Player Matchup

Izanami
Izanami
Diimitrii
Izanami
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
EliteSoldier06
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
Nakimaru
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,224 Elo+
Party 3
Nemesis
Nemesis
Uroborosse
Nemesis
Level 26
God Stats
7W - 6L
1,386 SR
Queue Stats
16W - 14L
1,308 Elo+
Party 3
Olorun
Olorun
Пердоклюй
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,477 SR
1,407 Elo+

VS

Team Averages
Level 19
1,388 SR
1,296 Elo+
Kukulkan
Kukulkan
AdriSierra24
Kukulkan
Level 24
God Stats
12W - 4L
1,298 SR
Queue Stats
80W - 64L
1,400 Elo+
Solo
Bakasura
Bakasura
Alexhol99
Bakasura
Level 12
God Stats
3W - 2L
1,539 SR
Queue Stats
5W - 7L
1,291 Elo+
Party 2
Cerberus
Cerberus
HenrikHenksson
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,291 Elo+
Party 2
King Arthur
King Arthur
sosayrakal
King Arthur
Level 29
God Stats
1W - 2L
1,200 SR
Queue Stats
43W - 44L
1,242 Elo+
Party 1
Hachiman
Hachiman
yporot666
Hachiman
Level 18
God Stats
7W - 5L
1,404 SR
Queue Stats
38W - 39L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diimitrii
Izanami
9
5 / 4 / 2
7,081
472
4,922
4,822
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 1
7,636
509
1,936
12,053
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Nakimaru
Ganesha
8
0 / 2 / 5
6,872
458
1,660
6,104
2,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Uroborosse
Nemesis
12
3 / 4 / 2
7,246
483
4,627
10,308
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 13 / 0
7,214
481
5,446
13,898
3,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdriSierra24
Kukulkan
13
6 / 2 / 5
8,658
577
8,512
5,618
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Alexhol99
Bakasura
15
4 / 2 / 0
8,967
598
6,069
10,346
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
12
2 / 5 / 11
7,464
498
5,600
9,640
4,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
sosayrakal
King Arthur
15
14 / 2 / 0
9,560
637
12,751
11,281
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
yporot666
Hachiman
13
5 / 4 / 2
8,420
561
3,359
5,879
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
13
Kills
31
31
Deaths
15
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdriSierra24
Kukulkan
6
2
5
4.25
W
Bakasura
Alexhol99
Bakasura
4
2
0
2
L
Izanami
Diimitrii
Izanami
5
4
2
1.5
L
2
8
1
0.31
W
Cerberus
2
5
11
1.5
L
Ganesha
Nakimaru
Ganesha
0
2
5
1.25
L
Nemesis
Uroborosse
Nemesis
3
4
2
1
W
King Arthur
sosayrakal
King Arthur
14
2
0
7
W
Hachiman
yporot666
Hachiman
5
4
2
1.5
L
3
13
0
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,591
Damage
36,291
47,185
Taken
42,764
18,980
Mitigated
24,686
6,382
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdriSierra24
Kukulkan
8,512
1,068
0
660
5,618
2,044
1,240
1,515
4,078
39,276
0
W
Bakasura
Alexhol99
Bakasura
6,069
4,704
0
4,558
10,346
5,009
0
1,940
8,356
0
52,264
L
Izanami
Diimitrii
Izanami
4,922
3,339
0
286
4,822
1,733
0
964
3,829
0
25,571
L
1,936
466
185
1,007
12,053
7,651
437
2,474
9,062
0
25,919
W
Cerberus
5,600
527
0
1,353
9,640
4,842
0
1,360
8,280
25,511
0
L
Ganesha
Nakimaru
Ganesha
1,660
446
0
478
6,104
2,243
334
1,708
4,333
12,539
0
L
Nemesis
Uroborosse
Nemesis
4,627
1,613
0
2,649
10,308
3,623
398
2,598
7,181
0
40,292
W
King Arthur
sosayrakal
King Arthur
12,751
2,622
0
1,876
11,281
10,581
86
2,020
9,018
0
46,124
W
Hachiman
yporot666
Hachiman
3,359
2,156
0
124
5,879
2,210
2,732
271
5,608
0
38,323
L
5,446
3,456
201
1,576
13,898
3,730
765
6,002
7,286
23,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
43,069
238
Minions Killed
409
0
Camps Cleared
0
1,202,809
Distance Traveled
1,474,246
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,658
577
94
6
0
300,009
0
W
Bakasura
8,967
598
125
8
0
294,739
0
L
Izanami
7,081
472
59
4
0
196,815
0
L
Guan Yu
7,636
509
49
3
0
299,877
4
W
Cerberus
7,464
498
38
3
0
319,894
2
L
Ganesha
6,872
458
10
1
0
196,298
1
L
Nemesis
7,246
483
77
5
0
270,096
0
W
King Arthur
9,560
637
77
5
0
270,747
2
W
Hachiman
8,420
561
75
5
0
288,857
0
L
Olorun
7,214
481
43
3
0
239,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role