Player Matchup

Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze I
 
Guan Yu
Bronze I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver V
Lord_Akumu_
Fafnir
Silver V
Level 57
God Stats
5W - 13L
1,232 SR
Queue Stats
57W - 81L
633 MMR
Solo
Heimdallr
Heimdallr
Silver III
RickWayne16
Heimdallr
Silver III
Level 67
God Stats
31W - 25L
1,514 SR
Queue Stats
719W - 727L
985 MMR
Solo
Fenrir
Fenrir
Silver III
opaquebagel
Fenrir
Silver III
Level 124
God Stats
17W - 9L
1,667 SR
Queue Stats
216W - 231L
946 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,483 SR
1,113 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,468 SR
835 MMR
Chaac
Chaac
Silver IV
Barto neto
Chaac
Silver IV
Level 124
God Stats
4W - 3L
1,566 SR
Queue Stats
140W - 143L
666 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
Celestic_Legend
Tsukuyomi
Silver III
Level 87
God Stats
22W - 23L
1,410 SR
Queue Stats
506W - 523L
951 MMR
Solo
Izanami
Izanami
Silver III
KR_Handsome-Guy
Izanami
Silver III
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 47L
900 MMR
Solo
Artio
Artio
Silver V
f1endslayer
Artio
Silver V
Level 108
God Stats
8W - 8L
1,392 SR
Queue Stats
281W - 301L
579 MMR
Solo
Persephone
Persephone
Gold V
zCrazy16
Persephone
Gold V
Level 109
God Stats
32W - 18L
1,474 SR
Queue Stats
101W - 101L
1,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 5 / 4
10,481
582
8,502
14,309
5,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
 
Guan Yu
14
3 / 3 / 1
8,573
476
3,539
14,802
10,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
12
3 / 7 / 5
8,429
468
6,296
20,017
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
RickWayne16
Heimdallr
12
1 / 5 / 3
7,883
438
6,456
11,412
4,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
2 / 6 / 7
8,750
486
6,319
17,112
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CthulhuScyllaCu ChulainnKing ArthurDanzaburou

VS

Bans
SetNu WaSobekAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 1 / 9
10,520
584
10,760
8,897
7,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Celestic_Legend
Tsukuyomi
16
7 / 4 / 9
10,334
574
13,246
12,595
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 2 / 6
10,161
565
11,741
8,288
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 6
9,518
529
5,416
13,125
10,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
zCrazy16
Persephone
15
5 / 5 / 7
9,773
543
13,552
9,082
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
15
Kills
26
26
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
5
4
1.6
L
Guan Yu
 
Guan Yu
3
3
1
1.17
W
Chaac
5
1
9
9.5
W
Tsukuyomi
Celestic_Legend
Tsukuyomi
7
4
9
2.88
W
8
2
6
5.5
L
Fafnir
3
7
5
0.79
L
Heimdallr
RickWayne16
Heimdallr
1
5
3
0.5
W
1
3
6
1.33
L
Fenrir
2
6
7
0.92
W
Persephone
zCrazy16
Persephone
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
54,715
77,652
Taken
51,987
46,882
Mitigated
29,918
18,896
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,502
4,509
0
1,890
14,309
5,594
735
5,850
8,083
0
40,451
L
Guan Yu
 
Guan Yu
3,539
687
510
3,880
14,802
10,464
0
3,183
11,463
0
28,513
W
Chaac
10,760
3,463
0
4,700
8,897
7,581
2,345
984
7,913
0
55,022
W
Tsukuyomi
Celestic_Legend
Tsukuyomi
13,246
3,688
0
3,904
12,595
5,343
543
1,384
11,211
0
57,250
W
11,741
7,085
0
2,742
8,288
3,633
5,668
1,458
6,830
0
59,999
L
Fafnir
6,296
1,805
0
5,498
20,017
19,458
160
4,488
15,432
16,976
0
L
Heimdallr
RickWayne16
Heimdallr
6,456
4,452
0
2,700
11,412
4,089
4,284
1,157
10,255
0
48,553
W
5,416
742
1,172
5,085
13,125
10,499
1,151
1,996
11,129
28,489
0
L
Fenrir
6,319
1,275
0
4,418
17,112
7,277
180
3,471
13,451
0
44,053
W
Persephone
zCrazy16
Persephone
13,552
262
0
1,085
9,082
2,862
884
474
8,604
48,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
50,306
318
Minions Killed
419
0
Camps Cleared
0
1,460,213
Distance Traveled
1,738,794
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,481
582
72
4
0
305,241
2
L
Guan Yu
8,573
476
52
3
0
311,620
1
W
Chaac
10,520
584
108
6
0
339,044
0
W
Tsukuyomi
10,334
574
96
5
0
352,902
3
W
Izanami
10,161
565
104
6
0
303,169
2
L
Fafnir
8,429
468
19
1
0
289,957
0
L
Heimdallr
7,883
438
92
5
0
206,872
0
W
Artio
9,518
529
40
2
0
395,296
7
L
Fenrir
8,750
486
83
5
0
346,523
1
W
Persephone
9,773
543
71
4
0
348,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role