Player Matchup

Scylla
Scylla
AKT_Junior007
Scylla
Level 19
God Stats
15W - 16L
1,531 SR
Queue Stats
111W - 133L
1,512 Elo+
Solo
Artemis
Artemis
Innardo
Artemis
Level 22
God Stats
31W - 34L
1,403 SR
Queue Stats
328W - 328L
1,371 Elo+
Solo
Tiamat
Tiamat
Kuruguru13
Tiamat
Level 6
God Stats
1W - 3L
1,442 SR
Queue Stats
2W - 10L
1,300 Elo+
Solo
Guan Yu
Guan Yu
MATTGENESIS06
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
XXT-Calango-R2
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 36L
1,521 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,441 Elo+

VS

Team Averages
Level 21
1,371 SR
1,345 Elo+
Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
RF_Ber051113
Sol
Level 14
God Stats
4W - 4L
1,300 SR
Queue Stats
13W - 13L
1,235 Elo+
Party 1
Thanatos
Thanatos
RF_Kauandaniel
Thanatos
Level 27
God Stats
49W - 44L
1,438 SR
Queue Stats
252W - 289L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
RF_Sam
Danzaburou
Level 26
God Stats
9W - 10L
1,055 SR
Queue Stats
50W - 41L
1,291 Elo+
Party 1
Bellona
Bellona
d4rTh22
Bellona
Level 10
God Stats
3W - 4L
1,559 SR
Queue Stats
48W - 67L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,174
430
6,382
9,165
2,446
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Innardo
Artemis
13
6 / 8 / 1
8,556
450
11,606
11,857
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Kuruguru13
Tiamat
13
0 / 9 / 2
8,156
429
7,779
13,727
6,892
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
7
1 / 11 / 2
6,568
346
1,916
11,984
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 0
9,921
522
8,608
14,453
5,091
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 3 / 3
9,971
525
7,244
12,131
8,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
5 / 1 / 4
10,684
562
9,182
13,138
4,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
18
26 / 1 / 3
12,458
656
14,585
11,097
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
RF_Sam
Danzaburou
16
2 / 2 / 9
10,280
541
8,381
9,591
3,343
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
d4rTh22
Bellona
14
2 / 6 / 2
8,958
471
2,997
15,100
7,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
38
39
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
3
1.5
L
1
5
5
0.7
L
Artemis
Innardo
Artemis
6
8
1
0.81
L
Tiamat
Kuruguru13
Tiamat
0
9
2
0.11
L
Guan Yu
1
11
2
0.18
W
5
1
4
7
W
Thanatos
26
1
3
27.5
W
Danzaburou
RF_Sam
Danzaburou
2
2
9
3.25
L
5
6
0
0.83
W
Bellona
d4rTh22
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
42,389
61,186
Taken
61,057
27,317
Mitigated
29,401
7,643
Healing
22,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,244
899
285
3,026
12,131
8,174
424
0
12,056
43,738
0
L
6,382
820
0
814
9,165
2,446
1,086
0
9,165
43,226
0
L
Artemis
Innardo
Artemis
11,606
8,268
0
1,190
11,857
4,809
1,249
2,844
9,013
0
39,436
L
Tiamat
Kuruguru13
Tiamat
7,779
866
0
1,977
13,727
6,892
576
5,131
8,596
38,728
0
L
Guan Yu
1,916
1,218
0
454
11,984
8,079
0
2,224
9,760
0
17,083
W
9,182
2,517
0
5,538
13,138
4,822
3,202
7,083
6,005
58,125
0
W
Thanatos
14,585
6,322
0
12,220
11,097
5,569
1,188
640
10,382
0
56,868
W
Danzaburou
RF_Sam
Danzaburou
8,381
2,642
0
1,062
9,591
3,343
2,496
2,715
6,851
0
61,292
L
8,608
2,636
0
3,208
14,453
5,091
0
6,227
8,226
0
47,225
W
Bellona
d4rTh22
Bellona
2,997
1,380
0
382
15,100
7,493
24
3,723
11,327
0
50,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
52,351
305
Minions Killed
487
0
Camps Cleared
0
1,531,673
Distance Traveled
1,755,476
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,971
525
83
4
0
314,948
0
L
Scylla
8,174
430
72
4
0
315,781
2
L
Artemis
8,556
450
66
3
0
315,188
4
L
Tiamat
8,156
429
57
3
0
265,189
2
L
Guan Yu
6,568
346
27
1
0
289,364
3
W
Sol
10,684
562
134
7
0
353,804
0
W
Thanatos
12,458
656
83
4
0
425,378
0
W
Danzaburou
10,280
541
111
6
0
315,903
0
L
Fenrir
9,921
522
83
4
0
346,151
0
W
Bellona
8,958
471
76
4
0
345,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role