Player Matchup

Jing Wei
Jing Wei
Gold I
Bolanabos
Jing Wei
Gold I
Level 101
God Stats
2W - 7L
1,443 SR
Queue Stats
54W - 56L
1,608 MMR
Solo
Ravana
Ravana
Gold IV
Deadlesilent189
Ravana
Gold IV
Level 147
God Stats
1W - 3L
1,747 SR
Queue Stats
39W - 32L
1,628 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
High an Drye
Cthulhu
Gold IV
Level 69
God Stats
0W - 4L
1,465 SR
Queue Stats
129W - 135L
1,597 MMR
Solo
Athena
Athena
Gold III
Plural Spoons
Athena
Gold III
Level 102
God Stats
0W - 2L
1,197 SR
Queue Stats
126W - 119L
1,628 MMR
Solo
Scylla
Scylla
Gold I
SeikoNakashima
Scylla
Gold I
Level 160
God Stats
6W - 13L
1,563 SR
Queue Stats
180W - 174L
1,660 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,483 SR
1,624 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,661 SR
1,624 MMR
Vulcan
Vulcan
Gold II
Foxey IV
Vulcan
Gold II
Level 124
God Stats
2W - 5L
1,744 SR
Queue Stats
133W - 124L
1,821 MMR
Party 2
Awilix
Awilix
Silver III
Grimmy IV
Awilix
Silver III
Level 140
God Stats
3W - 1L
1,797 SR
Queue Stats
126W - 119L
1,460 MMR
Party 2
Hou Yi
Hou Yi
Gold II
Raider NVK
Hou Yi
Gold II
Level 156
God Stats
1W - 1L
1,504 SR
Queue Stats
20W - 16L
1,606 MMR
Solo
Mulan
Mulan
Gold IV
T-33AdenuKasane
Mulan
Gold IV
Level 111
God Stats
8W - 13L
1,520 SR
Queue Stats
149W - 148L
1,590 MMR
Solo
Cabrakan
Cabrakan
Gold II
Xx9TillMan9xX
Cabrakan
Gold II
Level 127
God Stats
6W - 4L
1,739 SR
Queue Stats
378W - 371L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bolanabos
Jing Wei
12
1 / 3 / 0
6,763
483
2,789
9,032
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 1
7,680
549
7,432
9,307
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
High an Drye
Cthulhu
10
2 / 6 / 3
6,574
470
6,144
16,306
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
5,355
383
3,746
5,123
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 2
7,129
509
2,578
5,333
1,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatTsukuyomiDanzaburouGuan Yu

VS

Bans
Cu ChulainnApolloCupidRamaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Foxey IV
Vulcan
15
4 / 2 / 3
9,048
646
7,007
5,997
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Grimmy IV
Awilix
13
1 / 1 / 6
7,715
551
5,023
8,224
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Raider NVK
Hou Yi
15
6 / 0 / 0
9,322
666
11,491
10,411
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 4
8,391
599
6,136
12,494
5,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Xx9TillMan9xX
Cabrakan
11
2 / 2 / 4
7,589
542
2,909
7,743
6,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
16
16
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bolanabos
Jing Wei
1
3
0
0.33
L
4
3
1
1.5
W
Vulcan
Foxey IV
Vulcan
4
2
3
2.75
W
Awilix
Grimmy IV
Awilix
1
1
6
4
L
Cthulhu
High an Drye
Cthulhu
2
6
3
0.58
L
0
2
0
0
W
Hou Yi
Raider NVK
Hou Yi
6
0
0
6
L
1
2
2
1
W
3
3
4
1.67
W
Cabrakan
Xx9TillMan9xX
Cabrakan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
32,566
45,101
Taken
44,869
18,130
Mitigated
21,653
10,724
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bolanabos
Jing Wei
2,789
1,724
0
2,960
9,032
2,153
0
482
8,510
0
39,722
L
7,432
2,997
0
1,186
9,307
4,085
55
1,758
7,461
0
41,840
W
Vulcan
Foxey IV
Vulcan
7,007
1,234
0
1,365
5,997
2,391
829
2,842
3,155
61,392
0
W
Awilix
Grimmy IV
Awilix
5,023
1,411
0
3,887
8,224
3,112
83
1,859
6,365
0
44,468
L
Cthulhu
High an Drye
Cthulhu
6,144
1,067
191
3,827
16,306
7,960
0
5,009
11,176
25,970
0
L
3,746
1,124
0
1,505
5,123
2,242
0
1,126
3,955
19,572
1,146
W
Hou Yi
Raider NVK
Hou Yi
11,491
6,190
0
7,533
10,411
3,861
2,641
1,692
8,719
0
65,788
L
2,578
211
0
1,055
5,333
1,690
337
1,202
4,083
45,196
0
W
6,136
738
0
4,151
12,494
5,557
346
3,657
8,837
0
41,336
W
Cabrakan
Xx9TillMan9xX
Cabrakan
2,909
446
0
2,356
7,743
6,732
30
2,262
5,481
13,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
42,065
323
Minions Killed
450
0
Camps Cleared
0
1,276,835
Distance Traveled
1,365,130
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,763
483
83
6
0
264,553
3
L
Ravana
7,680
549
78
6
0
299,288
4
W
Vulcan
9,048
646
121
9
0
286,554
1
W
Awilix
7,715
551
81
6
0
314,283
1
L
Cthulhu
6,574
470
29
2
0
277,631
5
L
Athena
5,355
383
28
2
0
183,791
0
W
Hou Yi
9,322
666
124
9
0
247,365
2
L
Scylla
7,129
509
105
8
0
251,572
5
W
Mulan
8,391
599
102
7
0
259,077
5
W
Cabrakan
7,589
542
22
2
0
257,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role