Player Matchup

Erlang Shen
Erlang Shen
Ethan A032
Erlang Shen
Level 28
God Stats
10W - 14L
1,954 SR
Queue Stats
172W - 245L
1,498 Elo+
Solo
Sol
Sol
Neptune_OwO
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
SumTingWong1010
Anubis
Level 29
God Stats
24W - 14L
1,702 SR
Queue Stats
162W - 189L
1,458 Elo+
Solo
Chaac
Chaac
Toxicgamer00794
Chaac
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 51L
1,345 Elo+
Solo
Ymir
Ymir
crystiamob28
Ymir
Level 28
God Stats
28W - 33L
1,457 SR
Queue Stats
100W - 97L
1,422 Elo+
Solo
Team Averages
Level 21
1,623 SR
1,445 Elo+

VS

Team Averages
Level 21
1,492 SR
1,516 Elo+
Neith
Neith
DVAISMYBAE23
Neith
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 133L
1,586 Elo+
Solo
Guan Yu
Guan Yu
NeAnDrO666
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,620 Elo+
Solo
Bacchus
Bacchus
PandaPandoso67
Bacchus
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,371 Elo+
Solo
Hun Batz
Hun Batz
angello1996k
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
micheleblanca
Scylla
Level 29
God Stats
2W - 2L
1,462 SR
Queue Stats
201W - 117L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ethan A032
Erlang Shen
6
0 / 3 / 1
5,750
319
2,127
4,439
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
1 / 2 / 1
5,833
324
2,541
3,239
646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 7 / 3
9,270
515
14,645
15,441
9,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 0 / 0
5,193
289
306
1,015
308
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 7 / 2
9,041
502
11,874
15,106
10,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,596
589
8,285
13,081
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
NeAnDrO666
Guan Yu
16
3 / 3 / 3
10,252
570
5,874
14,716
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 1 / 9
9,628
535
4,827
10,288
4,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
angello1996k
Hun Batz
17
5 / 4 / 5
10,696
594
4,909
13,245
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 3 / 1
10,637
591
5,091
8,986
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
18
19
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Erlang Shen
Ethan A032
Erlang Shen
0
3
1
0.17
W
Guan Yu
NeAnDrO666
Guan Yu
3
3
3
1.5
L
1
2
1
0.75
W
2
1
9
6.5
L
5
7
3
0.93
L
0
0
0
0
W
Hun Batz
angello1996k
Hun Batz
5
4
5
1.88
L
3
7
2
0.57
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
28,986
39,240
Taken
60,316
22,657
Mitigated
30,040
7,983
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,285
4,373
0
4,033
13,081
5,332
1,440
5,835
7,246
0
94,731
L
Erlang Shen
Ethan A032
Erlang Shen
2,127
1,055
0
782
4,439
1,696
0
560
3,879
0
13,461
W
Guan Yu
NeAnDrO666
Guan Yu
5,874
1,034
862
5,197
14,716
12,319
4,473
6,715
8,001
0
56,010
L
2,541
1,270
0
310
3,239
646
82
0
3,052
9,170
705
W
4,827
847
0
2,591
10,288
4,976
2,187
4,778
5,510
22,407
0
L
14,645
793
114
4,271
15,441
9,494
0
4,787
10,271
52,901
0
L
306
0
0
0
1,015
308
0
232
755
0
3,597
W
Hun Batz
angello1996k
Hun Batz
4,909
1,551
0
3,895
13,245
4,933
642
5,158
8,087
0
65,836
L
11,874
3,086
0
2,506
15,106
10,513
60
4,041
11,011
47,128
0
W
5,091
783
0
1,063
8,986
2,480
4,870
6,310
2,676
58,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
51,809
205
Minions Killed
529
0
Camps Cleared
0
843,916
Distance Traveled
1,545,748
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,596
589
118
7
0
309,625
3
L
Erlang Shen
5,750
319
29
2
0
157,277
2
W
Guan Yu
10,252
570
107
6
0
261,012
1
L
Sol
5,833
324
14
1
0
120,374
0
W
Bacchus
9,628
535
53
3
0
352,869
4
L
Anubis
9,270
515
74
4
0
280,046
0
L
Chaac
5,193
289
11
1
0
38,663
0
W
Hun Batz
10,696
594
121
7
0
349,560
5
L
Ymir
9,041
502
77
4
0
247,556
0
W
Scylla
10,637
591
130
7
0
272,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role