Player Matchup

Kali
Kali
CaPpZzOfc
Kali
Level 13
God Stats
2W - 5L
1,321 SR
Queue Stats
6W - 17L
1,289 Elo+
Solo
Skadi
Skadi
JAKASHIELDS
Skadi
Level 20
God Stats
18W - 24L
1,367 SR
Queue Stats
175W - 202L
1,290 Elo+
Solo
Erlang Shen
Erlang Shen
JonatsEason
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
angello1996k
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
mullogetsqeaky
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,343 Elo+

VS

Team Averages
Level 43
1,510 SR
1,416 Elo+
Baron Samedi
Baron Samedi
C-O-V-l-D-XIX
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,616 Elo+
Solo
Cthulhu
Cthulhu
MURKONG924
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,341 Elo+
Solo
Thanatos
Thanatos
Zan-Getsuuu
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,370 Elo+
Party 1
Athena
Athena
gemeinschaftRPm
Athena
Level 14
God Stats
14W - 6L
1,726 SR
Queue Stats
41W - 38L
1,480 Elo+
Party 1
Chaac
Chaac
jni696
Chaac
Level 20
God Stats
4W - 2L
1,323 SR
Queue Stats
32W - 36L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
4
0 / 7 / 0
4,054
369
1,018
5,432
1,261
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 2
5,278
480
4,158
6,034
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
JonatsEason
Erlang Shen
5
0 / 4 / 0
4,236
385
2,217
5,536
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
angello1996k
Cthulhu
8
2 / 3 / 1
4,936
449
4,152
7,151
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 3 / 0
3,956
360
983
2,503
544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C-O-V-l-D-XIX
Baron Samedi
11
7 / 0 / 5
6,885
626
4,405
4,748
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MURKONG924
Cthulhu
6
0 / 0 / 4
4,882
444
1,315
6,417
2,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Zan-Getsuuu
Thanatos
12
6 / 0 / 4
7,105
646
3,651
5,503
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 5
5,662
515
2,196
7,515
3,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
jni696
Chaac
11
7 / 0 / 4
6,697
609
5,723
7,918
5,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
20
21
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C-O-V-l-D-XIX
Baron Samedi
7
0
5
9.5
L
Kali
0
7
0
0
L
1
4
2
0.5
L
Erlang Shen
JonatsEason
Erlang Shen
0
4
0
0
W
Cthulhu
MURKONG924
Cthulhu
0
0
4
2
W
Thanatos
Zan-Getsuuu
Thanatos
6
0
4
8
L
Cthulhu
angello1996k
Cthulhu
2
3
1
0.83
W
0
3
5
0.83
W
Chaac
jni696
Chaac
7
0
4
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,528
Damage
17,290
26,656
Taken
32,101
9,848
Mitigated
14,902
2,949
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C-O-V-l-D-XIX
Baron Samedi
4,405
1,087
834
2,096
4,748
1,547
919
841
3,857
24,379
0
L
Kali
1,018
717
0
266
5,432
1,261
88
971
4,333
0
5,038
L
4,158
2,200
0
710
6,034
1,867
473
2,880
3,002
0
22,203
L
Erlang Shen
JonatsEason
Erlang Shen
2,217
1,121
0
517
5,536
2,210
0
82
5,454
0
8,210
W
Cthulhu
MURKONG924
Cthulhu
1,315
217
0
1,369
6,417
2,840
132
1,175
5,172
10,185
0
W
Thanatos
Zan-Getsuuu
Thanatos
3,651
942
0
5,906
5,503
1,921
2,177
459
5,019
0
29,036
L
Cthulhu
angello1996k
Cthulhu
4,152
718
0
1,284
7,151
3,966
245
2,798
4,241
15,971
0
W
2,196
476
0
2,007
7,515
3,442
588
1,719
5,646
10,832
0
W
Chaac
jni696
Chaac
5,723
1,071
0
2,436
7,918
5,152
1,034
621
7,272
0
30,742
L
983
278
0
172
2,503
544
0
673
1,710
4,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,460
Gold Earned
31,231
102
Minions Killed
213
0
Camps Cleared
0
790,924
Distance Traveled
893,616
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,885
626
53
5
0
143,556
0
L
Kali
4,054
369
9
1
0
122,922
0
L
Skadi
5,278
480
42
4
0
168,055
0
L
Erlang Shen
4,236
385
16
1
0
181,357
1
W
Cthulhu
4,882
444
22
2
0
136,929
0
W
Thanatos
7,105
646
60
5
0
230,159
2
L
Cthulhu
4,936
449
29
3
0
193,117
4
W
Athena
5,662
515
20
2
0
187,618
0
W
Chaac
6,697
609
58
5
0
195,354
0
L
Ra
3,956
360
6
1
0
125,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role