Player Matchup

Ao Kuang
Ao Kuang
BarsikLRU
Ao Kuang
Level 36
God Stats
4W - 2L
1,477 SR
Queue Stats
128W - 131L
1,386 Elo+
Party 2
Sobek
Sobek
Level10000
Sobek
Level 8
God Stats
2W - 3L
1,246 SR
Queue Stats
14W - 10L
1,455 Elo+
Party 3
Hachiman
Hachiman
Oma9
Hachiman
Level 10
God Stats
1W - 1L
1,243 SR
Queue Stats
18W - 19L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
Phoeni1x
Nu Wa
Level 29
God Stats
12W - 11L
1,432 SR
Queue Stats
113W - 118L
1,396 Elo+
Party 2
Artemis
Artemis
RussianMax
Artemis
Level 17
God Stats
19W - 26L
1,390 SR
Queue Stats
19W - 28L
1,303 Elo+
Party 2
Team Averages
Level 20
1,358 SR
1,392 Elo+

VS

Team Averages
Level 17
1,488 SR
1,378 Elo+
Jing Wei
Jing Wei
TheLykosUrus
Jing Wei
Level 27
God Stats
6W - 3L
1,627 SR
Queue Stats
25W - 28L
1,415 Elo+
Solo
Kukulkan
Kukulkan
deathbysnusnu09
Kukulkan
Level 13
God Stats
7W - 9L
1,510 SR
Queue Stats
205W - 293L
1,398 Elo+
Solo
Nemesis
Nemesis
ppjohnson
Nemesis
Level 15
God Stats
0W - 2L
1,207 SR
Queue Stats
39W - 30L
1,332 Elo+
Solo
Neith
Neith
ra4ko
Neith
Level 18
God Stats
24W - 12L
1,639 SR
Queue Stats
106W - 102L
1,374 Elo+
Party 1
Cerberus
Cerberus
shoTLerr
Cerberus
Level 10
God Stats
8W - 12L
1,458 SR
Queue Stats
10W - 13L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BarsikLRU
Ao Kuang
17
6 / 2 / 3
9,656
604
6,272
10,502
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
13
4 / 1 / 7
8,901
556
5,093
8,131
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Oma9
Hachiman
14
7 / 4 / 5
8,340
521
8,528
10,967
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Nu Wa
Phoeni1x
Nu Wa
15
4 / 1 / 5
9,046
565
9,031
6,677
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
RussianMax
Artemis
14
2 / 3 / 5
8,590
537
6,151
7,326
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheLykosUrus
Jing Wei
10
0 / 4 / 3
6,232
390
2,445
8,375
2,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
13
0 / 6 / 0
7,604
475
3,573
8,621
2,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ppjohnson
Nemesis
11
6 / 6 / 4
7,684
480
10,400
12,397
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
ra4ko
Neith
13
3 / 4 / 1
7,709
482
3,011
8,709
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
shoTLerr
Cerberus
9
2 / 4 / 0
6,596
412
4,007
8,696
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
11
11
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BarsikLRU
Ao Kuang
6
2
3
3.75
W
Sobek
4
1
7
7.5
W
Hachiman
Oma9
Hachiman
7
4
5
2.38
W
Nu Wa
Phoeni1x
Nu Wa
4
1
5
6.5
W
Artemis
RussianMax
Artemis
2
3
5
1.5
L
Jing Wei
TheLykosUrus
Jing Wei
0
4
3
0.38
L
Kukulkan
0
6
0
0
L
Nemesis
ppjohnson
Nemesis
6
6
4
1.33
L
Neith
ra4ko
Neith
3
4
1
0.88
L
Cerberus
shoTLerr
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
23,436
43,603
Taken
46,798
20,928
Mitigated
18,377
14,965
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BarsikLRU
Ao Kuang
6,272
1,523
0
3,899
10,502
4,178
0
272
10,230
70,408
0
W
Sobek
5,093
710
0
3,182
8,131
7,753
175
1,657
6,474
19,376
0
W
Hachiman
Oma9
Hachiman
8,528
6,212
0
3,899
10,967
3,916
1,020
1,387
9,580
0
45,425
W
Nu Wa
Phoeni1x
Nu Wa
9,031
2,140
0
2,098
6,677
2,190
569
3,745
2,932
63,831
0
W
Artemis
RussianMax
Artemis
6,151
2,631
0
1,887
7,326
2,891
442
519
6,807
0
41,937
L
Jing Wei
TheLykosUrus
Jing Wei
2,445
1,662
0
2,070
8,375
2,573
0
3,566
4,809
0
24,091
L
Kukulkan
3,573
192
188
1,340
8,621
2,505
117
5,471
3,150
51,343
0
L
Nemesis
ppjohnson
Nemesis
10,400
4,955
0
3,078
12,397
4,321
0
6,120
6,277
0
29,084
L
Neith
ra4ko
Neith
3,011
875
0
1,254
8,709
2,498
826
2,459
6,250
0
32,136
L
Cerberus
shoTLerr
Cerberus
4,007
483
0
1,756
8,696
6,480
0
2,780
5,916
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
35,825
416
Minions Killed
268
0
Camps Cleared
0
1,441,366
Distance Traveled
1,350,068
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,656
604
111
7
0
305,499
0
W
Sobek
8,901
556
31
2
0
313,288
2
W
Hachiman
8,340
521
76
5
0
252,635
2
W
Nu Wa
9,046
565
107
7
0
297,082
2
W
Artemis
8,590
537
91
6
0
272,862
7
L
Jing Wei
6,232
390
38
2
0
257,766
1
L
Kukulkan
7,604
475
110
7
0
274,222
0
L
Nemesis
7,684
480
36
2
0
313,098
3
L
Neith
7,709
482
60
4
0
233,497
0
L
Cerberus
6,596
412
24
2
0
271,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role