Player Matchup

Thor
Thor
Masters
ASÐ666
Thor
Masters
Level 160
God Stats
6W - 11L
1,556 SR
Queue Stats
753W - 745L
2,299 MMR
Solo
Aphrodite
Aphrodite
Platinum I
FeedingWithStyle
Aphrodite
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond III
MUFASALIVE
Hercules
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond II
Unholywood
Rama
Diamond II
Level 153
God Stats
9W - 12L
1,236 SR
Queue Stats
353W - 323L
2,217 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
juli1985
Cthulhu
Diamond V
Level 157
God Stats
2W - 2L
1,710 SR
Queue Stats
107W - 91L
2,006 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,500 SR
1,904 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,577 SR
1,958 MMR
Kumbhakarna
Kumbhakarna
Diamond V
IAlestI
Kumbhakarna
Diamond V
Level 142
God Stats
21W - 17L
1,639 SR
Queue Stats
213W - 192L
2,109 MMR
Party 2
Awilix
Awilix
Platinum II
Mørty
Awilix
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond II
desmon00
Scylla
Diamond II
Level 160
God Stats
8W - 8L
1,620 SR
Queue Stats
215W - 213L
2,447 MMR
Solo
Heimdallr
Heimdallr
Diamond V
g0mito
Heimdallr
Diamond V
Level 125
God Stats
12W - 14L
1,388 SR
Queue Stats
463W - 469L
2,181 MMR
Solo
Guan Yu
Guan Yu
Platinum II
uizq
Guan Yu
Platinum II
Level 39
God Stats
0W - 1L
1,737 SR
Queue Stats
5W - 12L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ASÐ666
Thor
17
2 / 3 / 4
10,410
578
8,366
11,363
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
15
4 / 2 / 5
9,937
552
5,331
11,637
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MUFASALIVE
Hercules
14
3 / 2 / 7
8,465
470
8,577
19,328
8,304
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 7
11,621
646
11,090
12,510
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
juli1985
Cthulhu
18
4 / 1 / 4
11,096
616
8,635
12,887
9,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouSetAthenaTsukuyomiApollo

VS

Bans
TiamatGebCerberusSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IAlestI
Kumbhakarna
11
0 / 8 / 6
7,121
396
2,493
14,790
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Mørty
Awilix
16
5 / 3 / 4
9,494
527
14,625
13,331
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
desmon00
Scylla
15
1 / 3 / 3
8,616
479
6,233
9,140
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
g0mito
Heimdallr
15
1 / 4 / 1
8,750
486
4,318
9,719
3,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
uizq
Guan Yu
15
3 / 1 / 2
8,356
464
6,096
13,474
11,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
10
10
Deaths
19
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
ASÐ666
Thor
2
3
4
1.33
W
Aphrodite
4
2
5
3.25
L
Kumbhakarna
IAlestI
Kumbhakarna
0
8
6
0.38
W
Hercules
MUFASALIVE
Hercules
3
2
7
3.25
L
Awilix
Mørty
Awilix
5
3
4
2.33
W
6
2
7
4.75
L
Scylla
desmon00
Scylla
1
3
3
0.83
L
Heimdallr
g0mito
Heimdallr
1
4
1
0.38
W
Cthulhu
juli1985
Cthulhu
4
1
4
6
L
Guan Yu
uizq
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,999
Damage
33,765
67,725
Taken
60,454
33,154
Mitigated
31,732
36,075
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ASÐ666
Thor
8,366
2,577
0
3,820
11,363
6,501
0
1,600
9,664
0
87,029
W
Aphrodite
5,331
819
5,321
5,660
11,637
4,397
672
2,700
8,722
65,404
0
L
Kumbhakarna
IAlestI
Kumbhakarna
2,493
429
0
2,633
14,790
8,129
0
2,692
12,064
13,918
0
W
Hercules
MUFASALIVE
Hercules
8,577
2,505
422
6,826
19,328
8,304
147
2,740
16,413
0
27,947
L
Awilix
Mørty
Awilix
14,625
6,365
0
643
13,331
5,495
0
2,360
10,905
0
80,263
W
11,090
8,620
0
7,041
12,510
4,232
2,961
879
11,603
0
89,484
L
Scylla
desmon00
Scylla
6,233
832
121
3,006
9,140
2,961
0
1,701
7,391
68,080
0
L
Heimdallr
g0mito
Heimdallr
4,318
1,836
0
2,502
9,719
3,405
0
277
9,416
0
58,560
W
Cthulhu
juli1985
Cthulhu
8,635
959
632
6,353
12,887
9,720
285
387
12,157
68,048
0
L
Guan Yu
uizq
Guan Yu
6,096
2,196
1,063
7,337
13,474
11,742
0
6,258
6,712
0
39,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,529
Gold Earned
42,337
605
Minions Killed
470
0
Camps Cleared
0
1,835,974
Distance Traveled
1,779,530
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,410
578
152
8
0
378,764
7
W
Aphrodite
9,937
552
130
7
0
340,262
6
L
Kumbhakarna
7,121
396
18
1
0
332,890
5
W
Hercules
8,465
470
28
2
0
426,534
6
L
Awilix
9,494
527
120
7
0
393,582
4
W
Rama
11,621
646
150
8
0
320,255
3
L
Scylla
8,616
479
139
8
0
314,347
10
L
Heimdallr
8,750
486
117
7
0
344,155
9
W
Cthulhu
11,096
616
145
8
0
370,159
2
L
Guan Yu
8,356
464
76
4
0
394,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role