Player Matchup

Kukulkan
Kukulkan
CryptoSolace
Kukulkan
Level 5
God Stats
9W - 5L
1,541 SR
Queue Stats
21W - 20L
1,358 Elo+
Solo
Sobek
Sobek
Eaglethor4
Sobek
Level 28
God Stats
12W - 18L
1,328 SR
Queue Stats
84W - 94L
1,448 Elo+
Party 1
Nemesis
Nemesis
Filthyfalcon77
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,350 Elo+
Party 1
Erlang Shen
Erlang Shen
HO7WATERMELON
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,175 Elo+
Solo
Zeus
Zeus
cocytus5214
Zeus
Level 15
God Stats
3W - 3L
1,493 SR
Queue Stats
31W - 36L
1,720 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,410 Elo+

VS

Team Averages
Level 15
1,578 SR
1,531 Elo+
Neith
Neith
CABROM02
Neith
Level 16
God Stats
15W - 9L
1,710 SR
Queue Stats
28W - 21L
1,582 Elo+
Party 2
Thanatos
Thanatos
CABROM03
Thanatos
Level 13
God Stats
6W - 9L
1,473 SR
Queue Stats
19W - 15L
1,440 Elo+
Party 2
Izanami
Izanami
FoxKnock
Izanami
Level 21
God Stats
110W - 85L
1,498 SR
Queue Stats
262W - 263L
1,413 Elo+
Party 3
Sobek
Sobek
Geeznut
Sobek
Level 18
God Stats
20W - 11L
1,617 SR
Queue Stats
46W - 42L
1,408 Elo+
Party 3
Sol
Sol
saoko123
Sol
Level 7
God Stats
2W - 2L
1,594 SR
Queue Stats
3W - 3L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CryptoSolace
Kukulkan
20
11 / 1 / 20
14,929
1,148
28,422
9,354
3,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
19
6 / 3 / 15
12,861
989
9,533
12,889
15,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 2 / 17
11,252
866
4,977
10,335
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
HO7WATERMELON
Erlang Shen
19
4 / 6 / 17
12,710
978
20,995
23,130
21,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
18 / 1 / 11
14,943
1,149
32,851
8,046
2,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CABROM02
Neith
17
3 / 10 / 5
11,591
892
12,114
25,379
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
CABROM03
Thanatos
17
5 / 10 / 3
12,099
931
12,348
19,323
7,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Izanami
FoxKnock
Izanami
18
2 / 5 / 6
12,091
930
10,777
14,683
12,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Geeznut
Sobek
18
0 / 4 / 8
11,301
869
9,806
25,014
22,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 10 / 5
12,246
942
10,222
19,224
7,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
39
Kills
13
13
Deaths
39
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
CABROM02
Neith
3
10
5
0.55
L
Thanatos
CABROM03
Thanatos
5
10
3
0.65
W
Kukulkan
CryptoSolace
Kukulkan
11
1
20
21
W
Sobek
6
3
15
4.5
W
0
2
17
4.25
L
Izanami
FoxKnock
Izanami
2
5
6
1
L
Sobek
Geeznut
Sobek
0
4
8
1
W
Erlang Shen
HO7WATERMELON
Erlang Shen
4
6
17
2.08
W
18
1
11
23.5
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,778
Damage
55,267
63,754
Taken
103,623
47,238
Mitigated
60,723
12,578
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CABROM02
Neith
12,114
6,098
0
1,852
25,379
9,941
0
16,682
8,697
0
37,896
L
Thanatos
CABROM03
Thanatos
12,348
1,232
0
4,744
19,323
7,742
0
13,746
5,577
0
23,238
W
Kukulkan
CryptoSolace
Kukulkan
28,422
2,063
736
826
9,354
3,744
0
2,929
6,425
67,281
0
W
Sobek
9,533
760
0
1,887
12,889
15,127
0
5,150
7,739
22,907
0
W
4,977
1,789
0
361
10,335
4,035
0
3,090
7,245
0
15,913
L
Izanami
FoxKnock
Izanami
10,777
7,404
75
255
14,683
12,752
0
7,831
6,852
0
34,719
L
Sobek
Geeznut
Sobek
9,806
403
0
1,906
25,014
22,893
0
19,233
5,781
20,055
0
W
Erlang Shen
HO7WATERMELON
Erlang Shen
20,995
10,976
0
5,869
23,130
21,737
0
7,226
15,904
0
41,061
W
32,851
1,715
906
1,993
8,046
2,595
0
1,633
6,413
50,343
0
L
10,222
3,841
0
3,476
19,224
7,395
0
13,314
5,910
35,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,695
Gold Earned
59,328
233
Minions Killed
221
10
Camps Cleared
5
1,245,207
Distance Traveled
1,177,285
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,591
892
56
4
2
217,161
2
L
Thanatos
12,099
931
24
2
1
264,129
0
W
Kukulkan
14,929
1,148
116
9
2
252,423
0
W
Sobek
12,861
989
29
2
1
231,188
0
W
Nemesis
11,252
866
13
1
2
270,151
0
L
Izanami
12,091
930
56
4
2
211,214
3
L
Sobek
11,301
869
16
1
0
282,360
0
W
Erlang Shen
12,710
978
37
3
3
246,911
3
W
Zeus
14,943
1,149
38
3
2
244,534
0
L
Sol
12,246
942
69
5
0
202,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role