Player Matchup

Kukulkan
Kukulkan
Ludatheunlucky
Kukulkan
Level 128
God Stats
14W - 10L
1,566 SR
Queue Stats
94W - 108L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
SheevTheSenate12
Ao Kuang
Level 20
God Stats
43W - 27L
1,646 SR
Queue Stats
66W - 63L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Tepo12345
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 229L
1,531 Elo+
Solo
Olorun
Olorun
VintageDrGonz
Olorun
Level 12
God Stats
25W - 30L
1,361 SR
Queue Stats
36W - 49L
1,417 Elo+
Party 1
Artio
Artio
Y0UR HAMST3R
Artio
Level 25
God Stats
25W - 22L
1,641 SR
Queue Stats
42W - 40L
1,577 Elo+
Party 1
Team Averages
Level 41
1,543 SR
1,510 Elo+

VS

Team Averages
Level 10
1,565 SR
1,439 Elo+
Cerberus
Cerberus
CadentMold697
Cerberus
Level 3
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
ClutchLion74
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 2
Merlin
Merlin
SkeletonKing863
Merlin
Level 7
God Stats
2W - 5L
1,482 SR
Queue Stats
4W - 9L
1,315 Elo+
Party 2
Ares
Ares
Tomateanikil
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Danzaburou
Danzaburou
Vitamu
Danzaburou
Level 26
God Stats
48W - 30L
1,676 SR
Queue Stats
137W - 79L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
8 / 1 / 25
12,120
1,212
27,049
8,926
3,658
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 1 / 15
11,071
1,107
16,802
15,193
12,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Tepo12345
Heimdallr
18
6 / 2 / 24
11,734
1,173
16,572
14,101
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
13 / 2 / 14
11,302
1,130
20,590
11,458
5,076
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 23
11,404
1,140
15,166
16,354
8,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CadentMold697
Cerberus
15
0 / 12 / 3
9,218
922
11,854
26,898
21,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
ClutchLion74
Baron Samedi
16
1 / 7 / 2
9,721
972
11,803
17,327
8,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 14 / 2
9,470
947
11,338
20,204
7,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 11 / 1
9,126
913
5,699
24,501
13,842
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Vitamu
Danzaburou
16
4 / 3 / 0
11,514
1,151
19,669
18,505
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
14
45
Kills
6
6
Deaths
47
101
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CadentMold697
Cerberus
0
12
3
0.13
L
Baron Samedi
ClutchLion74
Baron Samedi
1
7
2
0.29
W
Kukulkan
8
1
25
20.5
W
10
1
15
17.5
L
0
14
2
0.07
W
Heimdallr
Tepo12345
Heimdallr
6
2
24
9
L
1
11
1
0.14
W
13
2
14
10
L
Danzaburou
Vitamu
Danzaburou
4
3
0
1.33
W
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,179
Damage
60,363
66,032
Taken
107,435
34,990
Mitigated
59,021
22,862
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CadentMold697
Cerberus
11,854
1,136
0
6,481
26,898
21,488
0
19,606
7,292
24,217
0
L
Baron Samedi
ClutchLion74
Baron Samedi
11,803
2,016
1,576
1,290
17,327
8,224
0
10,900
6,427
23,102
0
W
Kukulkan
27,049
3,632
0
1,178
8,926
3,658
0
6,403
2,523
53,751
0
W
16,802
5,266
0
3,781
15,193
12,488
0
8,791
6,402
22,959
0
L
11,338
379
0
0
20,204
7,670
0
16,334
3,870
33,473
0
W
Heimdallr
Tepo12345
Heimdallr
16,572
9,697
0
2,125
14,101
5,604
0
9,764
4,337
0
36,316
L
5,699
985
0
843
24,501
13,842
0
21,093
3,408
9,843
0
W
20,590
13,016
850
2,934
11,458
5,076
0
5,606
5,852
32,932
0
L
Danzaburou
Vitamu
Danzaburou
19,669
9,716
0
6,117
18,505
7,797
0
11,674
6,831
0
45,736
W
15,166
3,107
5,740
6,254
16,354
8,164
0
10,130
6,224
20,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,631
Gold Earned
49,049
192
Minions Killed
188
2
Camps Cleared
5
958,164
Distance Traveled
817,230
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,218
922
41
4
0
167,204
6
L
Baron Samedi
9,721
972
18
2
1
166,118
1
W
Kukulkan
12,120
1,212
76
8
0
197,684
0
W
Ao Kuang
11,071
1,107
22
2
0
219,027
2
L
Merlin
9,470
947
51
5
0
153,362
1
W
Heimdallr
11,734
1,173
41
4
2
187,214
0
L
Ares
9,126
913
6
1
1
146,661
1
W
Olorun
11,302
1,130
38
4
0
157,403
0
L
Danzaburou
11,514
1,151
72
7
3
183,885
3
W
Artio
11,404
1,140
15
2
0
196,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role