Player Matchup

Apollo
Apollo
CagiestTunic423
Apollo
Level 44
God Stats
27W - 35L
1,415 SR
Queue Stats
189W - 252L
1,409 Elo+
Party 1
Awilix
Awilix
Cracer11
Awilix
Level 44
God Stats
0W - 2L
1,198 SR
Queue Stats
101W - 122L
1,421 Elo+
Solo
Anubis
Anubis
FlipLizard14
Anubis
Level 37
God Stats
6W - 7L
1,678 SR
Queue Stats
218W - 231L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
SubxP1
Kukulkan
Level 37
God Stats
9W - 3L
1,921 SR
Queue Stats
32W - 32L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
lDGNNN
Cthulhu
Level 54
God Stats
0W - 4L
1,304 SR
Queue Stats
154W - 142L
1,484 Elo+
Party 3
Team Averages
Level 43
1,503 SR
1,448 Elo+

VS

Team Averages
Level 60
1,530 SR
1,519 Elo+
Sun Wukong
Sun Wukong
GambitDJ213
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,645 Elo+
Solo
Sol
Sol
MDHawk1
Sol
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SyKo_KingKhaos
Xbalanque
Level 128
God Stats
8W - 4L
1,589 SR
Queue Stats
253W - 245L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
X-_-XCloudX-_-X
Jormungandr
Level 47
God Stats
24W - 22L
1,580 SR
Queue Stats
66W - 66L
1,535 Elo+
Solo
Fenrir
Fenrir
williamskush
Fenrir
Level 40
God Stats
9W - 11L
1,481 SR
Queue Stats
109W - 113L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 3
6,884
459
5,610
13,913
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Cracer11
Awilix
12
3 / 3 / 1
7,663
511
4,614
11,210
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
4 / 4 / 2
8,009
534
5,609
9,959
5,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
SubxP1
Kukulkan
14
1 / 2 / 1
8,294
553
7,711
4,304
1,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
lDGNNN
Cthulhu
10
1 / 7 / 2
6,641
443
4,499
14,592
5,079
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GambitDJ213
Sun Wukong
15
1 / 1 / 1
8,871
591
3,411
10,373
6,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
12
2 / 5 / 4
7,665
511
6,508
7,584
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
SyKo_KingKhaos
Xbalanque
15
13 / 3 / 7
10,521
701
19,884
15,513
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
X-_-XCloudX-_-X
Jormungandr
13
6 / 2 / 10
8,672
578
12,159
13,915
11,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
2 / 2 / 0
8,240
549
1,284
9,332
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
24
24
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Awilix
Cracer11
Awilix
3
3
1
1.17
L
Anubis
4
4
2
1.25
W
Sun Wukong
GambitDJ213
Sun Wukong
1
1
1
1.5
W
Sol
2
5
4
0.8
L
Kukulkan
SubxP1
Kukulkan
1
2
1
0.75
W
Xbalanque
SyKo_KingKhaos
Xbalanque
13
3
7
5.5
W
Jormungandr
X-_-XCloudX-_-X
Jormungandr
6
2
10
5.5
L
Cthulhu
lDGNNN
Cthulhu
1
7
2
0.29
W
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
43,246
53,978
Taken
56,717
19,777
Mitigated
28,222
14,114
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,610
3,704
0
2,888
13,913
3,684
0
4,091
9,822
0
27,099
L
Awilix
Cracer11
Awilix
4,614
1,767
0
3,948
11,210
3,634
0
3,208
8,002
0
33,840
L
Anubis
5,609
45
0
4,033
9,959
5,539
0
5,355
4,604
39,726
0
W
Sun Wukong
GambitDJ213
Sun Wukong
3,411
480
0
1,196
10,373
6,075
0
5,380
4,519
0
56,088
W
Sol
6,508
2,005
0
1,741
7,584
1,759
5,338
4,056
3,528
30,917
0
L
Kukulkan
SubxP1
Kukulkan
7,711
659
0
262
4,304
1,841
0
0
4,304
57,010
0
W
Xbalanque
SyKo_KingKhaos
Xbalanque
19,884
15,578
0
7,587
15,513
5,701
1,744
3,361
12,152
0
69,404
W
Jormungandr
X-_-XCloudX-_-X
Jormungandr
12,159
2,844
1,057
4,706
13,915
11,013
161
2,576
11,339
41,241
0
L
Cthulhu
lDGNNN
Cthulhu
4,499
62
626
2,357
14,592
5,079
0
6,013
8,579
20,844
0
W
Fenrir
1,284
254
0
3,607
9,332
3,674
0
1,880
7,360
0
36,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
43,969
361
Minions Killed
440
0
Camps Cleared
0
1,330,066
Distance Traveled
1,303,969
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,884
459
48
3
0
255,836
1
L
Awilix
7,663
511
60
4
0
308,590
0
L
Anubis
8,009
534
89
6
0
241,351
0
W
Sun Wukong
8,871
591
129
9
0
258,139
4
W
Sol
7,665
511
61
4
0
266,103
3
L
Kukulkan
8,294
553
138
9
0
240,781
4
W
Xbalanque
10,521
701
121
8
0
248,946
0
W
Jormungandr
8,672
578
51
3
0
266,826
1
L
Cthulhu
6,641
443
26
2
0
283,508
2
W
Fenrir
8,240
549
78
5
0
263,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role