Player Matchup

Serqet
Serqet
Its-Neleft
Serqet
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,143 Elo+
Party 1
Sol
Sol
MyMonsters3
Sol
Level 27
God Stats
11W - 16L
1,588 SR
Queue Stats
71W - 77L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
YT-Cris_-
Cu Chulainn
Level 17
God Stats
5W - 8L
1,244 SR
Queue Stats
16W - 29L
1,282 Elo+
Party 1
Thor
Thor
pry4plague
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
slenderdubz
Odin
Level 26
God Stats
2W - 3L
1,497 SR
Queue Stats
12W - 18L
1,256 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,310 Elo+

VS

Team Averages
Level 20
1,423 SR
1,329 Elo+
Ymir
Ymir
AtharCzarnian
Ymir
Level 20
God Stats
12W - 25L
1,330 SR
Queue Stats
32W - 53L
1,208 Elo+
Solo
Medusa
Medusa
Chris-Master17
Medusa
Level 28
God Stats
1W - 0L
1,233 SR
Queue Stats
16W - 10L
1,126 Elo+
Solo
Vamana
Vamana
Danyatencio07
Vamana
Level 29
God Stats
5W - 9L
1,435 SR
Queue Stats
33W - 35L
1,381 Elo+
Solo
Thor
Thor
MRfootfungus993
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Muddyhair8384
Ra
Level 17
God Stats
1W - 2L
1,616 SR
Queue Stats
99W - 95L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Its-Neleft
Serqet
10
0 / 6 / 4
6,834
380
2,123
10,658
3,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 6 / 1
7,719
429
8,680
12,385
4,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
YT-Cris_-
Cu Chulainn
13
1 / 3 / 1
8,014
445
4,426
11,109
8,847
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 6 / 1
6,830
379
6,167
9,390
3,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 1
8,290
461
966
8,716
3,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,801
489
2,725
11,246
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 2 / 6
7,448
414
6,259
7,199
2,446
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
11 / 1 / 4
10,747
597
7,639
11,958
7,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 10 / 5
6,940
386
2,217
10,409
3,038
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
10 / 0 / 8
11,042
613
14,457
6,971
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
24
24
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
1
2
6
2
W
11
1
4
13
L
Serqet
Its-Neleft
Serqet
0
6
4
0.33
W
1
10
5
0.35
W
10
0
8
14
L
5
6
1
0.92
L
Cu Chulainn
YT-Cris_-
Cu Chulainn
1
3
1
0.5
L
3
6
1
0.58
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
33,297
52,258
Taken
47,783
23,260
Mitigated
25,769
3,688
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,725
510
0
3,050
11,246
9,967
710
2,005
9,241
23,084
0
W
6,259
4,057
624
2,232
7,199
2,446
2,376
2,326
4,873
0
34,484
W
7,639
3,611
351
3,062
11,958
7,202
978
1,181
10,777
0
50,875
L
Serqet
Its-Neleft
Serqet
2,123
761
0
250
10,658
3,787
312
3,593
6,917
0
22,815
W
2,217
284
0
0
10,409
3,038
85
2,521
7,888
0
13,566
W
14,457
1,597
3,604
4,060
6,971
3,116
960
647
6,324
85,137
0
L
8,680
1,923
0
2,259
12,385
4,002
1,442
3,611
8,656
39,608
0
L
Cu Chulainn
YT-Cris_-
Cu Chulainn
4,426
976
0
881
11,109
8,847
495
1,969
9,082
37
40,158
L
6,167
1,909
0
0
9,390
3,355
406
4,106
5,146
0
22,734
L
966
153
0
298
8,716
3,269
1,872
3,251
5,275
0
45,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
44,978
292
Minions Killed
366
0
Camps Cleared
0
1,550,656
Distance Traveled
1,580,591
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,801
489
34
2
0
285,954
4
W
Medusa
7,448
414
54
3
0
275,736
1
W
Vamana
10,747
597
94
5
0
348,908
2
L
Serqet
6,834
380
42
2
0
335,649
1
W
Thor
6,940
386
9
1
0
280,118
1
W
Ra
11,042
613
175
10
0
389,875
5
L
Sol
7,719
429
67
4
0
299,928
2
L
Cu Chulainn
8,014
445
81
5
0
315,330
2
L
Thor
6,830
379
24
1
0
307,208
0
L
Odin
8,290
461
78
4
0
292,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role