Player Matchup

Danzaburou
Danzaburou
BUTLERZOO2
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
537W - 677L
1,310 Elo+
Party 1
Zeus
Zeus
Irs-returns
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,502 Elo+
Solo
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 26
God Stats
161W - 228L
1,306 SR
Queue Stats
283W - 369L
1,269 Elo+
Party 1
Artemis
Artemis
ODeivao-_-
Artemis
Level 24
God Stats
8W - 2L
1,663 SR
Queue Stats
58W - 63L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
youssabibo
Sun Wukong
Level 26
God Stats
3W - 1L
1,692 SR
Queue Stats
66W - 120L
1,215 Elo+
Solo
Team Averages
Level 25
1,532 SR
1,317 Elo+

VS

Team Averages
Level 20
1,573 SR
1,310 Elo+
Nike
Nike
LightningFish25
Nike
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,392 Elo+
Solo
Neith
Neith
jedip45
Neith
Level 26
God Stats
5W - 4L
1,490 SR
Queue Stats
11W - 11L
1,418 Elo+
Solo
Hera
Hera
maxwellely55
Hera
Level 28
God Stats
9W - 3L
1,731 SR
Queue Stats
25W - 27L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
murex88
Tsukuyomi
Level 14
God Stats
4W - 4L
1,896 SR
Queue Stats
12W - 27L
1,337 Elo+
Solo
Fenrir
Fenrir
silverwolfken
Fenrir
Level 5
God Stats
0W - 7L
1,250 SR
Queue Stats
0W - 10L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUTLERZOO2
Danzaburou
19
5 / 6 / 9
12,460
519
11,926
18,525
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
13 / 1 / 2
12,731
530
16,632
14,353
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
19
7 / 0 / 9
12,863
536
10,667
10,006
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
ODeivao-_-
Artemis
20
10 / 3 / 7
13,581
566
18,127
15,240
6,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
youssabibo
Sun Wukong
19
9 / 2 / 9
12,784
533
17,271
25,506
14,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 0
10,490
437
8,854
23,531
12,074
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
jedip45
Neith
13
1 / 11 / 2
8,634
360
5,632
15,560
5,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 6 / 3
11,152
465
16,631
19,374
8,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
murex88
Tsukuyomi
17
3 / 8 / 3
11,115
463
12,070
23,411
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 10 / 3
8,220
343
2,689
12,028
4,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
44
Kills
12
12
Deaths
44
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BUTLERZOO2
Danzaburou
5
6
9
1.58
W
13
1
2
14
W
Achilles
7
0
9
11.5
L
2
9
0
0.22
W
Artemis
ODeivao-_-
Artemis
10
3
7
4.5
L
Neith
jedip45
Neith
1
11
2
0.18
L
5
6
3
1.08
L
Tsukuyomi
murex88
Tsukuyomi
3
8
3
0.56
L
1
10
3
0.25
W
Sun Wukong
youssabibo
Sun Wukong
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,623
Damage
45,876
83,630
Taken
93,904
51,275
Mitigated
39,690
24,738
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BUTLERZOO2
Danzaburou
11,926
8,206
0
6,897
18,525
7,907
4,703
3,968
14,289
0
78,128
W
16,632
4,768
0
8,514
14,353
5,328
1,063
4,081
10,180
83,607
0
W
Achilles
10,667
3,112
0
2,328
10,006
16,897
1,695
728
9,252
0
53,587
L
8,854
1,890
0
3,630
23,531
12,074
1,004
1,247
22,159
0
61,803
W
Artemis
ODeivao-_-
Artemis
18,127
9,685
0
4,981
15,240
6,688
4,689
855
14,357
0
95,240
L
Neith
jedip45
Neith
5,632
2,453
0
2,451
15,560
5,452
413
3,410
11,950
0
30,346
L
16,631
6,381
189
5,009
19,374
8,055
669
8,384
10,965
68,932
0
L
Tsukuyomi
murex88
Tsukuyomi
12,070
3,557
0
4,775
23,411
9,867
0
1,022
22,264
0
54,630
L
2,689
976
0
1,030
12,028
4,242
0
2,569
9,434
0
8,420
W
Sun Wukong
youssabibo
Sun Wukong
17,271
5,502
0
2,018
25,506
14,455
53
6,391
18,921
0
86,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,419
Gold Earned
49,611
570
Minions Killed
383
0
Camps Cleared
0
1,811,435
Distance Traveled
1,781,124
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,460
519
120
5
0
314,695
0
W
Zeus
12,731
530
129
5
0
280,308
0
W
Achilles
12,863
536
92
4
0
373,484
0
L
Nike
10,490
437
108
5
0
367,977
1
W
Artemis
13,581
566
139
6
0
385,982
0
L
Neith
8,634
360
49
2
0
274,447
0
L
Hera
11,152
465
113
5
0
378,687
0
L
Tsukuyomi
11,115
463
101
4
0
410,509
0
L
Fenrir
8,220
343
12
1
0
349,504
0
W
Sun Wukong
12,784
533
90
4
0
456,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role