Player Matchup

Chaac
Chaac
Aq_BuZz
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,466 Elo+
Party 1
Izanami
Izanami
Aq_NoDdY
Izanami
Level 25
God Stats
0W - 3L
1,346 SR
Queue Stats
48W - 50L
1,466 Elo+
Party 1
Janus
Janus
ImOnBigBitsNow
Janus
Level 29
God Stats
0W - 1L
1,669 SR
Queue Stats
17W - 10L
1,625 Elo+
Solo
Athena
Athena
enr_91
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 130L
1,470 Elo+
Solo
Loki
Loki
iiNopeNandy
Loki
Level 25
God Stats
19W - 21L
1,440 SR
Queue Stats
102W - 136L
1,372 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,480 Elo+

VS

Team Averages
Level 12
1,516 SR
1,571 Elo+
Ymir
Ymir
Cosmic_Aneyhys
Ymir
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
300W - 384L
1,335 Elo+
Party 2
Chaac
Chaac
DivineAppollo
Chaac
Level 28
God Stats
2W - 5L
1,253 SR
Queue Stats
173W - 195L
1,361 Elo+
Party 2
Artemis
Artemis
Echo8835
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,674 Elo+
Party 3
Arachne
Arachne
FatArachne
Arachne
Level 6
God Stats
10W - 3L
1,825 SR
Queue Stats
22W - 7L
1,665 Elo+
Party 3
Anubis
Anubis
oliident4321
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,819 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aq_BuZz
Chaac
12
0 / 6 / 1
7,876
415
8,478
15,399
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Aq_NoDdY
Izanami
17
4 / 1 / 2
10,132
533
14,603
12,928
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 2
8,340
439
5,153
9,010
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
enr_91
Athena
13
1 / 3 / 5
8,940
471
7,051
19,973
14,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 0
8,636
455
3,563
10,538
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,544
397
2,157
9,666
6,117
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 2 / 6
9,317
490
10,699
14,409
10,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Echo8835
Artemis
15
3 / 3 / 2
8,736
460
13,294
13,284
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
FatArachne
Arachne
19
7 / 0 / 2
10,922
575
11,058
12,843
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
16
6 / 3 / 5
10,019
527
10,870
10,097
5,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
20
20
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aq_BuZz
Chaac
0
6
1
0.08
L
Izanami
Aq_NoDdY
Izanami
4
1
2
5
W
0
2
1
0.25
W
4
2
6
3.5
W
Artemis
Echo8835
Artemis
3
3
2
1.33
W
Arachne
FatArachne
Arachne
7
0
2
8
L
1
7
2
0.29
L
Athena
enr_91
Athena
1
3
5
1.17
L
3
3
0
1
W
Anubis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,848
Damage
48,078
67,848
Taken
60,299
39,720
Mitigated
30,898
10,946
Healing
33,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aq_BuZz
Chaac
8,478
3,061
0
2,623
15,399
12,326
524
579
14,309
0
36,443
L
Izanami
Aq_NoDdY
Izanami
14,603
9,080
0
2,319
12,928
7,168
113
1,384
11,519
0
84,335
W
2,157
382
705
2,812
9,666
6,117
93
1,908
7,758
20,573
0
W
10,699
4,208
0
8,242
14,409
10,507
603
42
13,920
0
47,217
W
Artemis
Echo8835
Artemis
13,294
6,032
0
6,605
13,284
4,049
855
2,093
11,191
0
69,685
W
Arachne
FatArachne
Arachne
11,058
7,800
0
9,674
12,843
5,166
0
1,340
11,401
0
90,313
L
5,153
472
0
1,295
9,010
2,353
0
3,938
5,072
43,647
0
L
Athena
enr_91
Athena
7,051
1,243
0
1,550
19,973
14,283
0
6,473
13,500
30,725
0
L
3,563
1,059
0
3,159
10,538
3,590
224
653
9,756
0
39,360
W
Anubis
10,870
643
0
5,306
10,097
5,059
0
6,497
3,328
52,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
46,538
446
Minions Killed
491
0
Camps Cleared
0
1,723,711
Distance Traveled
1,704,583
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,876
415
65
3
0
337,274
0
L
Izanami
10,132
533
167
9
0
357,207
1
W
Ymir
7,544
397
46
2
0
321,159
0
W
Chaac
9,317
490
84
4
0
371,625
0
W
Artemis
8,736
460
116
6
0
294,457
6
W
Arachne
10,922
575
157
8
0
389,646
5
L
Janus
8,340
439
94
5
0
314,672
7
L
Athena
8,940
471
43
2
0
353,644
3
L
Loki
8,636
455
77
4
0
360,914
0
W
Anubis
10,019
527
88
5
0
327,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role