Player Matchup

Achilles
Achilles
Klhesje
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
OfficleCookie
Tsukuyomi
Level 12
God Stats
2W - 5L
1,384 SR
Queue Stats
9W - 10L
1,397 Elo+
Solo
Sobek
Sobek
PLATANOS_popo
Sobek
Level 16
God Stats
2W - 6L
1,466 SR
Queue Stats
12W - 14L
1,559 Elo+
Solo
Nu Wa
Nu Wa
PaulECU
Nu Wa
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 10L
1,178 Elo+
Solo
Neith
Neith
futbol_local0
Neith
Level 8
God Stats
7W - 12L
1,388 SR
Queue Stats
26W - 39L
1,402 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,390 Elo+

VS

Team Averages
Level 26
1,466 SR
1,459 Elo+
Mercury
Mercury
Aurum Aka Gold
Mercury
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 74L
1,647 Elo+
Solo
Jing Wei
Jing Wei
BadGuyVicious
Jing Wei
Level 28
God Stats
10W - 8L
1,505 SR
Queue Stats
26W - 35L
1,402 Elo+
Party 1
Anubis
Anubis
Brigadine
Anubis
Level 21
God Stats
4W - 5L
1,503 SR
Queue Stats
25W - 26L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
GmrPhorlfe
Kuzenbo
Level 40
God Stats
8W - 2L
1,617 SR
Queue Stats
53W - 63L
1,404 Elo+
Party 1
Amaterasu
Amaterasu
maluco23pratiado
Amaterasu
Level 22
God Stats
13W - 8L
1,207 SR
Queue Stats
143W - 177L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Klhesje
Achilles
18
10 / 7 / 1
13,322
493
15,335
25,199
39,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
OfficleCookie
Tsukuyomi
18
2 / 11 / 5
12,313
456
11,254
20,097
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 10 / 3
10,764
399
9,264
24,609
21,135
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
PaulECU
Nu Wa
15
3 / 12 / 3
11,035
409
12,901
16,487
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 1
10,977
407
9,657
14,374
5,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 4 / 5
19,761
732
33,344
26,476
15,446
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
BadGuyVicious
Jing Wei
20
6 / 3 / 3
15,220
564
17,592
21,376
9,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Brigadine
Anubis
20
8 / 2 / 11
15,037
557
11,479
11,328
5,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
GmrPhorlfe
Kuzenbo
18
2 / 1 / 12
12,984
481
5,866
19,367
22,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
18
2 / 7 / 10
12,230
453
7,591
22,023
12,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
17
Kills
45
46
Deaths
17
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
27
4
5
7.38
W
Jing Wei
BadGuyVicious
Jing Wei
6
3
3
2.5
W
Anubis
Brigadine
Anubis
8
2
11
6.75
W
Kuzenbo
GmrPhorlfe
Kuzenbo
2
1
12
8
L
Achilles
Klhesje
Achilles
10
7
1
1.5
L
Tsukuyomi
OfficleCookie
Tsukuyomi
2
11
5
0.41
L
0
10
3
0.15
L
Nu Wa
PaulECU
Nu Wa
3
12
3
0.38
L
2
6
1
0.42
W
Amaterasu
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,411
Damage
75,872
100,766
Taken
100,570
82,120
Mitigated
65,297
12,622
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,344
24,049
0
3,991
26,476
15,446
3,762
6,947
18,951
0
185,985
W
Jing Wei
BadGuyVicious
Jing Wei
17,592
12,949
0
6,814
21,376
9,607
2,505
4,734
16,517
0
121,787
W
Anubis
Brigadine
Anubis
11,479
427
0
4,341
11,328
5,263
2,269
4,437
6,613
111,540
0
W
Kuzenbo
GmrPhorlfe
Kuzenbo
5,866
2,123
0
5,289
19,367
22,102
550
4,589
14,473
30,714
0
L
Achilles
Klhesje
Achilles
15,335
4,321
0
4,271
25,199
39,902
1,200
3,360
21,839
0
51,136
L
Tsukuyomi
OfficleCookie
Tsukuyomi
11,254
3,561
0
2,745
20,097
9,259
2,842
2,977
17,120
0
75,560
L
9,264
802
0
3,080
24,609
21,135
761
3,999
20,610
44,648
0
L
Nu Wa
PaulECU
Nu Wa
12,901
3,695
0
141
16,487
5,900
2,213
4,854
11,633
42,192
0
L
9,657
4,299
0
2,385
14,374
5,924
594
2,155
12,219
0
64,010
W
Amaterasu
7,591
2,336
0
6,552
22,023
12,879
1,159
5,687
15,768
0
54,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
75,232
440
Minions Killed
706
0
Camps Cleared
0
2,281,529
Distance Traveled
2,748,395
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
19,761
732
260
10
0
597,424
1
W
Jing Wei
15,220
564
178
7
0
514,200
0
W
Anubis
15,037
557
174
6
0
525,668
4
W
Kuzenbo
12,984
481
22
1
0
565,351
12
L
Achilles
13,322
493
70
3
0
473,646
2
L
Tsukuyomi
12,313
456
123
5
0
449,992
2
L
Sobek
10,764
399
68
3
0
480,235
6
L
Nu Wa
11,035
409
95
4
0
448,769
1
L
Neith
10,977
407
84
3
0
428,887
0
W
Amaterasu
12,230
453
72
3
0
545,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role