Player Matchup

King Arthur
King Arthur
Bukgur
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,316 Elo+
Party 3
Chernobog
Chernobog
Julen2711
Chernobog
Level 84
God Stats
1W - 4L
1,137 SR
Queue Stats
109W - 107L
1,521 Elo+
Party 1
Nox
Nox
Txermite
Nox
Level 47
God Stats
1W - 4L
1,648 SR
Queue Stats
47W - 50L
1,536 Elo+
Party 1
Ymir
Ymir
raeghor
Ymir
Level 64
God Stats
18W - 18L
1,442 SR
Queue Stats
27W - 26L
1,410 Elo+
Party 3
Athena
Athena
tubiduba
Athena
Level 121
God Stats
1W - 2L
1,397 SR
Queue Stats
127W - 119L
1,510 Elo+
Party 1
Team Averages
Level 81
1,425 SR
1,459 Elo+

VS

Team Averages
Level 98
1,627 SR
1,548 Elo+
Cthulhu
Cthulhu
ARLEKIN777
Cthulhu
Level 147
God Stats
9W - 2L
1,549 SR
Queue Stats
26W - 21L
1,580 Elo+
Party 2
Neith
Neith
AqC07
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hel
Hel
IchigoKurosaki15
Hel
Level 148
God Stats
6W - 3L
1,651 SR
Queue Stats
53W - 45L
1,569 Elo+
Party 2
Anubis
Anubis
Nortikka
Anubis
Level 46
God Stats
54W - 42L
1,612 SR
Queue Stats
431W - 419L
1,538 Elo+
Solo
Tyr
Tyr
SylvestarO
Tyr
Level 122
God Stats
3W - 1L
1,826 SR
Queue Stats
36W - 37L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bukgur
King Arthur
13
0 / 6 / 5
7,499
441
5,384
17,783
9,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Julen2711
Chernobog
13
6 / 7 / 2
8,180
481
11,835
14,952
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 1
9,436
555
7,875
7,886
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
raeghor
Ymir
11
0 / 5 / 7
6,793
400
4,147
14,859
11,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
tubiduba
Athena
11
1 / 5 / 6
7,260
427
7,607
11,637
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARLEKIN777
Cthulhu
12
2 / 2 / 4
7,937
467
7,378
14,319
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
AqC07
Neith
11
0 / 5 / 10
7,131
419
6,943
9,465
3,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 4
10,198
600
12,693
11,248
6,437
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Nortikka
Anubis
17
6 / 1 / 5
9,543
561
6,492
9,788
5,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 3 / 5
9,838
579
13,532
14,993
10,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
12
Kills
25
25
Deaths
12
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ARLEKIN777
Cthulhu
2
2
4
2
W
Neith
AqC07
Neith
0
5
10
1
L
King Arthur
Bukgur
King Arthur
0
6
5
0.42
W
6
1
4
8
L
Chernobog
Julen2711
Chernobog
6
7
2
1
W
Anubis
Nortikka
Anubis
6
1
5
8.5
W
11
3
5
4.5
L
5
2
1
2.75
L
Ymir
raeghor
Ymir
0
5
7
0.7
L
Athena
tubiduba
Athena
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
47,038
67,117
Taken
59,813
33,690
Mitigated
36,229
10,680
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ARLEKIN777
Cthulhu
7,378
450
0
1,202
14,319
10,254
58
3,832
10,405
38,315
0
W
Neith
AqC07
Neith
6,943
4,445
0
1,056
9,465
3,203
2,117
3,473
5,904
0
24,091
L
King Arthur
Bukgur
King Arthur
5,384
263
0
3,937
17,783
9,304
89
10,714
7,069
173
35,232
W
12,693
524
1,927
8,327
11,248
6,437
1,413
2,301
8,791
63,305
0
L
Chernobog
Julen2711
Chernobog
11,835
8,478
0
2,622
14,952
4,712
44
6,569
8,383
0
47,781
W
Anubis
Nortikka
Anubis
6,492
353
0
6,174
9,788
5,613
187
3,183
6,521
69,129
0
W
13,532
3,975
0
2,557
14,993
10,722
0
6,193
8,518
0
53,198
L
7,875
935
0
1,302
7,886
3,539
41
1,658
6,228
60,343
0
L
Ymir
raeghor
Ymir
4,147
1,087
409
1,285
14,859
11,736
375
4,460
10,399
25,301
0
L
Athena
tubiduba
Athena
7,607
1,632
0
1,125
11,637
4,399
66
3,162
8,475
41,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,168
Gold Earned
44,647
371
Minions Killed
413
0
Camps Cleared
0
1,646,226
Distance Traveled
1,683,971
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,937
467
43
3
0
339,452
3
W
Neith
7,131
419
56
3
0
320,976
5
L
King Arthur
7,499
441
68
4
0
318,239
2
W
Hel
10,198
600
115
7
0
321,808
9
L
Chernobog
8,180
481
80
5
0
341,426
2
W
Anubis
9,543
561
123
7
0
334,761
6
W
Tyr
9,838
579
76
4
0
366,974
5
L
Nox
9,436
555
125
7
0
345,384
2
L
Ymir
6,793
400
29
2
0
301,440
2
L
Athena
7,260
427
69
4
0
339,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role