Player Matchup

Neith
Neith
DeEzGaMeRGiRl21
Neith
Level 15
God Stats
2W - 1L
1,475 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
Jackson_72108
Cthulhu
Level 22
God Stats
4W - 5L
1,181 SR
Queue Stats
18W - 32L
1,242 Elo+
Party 2
Nike
Nike
JungIe0rFeed
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,568 Elo+
Party 2
Thanatos
Thanatos
bennipotsch
Thanatos
Level 28
God Stats
8W - 4L
1,453 SR
Queue Stats
78W - 100L
1,452 Elo+
Solo
Ah Puch
Ah Puch
kidrash
Ah Puch
Level 29
God Stats
10W - 9L
1,266 SR
Queue Stats
73W - 59L
1,546 Elo+
Party 2
Team Averages
Level 20
1,375 SR
1,421 Elo+

VS

Team Averages
Level 18
1,487 SR
1,369 Elo+
Set
Set
ItssHidden
Set
Level 32
God Stats
13W - 10L
1,681 SR
Queue Stats
130W - 151L
1,481 Elo+
Party 1
Ymir
Ymir
ManXch
Ymir
Level 16
God Stats
0W - 3L
1,425 SR
Queue Stats
0W - 4L
1,085 Elo+
Solo
Anubis
Anubis
Skeppster
Anubis
Level 25
God Stats
17W - 19L
1,493 SR
Queue Stats
43W - 67L
1,392 Elo+
Party 1
Bellona
Bellona
Swedum
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
TamTopTiger
Izanami
Level 16
God Stats
10W - 8L
1,336 SR
Queue Stats
32W - 33L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,519
418
5,073
5,066
1,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
12
2 / 7 / 7
7,566
420
4,238
11,921
7,401
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
14 / 3 / 5
11,589
644
17,197
10,978
8,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
bennipotsch
Thanatos
14
3 / 6 / 4
8,811
490
3,043
11,791
4,466
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
kidrash
Ah Puch
16
6 / 5 / 9
10,195
566
13,535
9,269
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
9,148
508
5,275
13,946
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
ManXch
Ymir
12
1 / 4 / 3
7,913
440
4,019
11,620
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Skeppster
Anubis
14
3 / 5 / 7
8,915
495
5,398
12,580
6,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Swedum
Bellona
15
9 / 5 / 2
9,952
553
6,422
12,259
10,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TamTopTiger
Izanami
13
4 / 5 / 0
8,233
457
6,124
10,451
3,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
26
Kills
21
21
Deaths
26
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
4
7
4
0.86
W
Cthulhu
2
7
7
0.79
W
14
3
5
5.5
L
Ymir
ManXch
Ymir
1
4
3
0.63
L
Anubis
Skeppster
Anubis
3
5
7
1.3
L
Bellona
Swedum
Bellona
9
5
2
2
L
Izanami
TamTopTiger
Izanami
4
5
0
0.8
W
Thanatos
bennipotsch
Thanatos
3
6
4
0.83
W
Ah Puch
kidrash
Ah Puch
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
27,238
49,025
Taken
60,856
24,990
Mitigated
34,492
12,252
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,073
2,510
0
2,257
5,066
1,720
592
1,692
3,374
0
34,726
L
5,275
2,123
0
4,380
13,946
5,487
0
2,789
11,157
0
52,559
W
Cthulhu
4,238
286
0
0
11,921
7,401
130
1,715
10,206
21,684
0
W
17,197
5,282
0
250
10,978
8,821
1,245
2,027
8,951
0
64,660
L
Ymir
ManXch
Ymir
4,019
291
0
937
11,620
8,231
0
3,561
8,059
22,705
0
L
Anubis
Skeppster
Anubis
5,398
175
0
4,328
12,580
6,812
0
6,742
5,838
38,988
0
L
Bellona
Swedum
Bellona
6,422
2,643
0
768
12,259
10,201
1,647
2,210
10,049
20
39,531
L
Izanami
TamTopTiger
Izanami
6,124
3,236
0
1,496
10,451
3,761
1,520
2,471
7,980
105
51,392
W
Thanatos
bennipotsch
Thanatos
3,043
846
0
7,188
11,791
4,466
0
668
11,123
0
52,186
W
Ah Puch
kidrash
Ah Puch
13,535
1,497
0
2,557
9,269
2,582
1,404
3,415
5,854
56,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
44,161
394
Minions Killed
394
0
Camps Cleared
0
1,569,302
Distance Traveled
1,565,862
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,519
418
62
3
0
298,268
0
L
Set
9,148
508
102
6
0
340,522
1
W
Cthulhu
7,566
420
31
2
0
299,150
0
W
Nike
11,589
644
114
6
0
361,949
0
L
Ymir
7,913
440
29
2
0
320,559
2
L
Anubis
8,915
495
78
4
0
275,173
0
L
Bellona
9,952
553
74
4
0
345,492
1
L
Izanami
8,233
457
111
6
0
284,116
0
W
Thanatos
8,811
490
87
5
0
289,526
0
W
Ah Puch
10,195
566
100
6
0
320,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role