Player Matchup

Sol
Sol
Kobelstonepl
Sol
Level 27
God Stats
9W - 4L
1,646 SR
Queue Stats
198W - 174L
1,613 Elo+
Party 1
Ymir
Ymir
PaulieTheGod
Ymir
Level 11
God Stats
2W - 1L
1,517 SR
Queue Stats
12W - 11L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
Propet40
Amaterasu
Level 22
God Stats
10W - 4L
1,797 SR
Queue Stats
116W - 85L
1,653 Elo+
Party 1
Rama
Rama
V0din
Rama
Level 137
God Stats
1W - 1L
1,693 SR
Queue Stats
8W - 13L
1,325 Elo+
Party 2
Ne Zha
Ne Zha
ΤΙΑΜΑΤ
Ne Zha
Level 29
God Stats
8W - 7L
1,571 SR
Queue Stats
57W - 42L
1,715 Elo+
Solo
Team Averages
Level 45
1,645 SR
1,556 Elo+

VS

Team Averages
Level 26
1,630 SR
1,584 Elo+
Hera
Hera
BrightonBaby
Hera
Level 28
God Stats
88W - 68L
1,682 SR
Queue Stats
398W - 382L
1,582 Elo+
Party 3
Sun Wukong
Sun Wukong
FarFromTheLife
Sun Wukong
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,650 Elo+
Solo
Arachne
Arachne
GiraffeOfTorment
Arachne
Level 27
God Stats
24W - 23L
1,580 SR
Queue Stats
367W - 359L
1,543 Elo+
Party 3
Cerberus
Cerberus
Seculto
Cerberus
Level 23
God Stats
8W - 2L
2,044 SR
Queue Stats
85W - 71L
1,577 Elo+
Solo
Heimdallr
Heimdallr
Zetrix18
Heimdallr
Level 27
God Stats
4W - 7L
1,342 SR
Queue Stats
338W - 315L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,717
672
2,485
3,434
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 3 / 7
5,809
581
3,386
5,795
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Propet40
Amaterasu
9
2 / 3 / 1
5,663
566
3,503
6,106
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
V0din
Rama
8
7 / 4 / 5
6,029
603
7,821
6,217
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
11
6 / 0 / 4
6,554
655
5,826
6,945
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,922
492
2,201
4,597
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
FarFromTheLife
Sun Wukong
10
3 / 3 / 0
5,664
566
4,792
7,783
3,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
4,894
489
619
4,974
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Seculto
Cerberus
8
6 / 5 / 0
5,682
568
4,017
8,366
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Zetrix18
Heimdallr
7
0 / 7 / 5
4,739
474
3,823
7,378
2,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
10
10
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Sun Wukong
FarFromTheLife
Sun Wukong
3
3
0
1
L
1
1
0
1
W
3
0
4
5
W
2
3
7
1.83
W
Amaterasu
Propet40
Amaterasu
2
3
1
0.83
L
Cerberus
Seculto
Cerberus
6
5
0
1.2
W
Rama
V0din
Rama
7
4
5
2.38
L
Heimdallr
Zetrix18
Heimdallr
0
7
5
0.36
W
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
15,452
28,497
Taken
33,098
11,733
Mitigated
12,808
10,636
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,201
266
0
825
4,597
1,184
0
1,337
3,260
22,113
0
L
Sun Wukong
FarFromTheLife
Sun Wukong
4,792
1,510
0
1,503
7,783
3,307
0
0
7,783
0
25,442
L
619
527
0
1,411
4,974
1,782
0
562
4,412
0
19,934
W
2,485
680
0
1,939
3,434
899
1,166
779
2,511
36,985
0
W
3,386
732
0
1,036
5,795
4,134
0
1,399
4,396
12,959
0
W
Amaterasu
Propet40
Amaterasu
3,503
1,994
0
2,156
6,106
3,059
0
0
6,106
0
18,709
L
Cerberus
Seculto
Cerberus
4,017
516
0
1,206
8,366
4,363
18
1,664
6,702
11,498
0
W
Rama
V0din
Rama
7,821
6,816
87
1,836
6,217
1,535
466
2,713
3,476
0
18,147
L
Heimdallr
Zetrix18
Heimdallr
3,823
1,968
0
1,144
7,378
2,172
35
2,308
5,070
0
14,864
W
Ne Zha
5,826
2,163
0
3,582
6,945
2,106
0
1,027
5,790
0
38,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
25,901
234
Minions Killed
204
0
Camps Cleared
0
956,660
Distance Traveled
897,087
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,922
492
54
5
0
193,744
2
L
Sun Wukong
5,664
566
60
6
0
162,829
0
L
Arachne
4,894
489
45
5
0
185,138
0
W
Sol
6,717
672
78
8
0
198,330
3
W
Ymir
5,809
581
22
2
0
203,071
0
W
Amaterasu
5,663
566
37
4
0
158,364
0
L
Cerberus
5,682
568
20
2
0
191,456
1
W
Rama
6,029
603
18
2
0
174,579
3
L
Heimdallr
4,739
474
25
3
0
163,920
3
W
Ne Zha
6,554
655
79
8
0
222,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role