Player Matchup

Baron Samedi
Baron Samedi
FisherFlyu
Baron Samedi
Level 128
God Stats
36W - 25L
1,776 SR
Queue Stats
112W - 114L
1,536 Elo+
Solo
Cabrakan
Cabrakan
HERACION
Cabrakan
Level 100
God Stats
135W - 92L
1,624 SR
Queue Stats
1,181W - 1,128L
1,516 Elo+
Solo
Bakasura
Bakasura
RedLimet
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,489 Elo+
Solo
Hel
Hel
SIC47
Hel
Level 138
God Stats
11W - 13L
1,508 SR
Queue Stats
378W - 376L
1,429 Elo+
Solo
Hercules
Hercules
zzzREBORNzzz
Hercules
Level 102
God Stats
4W - 0L
1,540 SR
Queue Stats
39W - 30L
1,599 Elo+
Solo
Team Averages
Level 106
1,589 SR
1,514 Elo+

VS

Team Averages
Level 121
1,606 SR
1,554 Elo+
Hou Yi
Hou Yi
Altayl
Hou Yi
Level 145
God Stats
7W - 4L
1,772 SR
Queue Stats
251W - 261L
1,559 Elo+
Party 2
Loki
Loki
CaptainYorshka
Loki
Level 126
God Stats
4W - 1L
1,267 SR
Queue Stats
16W - 18L
1,592 Elo+
Solo
Ares
Ares
SupernaturalOwl
Ares
Level 123
God Stats
6W - 4L
1,831 SR
Queue Stats
300W - 272L
1,554 Elo+
Party 1
Chang'e
Chang'e
Tritashkis
Chang'e
Level 120
God Stats
9W - 7L
1,348 SR
Queue Stats
64W - 67L
1,543 Elo+
Party 2
Aphrodite
Aphrodite
mantarey
Aphrodite
Level 89
God Stats
1W - 1L
1,812 SR
Queue Stats
89W - 92L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FisherFlyu
Baron Samedi
20
8 / 1 / 16
17,761
1,045
40,405
11,273
11,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
HERACION
Cabrakan
20
4 / 1 / 21
16,320
960
21,925
29,979
66,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bakasura
RedLimet
Bakasura
20
4 / 8 / 14
16,031
943
22,781
31,242
19,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
SIC47
Hel
20
3 / 8 / 21
16,047
944
22,900
27,371
23,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
zzzREBORNzzz
Hercules
20
10 / 3 / 14
16,819
989
26,259
38,550
56,824
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Altayl
Hou Yi
20
6 / 4 / 12
16,391
964
37,425
23,164
11,797
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 9 / 7
15,876
934
16,961
22,169
10,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 5 / 15
14,723
866
28,367
42,395
57,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Tritashkis
Chang'e
20
6 / 5 / 10
16,360
962
28,312
28,731
15,317
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
mantarey
Aphrodite
20
3 / 6 / 14
15,474
910
18,806
23,887
17,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
79
29
Kills
21
21
Deaths
29
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Altayl
Hou Yi
6
4
12
3
L
5
9
7
0.94
W
Baron Samedi
FisherFlyu
Baron Samedi
8
1
16
16
W
Cabrakan
HERACION
Cabrakan
4
1
21
14.5
W
Bakasura
RedLimet
Bakasura
4
8
14
1.38
W
Hel
SIC47
Hel
3
8
21
1.69
L
1
5
15
1.7
L
Chang'e
Tritashkis
Chang'e
6
5
10
2.2
L
Aphrodite
mantarey
Aphrodite
3
6
14
1.67
W
Hercules
zzzREBORNzzz
Hercules
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,270
Damage
129,871
138,415
Taken
140,346
178,370
Mitigated
112,777
55,745
Healing
38,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Altayl
Hou Yi
37,425
21,219
0
2,064
23,164
11,797
0
15,300
7,676
0
81,980
L
16,961
3,667
0
0
22,169
10,369
0
12,996
8,994
0
58,704
W
Baron Samedi
FisherFlyu
Baron Samedi
40,405
1,442
9,499
3,827
11,273
11,907
0
6,337
4,836
97,093
0
W
Cabrakan
HERACION
Cabrakan
21,925
1,541
0
1,256
29,979
66,547
0
15,121
14,466
31,257
0
W
Bakasura
RedLimet
Bakasura
22,781
14,746
0
3,516
31,242
19,164
0
16,762
14,277
0
52,735
W
Hel
SIC47
Hel
22,900
1,396
19,099
10,676
27,371
23,928
0
15,299
11,762
56,833
0
L
28,367
888
0
0
42,395
57,550
0
26,693
14,752
39,109
0
L
Chang'e
Tritashkis
Chang'e
28,312
1,390
9,699
8,475
28,731
15,317
0
17,058
11,533
73,624
0
L
Aphrodite
mantarey
Aphrodite
18,806
2,982
9,457
8,987
23,887
17,744
0
13,183
10,221
43,273
0
W
Hercules
zzzREBORNzzz
Hercules
26,259
8,278
490
7,382
38,550
56,824
0
20,631
17,589
0
41,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,978
Gold Earned
78,824
349
Minions Killed
377
14
Camps Cleared
8
1,719,780
Distance Traveled
1,697,167
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
16,391
964
110
6
2
339,149
1
L
Loki
15,876
934
68
4
4
348,823
0
W
Baron Samedi
17,761
1,045
126
7
0
348,369
3
W
Cabrakan
16,320
960
14
1
3
283,112
0
W
Bakasura
16,031
943
81
5
9
369,194
0
W
Hel
16,047
944
91
5
1
364,593
1
L
Ares
14,723
866
9
1
0
362,677
1
L
Chang'e
16,360
962
135
8
1
337,192
0
L
Aphrodite
15,474
910
55
3
1
309,326
1
W
Hercules
16,819
989
37
2
1
354,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role