Player Matchup

Cerberus
Cerberus
ACE_A1eX88
Cerberus
Level 29
God Stats
5W - 1L
1,288 SR
Queue Stats
11W - 6L
1,415 Elo+
Solo
Medusa
Medusa
BDC_SaKur0
Medusa
Level 27
God Stats
2W - 0L
1,749 SR
Queue Stats
44W - 43L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Xx_HaMoN_xX
Sun Wukong
Level 15
God Stats
6W - 6L
1,260 SR
Queue Stats
127W - 161L
1,143 Elo+
Party 2
Olorun
Olorun
gabrielbussola
Olorun
Level 15
God Stats
4W - 1L
1,609 SR
Queue Stats
127W - 155L
1,143 Elo+
Party 2
Thanatos
Thanatos
nessfck96
Thanatos
Level 28
God Stats
9W - 9L
1,513 SR
Queue Stats
61W - 99L
1,325 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,287 Elo+

VS

Team Averages
Level 16
1,287 SR
1,242 Elo+
Set
Set
JzfGN
Set
Level 15
God Stats
0W - 1L
1,098 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 3
Sol
Sol
LRPlayz18
Sol
Level 6
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 6L
1,221 Elo+
Party 3
Thanatos
Thanatos
PitrerieTrone20
Thanatos
Level 14
God Stats
0W - 5L
1,195 SR
Queue Stats
20W - 25L
1,247 Elo+
Solo
Arachne
Arachne
eliprobeli
Arachne
Level 29
God Stats
33W - 39L
1,322 SR
Queue Stats
262W - 397L
1,174 Elo+
Party 1
Anhur
Anhur
mutiger_tisch706
Anhur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 104L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACE_A1eX88
Cerberus
12
7 / 1 / 5
7,473
534
8,396
9,651
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BDC_SaKur0
Medusa
11
6 / 2 / 3
7,153
511
5,363
5,617
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Xx_HaMoN_xX
Sun Wukong
13
5 / 0 / 6
7,969
569
4,266
6,643
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
6 / 1 / 3
7,612
544
7,186
7,526
2,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
nessfck96
Thanatos
12
5 / 2 / 2
7,587
542
3,822
9,325
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
JzfGN
Set
7
0 / 7 / 3
5,094
364
1,974
9,233
2,565
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 7 / 3
6,432
459
3,333
9,733
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
8
3 / 6 / 2
6,032
431
6,436
9,586
2,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
eliprobeli
Arachne
7
1 / 4 / 1
5,303
379
2,002
6,559
2,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 5 / 4
5,590
399
5,035
8,565
2,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
29
Kills
6
6
Deaths
29
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ACE_A1eX88
Cerberus
7
1
5
9.5
W
Medusa
BDC_SaKur0
Medusa
6
2
3
3.75
L
Set
JzfGN
Set
0
7
3
0.21
L
2
7
3
0.5
L
Thanatos
3
6
2
0.67
W
Sun Wukong
Xx_HaMoN_xX
Sun Wukong
5
0
6
8
L
Arachne
eliprobeli
Arachne
1
4
1
0.38
W
6
1
3
7.5
L
0
5
4
0.4
W
Thanatos
nessfck96
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
18,780
38,762
Taken
43,676
13,773
Mitigated
12,199
12,683
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ACE_A1eX88
Cerberus
8,396
557
0
3,691
9,651
3,134
149
246
9,405
36,277
0
W
Medusa
BDC_SaKur0
Medusa
5,363
3,404
0
500
5,617
1,667
203
682
4,935
0
24,280
L
Set
JzfGN
Set
1,974
781
0
1,058
9,233
2,565
0
2,603
6,630
0
16,857
L
3,333
1,545
0
1,319
9,733
2,588
78
2,774
6,959
15,237
2,665
L
Thanatos
6,436
1,384
0
3,133
9,586
2,888
261
4,307
5,279
0
13,420
W
Sun Wukong
Xx_HaMoN_xX
Sun Wukong
4,266
1,338
0
103
6,643
3,739
43
734
5,909
0
41,719
L
Arachne
eliprobeli
Arachne
2,002
1,405
87
1,043
6,559
2,064
0
1,511
5,048
0
14,741
W
7,186
3,423
99
1,922
7,526
2,269
1,992
349
7,177
35,630
0
L
5,035
2,183
358
696
8,565
2,094
0
4,387
4,178
0
22,282
W
Thanatos
nessfck96
Thanatos
3,822
1,248
0
6,368
9,325
2,964
0
1,040
8,285
0
54,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
28,451
350
Minions Killed
133
0
Camps Cleared
0
1,252,502
Distance Traveled
1,250,022
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,473
534
78
6
0
273,681
5
W
Medusa
7,153
511
43
3
0
236,543
2
L
Set
5,094
364
29
2
0
226,917
1
L
Sol
6,432
459
28
2
0
279,383
1
L
Thanatos
6,032
431
14
1
0
249,184
0
W
Sun Wukong
7,969
569
80
6
0
268,475
0
L
Arachne
5,303
379
27
2
0
266,856
1
W
Olorun
7,612
544
60
4
0
232,070
2
L
Anhur
5,590
399
35
3
0
227,682
0
W
Thanatos
7,587
542
89
6
0
241,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role