Player Matchup

Da Ji
Da Ji
MastaShot
Da Ji
Level 148
God Stats
1W - 1L
1,711 SR
Queue Stats
378W - 253L
1,621 Elo+
Solo
Eset
Eset
ShikariEnnit
Eset
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 172L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Sniqer1
Cthulhu
Level 160
God Stats
18W - 19L
1,551 SR
Queue Stats
1,058W - 1,107L
1,585 Elo+
Solo
Chang'e
Chang'e
Stormit
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Szachista
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 152
1,552 SR
1,557 Elo+

VS

Team Averages
Level 139
1,596 SR
1,568 Elo+
Fafnir
Fafnir
AkabaneFra
Fafnir
Level 146
God Stats
2W - 1L
1,507 SR
Queue Stats
73W - 53L
1,646 Elo+
Solo
Xing Tian
Xing Tian
CordubensisEX
Xing Tian
Level 149
God Stats
1W - 3L
1,552 SR
Queue Stats
96W - 99L
1,816 Elo+
Solo
Bellona
Bellona
CrystalMéth
Bellona
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 47L
1,370 Elo+
Solo
Chernobog
Chernobog
Húmdron
Chernobog
Level 157
God Stats
4W - 3L
1,762 SR
Queue Stats
140W - 150L
1,518 Elo+
Solo
Skadi
Skadi
QillJuice
Skadi
Level 81
God Stats
4W - 1L
1,659 SR
Queue Stats
166W - 174L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MastaShot
Da Ji
15
6 / 3 / 11
8,784
799
11,056
10,931
6,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 13
8,105
737
8,564
11,164
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Sniqer1
Cthulhu
15
6 / 2 / 10
8,876
807
15,272
16,478
19,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Stormit
Chang'e
14
0 / 2 / 16
7,966
724
9,586
8,857
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Szachista
Mercury
14
4 / 5 / 9
8,248
750
6,131
12,981
8,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AkabaneFra
Fafnir
16
2 / 5 / 13
9,737
885
8,521
14,861
18,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
CordubensisEX
Xing Tian
16
1 / 2 / 14
9,418
856
11,323
14,327
11,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
CrystalMéth
Bellona
15
3 / 5 / 11
9,509
864
9,404
13,463
15,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Húmdron
Chernobog
17
6 / 3 / 7
10,035
912
11,236
11,122
5,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
QillJuice
Skadi
16
4 / 4 / 8
9,472
861
12,340
6,912
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
19
Kills
16
16
Deaths
19
59
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AkabaneFra
Fafnir
2
5
13
1.7
W
Xing Tian
CordubensisEX
Xing Tian
1
2
14
4
W
Bellona
CrystalMéth
Bellona
3
5
11
1.7
W
Chernobog
Húmdron
Chernobog
6
3
7
3.17
L
Da Ji
MastaShot
Da Ji
6
3
11
3.83
W
Skadi
QillJuice
Skadi
4
4
8
2
L
3
4
13
2.38
L
Cthulhu
Sniqer1
Cthulhu
6
2
10
5.5
L
Chang'e
Stormit
Chang'e
0
2
16
4
L
Mercury
Szachista
Mercury
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,609
Damage
52,824
60,411
Taken
60,685
43,944
Mitigated
53,694
21,232
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AkabaneFra
Fafnir
8,521
2,536
1,272
3,109
14,861
18,017
840
5,815
8,996
15,580
0
W
Xing Tian
CordubensisEX
Xing Tian
11,323
762
694
2,553
14,327
11,560
217
8,927
5,275
16,494
0
W
Bellona
CrystalMéth
Bellona
9,404
2,110
1,482
2,188
13,463
15,819
521
6,912
6,401
2,068
16,597
W
Chernobog
Húmdron
Chernobog
11,236
7,029
450
2,858
11,122
5,324
3,149
6,979
3,968
0
33,710
L
Da Ji
MastaShot
Da Ji
11,056
2,201
239
660
10,931
6,069
0
4,099
6,832
0
12,756
W
Skadi
QillJuice
Skadi
12,340
3,387
0
521
6,912
2,974
564
4,789
2,073
0
29,199
L
8,564
556
1,191
658
11,164
5,849
214
3,448
7,716
19,964
0
L
Cthulhu
Sniqer1
Cthulhu
15,272
837
1,875
3,297
16,478
19,327
0
5,872
10,606
30,335
0
L
Chang'e
Stormit
Chang'e
9,586
1,041
8,644
2,763
8,857
4,249
68
2,792
6,065
21,609
0
L
Mercury
Szachista
Mercury
6,131
1,611
1,036
869
12,981
8,450
123
4,379
8,602
0
11,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
48,171
105
Minions Killed
116
0
Camps Cleared
0
873,877
Distance Traveled
1,025,729
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,737
885
9
1
0
189,583
0
W
Xing Tian
9,418
856
10
1
0
237,945
1
W
Bellona
9,509
864
18
2
0
197,724
0
W
Chernobog
10,035
912
50
5
0
188,534
0
L
Da Ji
8,784
799
7
1
0
154,654
0
W
Skadi
9,472
861
29
3
0
211,943
1
L
Eset
8,105
737
26
2
0
169,781
0
L
Cthulhu
8,876
807
39
4
0
169,411
0
L
Chang'e
7,966
724
28
3
0
180,993
3
L
Mercury
8,248
750
5
0
0
199,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role