Player Matchup

Danzaburou
Danzaburou
ForgottenTLR
Danzaburou
Level 31
God Stats
15W - 18L
1,485 SR
Queue Stats
46W - 67L
1,221 Elo+
Party 1
Cerberus
Cerberus
MunchieMunche
Cerberus
Level 12
God Stats
3W - 9L
1,434 SR
Queue Stats
4W - 15L
1,190 Elo+
Party 1
Geb
Geb
RochaDelas
Geb
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
22W - 29L
1,197 Elo+
Party 2
Olorun
Olorun
Super20000
Olorun
Level 24
God Stats
1W - 7L
1,200 SR
Queue Stats
47W - 62L
1,240 Elo+
Solo
Thanatos
Thanatos
melodelas
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,189 Elo+
Party 2
Team Averages
Level 19
1,382 SR
1,207 Elo+

VS

Team Averages
Level 18
1,351 SR
1,197 Elo+
Tyr
Tyr
EXCALiiBRE
Tyr
Level 29
God Stats
4W - 7L
1,240 SR
Queue Stats
15W - 47L
1,165 Elo+
Party 3
Ullr
Ullr
KISSANPERSE
Ullr
Level 24
God Stats
5W - 2L
1,302 SR
Queue Stats
11W - 3L
941 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zephyrzq
Tsukuyomi
Level 7
God Stats
7W - 12L
1,215 SR
Queue Stats
15W - 33L
1,158 Elo+
Party 3
Ares
Ares
n0soul
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Persephone
Persephone
reevs88
Persephone
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 38L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForgottenTLR
Danzaburou
14
0 / 4 / 4
8,575
451
4,865
12,506
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
MunchieMunche
Cerberus
14
3 / 11 / 7
9,817
517
6,508
18,658
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 13 / 2
7,582
399
6,465
19,280
14,274
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Super20000
Olorun
14
4 / 12 / 5
9,212
485
13,906
18,561
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
melodelas
Thanatos
11
1 / 12 / 0
7,114
374
5,559
15,477
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 18
10,735
565
14,079
18,257
14,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
21 / 3 / 7
12,403
653
22,016
18,121
7,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Zephyrzq
Tsukuyomi
15
8 / 4 / 16
10,323
543
12,375
12,386
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
n0soul
Ares
12
7 / 3 / 19
10,098
531
10,042
12,289
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
reevs88
Persephone
15
3 / 1 / 11
10,108
532
6,029
6,607
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
9
Kills
52
52
Deaths
14
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
13
3
18
7.33
L
Danzaburou
ForgottenTLR
Danzaburou
0
4
4
0.5
W
21
3
7
8.17
L
Cerberus
MunchieMunche
Cerberus
3
11
7
0.59
L
1
13
2
0.15
L
Olorun
Super20000
Olorun
4
12
5
0.54
W
Tsukuyomi
Zephyrzq
Tsukuyomi
8
4
16
4
L
Thanatos
melodelas
Thanatos
1
12
0
0.08
W
Ares
n0soul
Ares
7
3
19
5.5
W
Persephone
reevs88
Persephone
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
64,541
84,482
Taken
67,660
39,414
Mitigated
38,766
16,173
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,079
3,398
1,182
4,577
18,257
14,363
1,787
7,288
10,969
0
41,832
L
Danzaburou
ForgottenTLR
Danzaburou
4,865
1,452
0
2,706
12,506
3,914
0
2,460
9,840
0
40,895
W
22,016
15,587
0
5,023
18,121
7,841
7,627
6,726
11,395
0
67,970
L
Cerberus
MunchieMunche
Cerberus
6,508
667
0
2,605
18,658
10,921
0
3,023
15,561
34,358
0
L
6,465
2,099
0
1,038
19,280
14,274
0
1,463
17,687
22,523
0
L
Olorun
Super20000
Olorun
13,906
8,380
25
3,936
18,561
5,472
0
6,483
11,998
40,226
0
W
Tsukuyomi
Zephyrzq
Tsukuyomi
12,375
2,833
0
2,337
12,386
4,979
2,943
3,565
8,821
0
62,764
L
Thanatos
melodelas
Thanatos
5,559
2,017
0
5,863
15,477
4,833
0
2,122
13,325
0
34,663
W
Ares
n0soul
Ares
10,042
1,438
0
415
12,289
9,232
609
7,740
4,549
17,733
0
W
Persephone
reevs88
Persephone
6,029
308
0
1,816
6,607
2,351
306
1,560
5,047
41,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
53,667
271
Minions Killed
366
0
Camps Cleared
0
1,445,199
Distance Traveled
1,731,296
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,735
565
69
4
0
346,596
0
L
Danzaburou
8,575
451
75
4
0
316,767
0
W
Ullr
12,403
653
111
6
0
323,094
1
L
Cerberus
9,817
517
53
3
0
310,340
0
L
Geb
7,582
399
20
1
0
296,790
4
L
Olorun
9,212
485
63
3
0
295,452
2
W
Tsukuyomi
10,323
543
92
5
0
378,863
1
L
Thanatos
7,114
374
60
3
0
225,850
2
W
Ares
10,098
531
18
1
0
380,985
7
W
Persephone
10,108
532
76
4
0
301,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role