Player Matchup

King Arthur
King Arthur
CianRusseII
King Arthur
Level 74
God Stats
3W - 3L
1,169 SR
Queue Stats
189W - 174L
1,358 Elo+
Solo
Merlin
Merlin
Trouuel
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,105 Elo+
Party 1
Da Ji
Da Ji
kubart67
Da Ji
Level 68
God Stats
1W - 4L
1,118 SR
Queue Stats
243W - 251L
1,466 Elo+
Solo
Sylvanus
Sylvanus
picollo_hero
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
totof6269
Cabrakan
Level 51
God Stats
1W - 1L
1,295 SR
Queue Stats
13W - 23L
1,309 Elo+
Party 1
Team Averages
Level 65
1,317 SR
1,348 Elo+

VS

Team Averages
Level 90
1,567 SR
1,413 Elo+
Hera
Hera
OrganicGinger69
Hera
Level 24
God Stats
1W - 1L
1,740 SR
Queue Stats
38W - 15L
1,733 Elo+
Solo
Tiamat
Tiamat
Yamireth
Tiamat
Level 149
God Stats
0W - 2L
1,191 SR
Queue Stats
92W - 101L
1,291 Elo+
Solo
Chang'e
Chang'e
eZ-Fear98
Chang'e
Level 50
God Stats
1W - 1L
1,594 SR
Queue Stats
6W - 12L
1,248 Elo+
Solo
Thor
Thor
jammel888
Thor
Level 160
God Stats
6W - 7L
1,809 SR
Queue Stats
495W - 503L
1,374 Elo+
Solo
Ullr
Ullr
uroow
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CianRusseII
King Arthur
20
8 / 3 / 11
12,936
681
16,025
34,703
28,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Trouuel
Merlin
20
4 / 5 / 15
13,778
725
32,460
17,986
8,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
kubart67
Da Ji
20
9 / 3 / 13
14,148
745
19,425
19,544
11,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
picollo_hero
Sylvanus
20
3 / 3 / 19
12,619
664
9,940
24,273
22,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
totof6269
Cabrakan
18
3 / 8 / 13
12,024
633
16,416
32,793
41,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
13,309
700
40,921
23,963
9,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Yamireth
Tiamat
18
3 / 6 / 10
11,123
585
17,693
20,726
17,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
eZ-Fear98
Chang'e
20
7 / 4 / 11
14,410
758
25,013
29,024
14,362
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
19
5 / 9 / 8
11,982
631
14,653
25,062
10,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
uroow
Ullr
9
0 / 3 / 5
8,476
446
4,442
6,456
1,899
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
27
Kills
21
22
Deaths
27
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CianRusseII
King Arthur
8
3
11
4.5
L
6
5
10
2.2
W
Merlin
Trouuel
Merlin
4
5
15
2.3
L
Tiamat
Yamireth
Tiamat
3
6
10
1.33
L
Chang'e
eZ-Fear98
Chang'e
7
4
11
3.13
L
Thor
5
9
8
1
W
Da Ji
kubart67
Da Ji
9
3
13
5.17
W
Sylvanus
picollo_hero
Sylvanus
3
3
19
4.17
W
Cabrakan
totof6269
Cabrakan
3
8
13
1.19
L
Ullr
uroow
Ullr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,266
Damage
102,722
129,299
Taken
105,231
112,094
Mitigated
53,843
49,525
Healing
52,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CianRusseII
King Arthur
16,025
506
5,395
14,659
34,703
28,568
941
18,206
16,044
0
26,846
L
40,921
10,814
2,992
4,400
23,963
9,514
360
12,412
10,969
72,017
0
W
Merlin
Trouuel
Merlin
32,460
2,044
2,979
1,993
17,986
8,524
1,026
13,398
4,411
81,969
0
L
Tiamat
Yamireth
Tiamat
17,693
2,090
1,838
4,363
20,726
17,582
58
12,632
7,774
34,561
0
L
Chang'e
eZ-Fear98
Chang'e
25,013
803
17,027
17,330
29,024
14,362
406
16,200
12,434
56,662
0
L
Thor
14,653
2,222
1,209
2,609
25,062
10,486
0
13,154
11,634
184
25,915
W
Da Ji
kubart67
Da Ji
19,425
3,368
2,646
1,023
19,544
11,374
2,167
14,071
5,097
0
46,592
W
Sylvanus
picollo_hero
Sylvanus
9,940
4,010
8,273
5,611
24,273
22,245
639
15,209
8,757
20,451
0
W
Cabrakan
totof6269
Cabrakan
16,416
1,009
1,882
5,064
32,793
41,383
240
21,189
11,104
30,887
0
L
Ullr
uroow
Ullr
4,442
2,827
682
520
6,456
1,899
0
2,790
3,418
0
6,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,505
Gold Earned
59,300
198
Minions Killed
222
0
Camps Cleared
0
1,593,738
Distance Traveled
1,373,286
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,936
681
22
1
0
338,382
1
L
Hera
13,309
700
87
5
0
332,936
0
W
Merlin
13,778
725
107
6
0
311,557
0
L
Tiamat
11,123
585
33
2
0
270,824
0
L
Chang'e
14,410
758
67
4
0
388,064
1
L
Thor
11,982
631
23
1
0
265,283
0
W
Da Ji
14,148
745
40
2
0
352,531
0
W
Sylvanus
12,619
664
15
1
0
310,469
0
W
Cabrakan
12,024
633
14
1
0
280,799
0
L
Ullr
8,476
446
12
1
0
116,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role