Player Matchup

Chaac
Chaac
ChadleyDoushay
Chaac
Level 18
God Stats
10W - 14L
1,297 SR
Queue Stats
77W - 102L
1,334 Elo+
Solo
Nox
Nox
ir0nc0wboy
Nox
Level 45
God Stats
1W - 1L
1,689 SR
Queue Stats
9W - 6L
1,373 Elo+
Solo
Hercules
Hercules
rabidog315
Hercules
Level 7
God Stats
25W - 47L
1,401 SR
Queue Stats
72W - 136L
1,127 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,278 Elo+

VS

Team Averages
Level 34
1,410 SR
1,341 Elo+
Ullr
Ullr
Frank4Frisbee7
Ullr
Level 20
God Stats
7W - 5L
1,593 SR
Queue Stats
19W - 10L
1,593 Elo+
Solo
Sobek
Sobek
TzM_EXpeRT
Sobek
Level 77
God Stats
1W - 0L
1,357 SR
Queue Stats
9W - 8L
1,173 Elo+
Party 1
Scylla
Scylla
Velvetheroes
Scylla
Level 6
God Stats
6W - 4L
1,280 SR
Queue Stats
8W - 5L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
8,037
731
7,183
11,201
7,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 6 / 7
7,782
707
6,345
10,462
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
rabidog315
Hercules
10
3 / 7 / 1
8,145
740
5,575
15,422
11,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 4
9,925
902
14,275
13,084
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
11
4 / 3 / 8
8,809
801
4,327
9,791
6,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
1 / 4 / 12
8,184
744
9,918
6,778
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
16
16
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
11
1
4
13
W
Sobek
4
3
8
2.67
W
Scylla
1
4
12
1.75
L
1
6
7
0.75
L
Hercules
rabidog315
Hercules
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
28,520
37,085
Taken
29,653
23,774
Mitigated
14,095
5,500
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
1,347
226
2,996
11,201
7,746
0
4,137
6,866
0
27,115
W
14,275
10,008
0
6,270
13,084
5,478
2,295
2,942
10,142
0
49,015
W
Sobek
4,327
309
0
1,144
9,791
6,599
468
2,488
7,303
9,673
0
W
Scylla
9,918
2,452
0
794
6,778
2,018
477
1,555
5,223
31,192
0
L
6,345
615
0
671
10,462
4,831
0
3,728
6,568
14,330
0
L
Hercules
rabidog315
Hercules
5,575
3,050
0
1,607
15,422
11,197
0
5,820
9,354
594
13,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
26,918
68
Minions Killed
122
0
Camps Cleared
0
601,437
Distance Traveled
524,897
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,037
731
34
3
0
219,924
1
W
Ullr
9,925
902
77
7
0
175,854
0
W
Sobek
8,809
801
8
1
0
201,454
0
W
Scylla
8,184
744
37
3
0
147,589
0
L
Nox
7,782
707
19
2
0
195,572
3
L
Hercules
8,145
740
15
1
0
185,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role