Player Matchup

Janus
Janus
Davman44
Janus
Level 26
God Stats
46W - 2L
2,237 SR
Queue Stats
165W - 6L
2,200 Elo+
Party 1
Tyr
Tyr
Hamus11
Tyr
Level 131
God Stats
34W - 3L
2,163 SR
Queue Stats
749W - 59L
2,165 Elo+
Party 1
Set
Set
MrDramaQueen
Set
Level 128
God Stats
28W - 2L
2,262 SR
Queue Stats
208W - 12L
2,120 Elo+
Party 1
Team Averages
Level 95
2,221 SR
2,162 Elo+

VS

Team Averages
Level 21
1,511 SR
1,504 Elo+
Geb
Geb
AstroRana
Geb
Level 7
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 3L
1,386 Elo+
Solo
Neith
Neith
MszExquisite
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
jukestep911
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Davman44
Janus
14
10 / 1 / 6
10,248
854
11,737
5,102
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
11
1 / 4 / 15
8,376
698
6,271
9,854
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 0 / 11
9,514
793
10,758
7,025
4,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
7,319
610
2,982
12,651
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 0
8,359
697
4,865
9,781
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 9 / 1
7,419
618
4,450
9,419
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
5
5
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Janus
Davman44
Janus
10
1
6
13
W
Tyr
1
4
15
2.13
W
8
0
11
13.5
L
3
4
0
0.75
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
12,297
21,981
Taken
31,851
10,261
Mitigated
13,900
4,403
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,982
670
0
1,230
12,651
7,186
223
4,964
7,293
7,730
0
W
Janus
Davman44
Janus
11,737
296
0
1,058
5,102
1,966
93
2,295
2,807
59,148
0
W
Tyr
6,271
711
0
1,528
9,854
4,183
0
3,078
6,776
0
29,827
W
10,758
3,839
0
1,817
7,025
4,112
0
2,142
4,883
0
29,591
L
4,865
2,365
0
2,873
9,781
3,360
1,105
2,636
6,813
0
33,286
L
4,450
378
254
578
9,419
3,354
307
3,591
5,636
23,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
23,097
177
Minions Killed
115
0
Camps Cleared
0
715,628
Distance Traveled
595,239
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,319
610
14
1
0
184,961
1
W
Janus
10,248
854
104
9
0
265,895
1
W
Tyr
8,376
698
33
3
0
223,437
2
W
Set
9,514
793
40
3
0
226,296
1
L
Neith
8,359
697
64
5
0
207,222
4
L
Ra
7,419
618
37
3
0
203,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role