Player Matchup

Hercules
Hercules
Cyderrrr
Hercules
Level 12
God Stats
4W - 2L
1,303 SR
Queue Stats
86W - 81L
1,687 Elo+
Solo
King Arthur
King Arthur
JumalX10
King Arthur
Level 33
God Stats
19W - 25L
1,447 SR
Queue Stats
120W - 117L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
MEKITATA
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,919 Elo+
Solo
Baba Yaga
Baba Yaga
Usyrian
Baba Yaga
Level 20
God Stats
3W - 5L
1,057 SR
Queue Stats
98W - 116L
1,392 Elo+
Solo
Cerberus
Cerberus
ZacHope
Cerberus
Level 28
God Stats
11W - 8L
1,628 SR
Queue Stats
97W - 90L
1,619 Elo+
Party 1
Team Averages
Level 20
1,387 SR
1,638 Elo+

VS

Team Averages
Level 21
1,549 SR
1,616 Elo+
Sol
Sol
Ac2cA
Sol
Level 28
God Stats
1W - 2L
1,785 SR
Queue Stats
60W - 51L
1,649 Elo+
Solo
Nox
Nox
DefaultYmir
Nox
Level 15
God Stats
2W - 3L
1,625 SR
Queue Stats
27W - 16L
1,706 Elo+
Solo
Awilix
Awilix
Felurian1331
Awilix
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 113L
1,592 Elo+
Solo
Tyr
Tyr
frenix98
Tyr
Level 28
God Stats
0W - 3L
1,336 SR
Queue Stats
54W - 50L
1,566 Elo+
Solo
Yemoja
Yemoja
海贼王宙斯
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cyderrrr
Hercules
10
4 / 2 / 2
6,473
588
5,096
7,367
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
JumalX10
King Arthur
12
3 / 0 / 0
6,973
634
3,775
4,907
2,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MEKITATA
Heimdallr
10
3 / 4 / 3
6,449
586
6,126
6,344
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Usyrian
Baba Yaga
10
0 / 2 / 1
5,979
544
3,730
3,906
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ZacHope
Cerberus
10
0 / 0 / 2
5,606
510
1,647
5,916
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ac2cA
Sol
10
2 / 4 / 2
5,824
529
5,451
8,089
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 1
6,082
553
3,546
5,267
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
12
2 / 2 / 2
6,421
584
2,242
6,022
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

3
0 / 1 / 0
3,905
355
153
2,893
738
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 4
5,062
460
1,478
6,170
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
7
8
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
Ac2cA
Sol
2
4
2
0.75
W
Hercules
Cyderrrr
Hercules
4
2
2
2.5
L
3
1
1
3.5
L
Awilix
2
2
2
1.5
W
King Arthur
JumalX10
King Arthur
3
0
0
3
W
Heimdallr
MEKITATA
Heimdallr
3
4
3
1.13
W
Baba Yaga
Usyrian
Baba Yaga
0
2
1
0.25
W
Cerberus
ZacHope
Cerberus
0
0
2
1
L
0
1
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,374
Damage
12,870
28,440
Taken
28,441
12,021
Mitigated
10,713
8,153
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ac2cA
Sol
5,451
1,753
0
3,387
8,089
1,702
0
311
7,778
34,375
0
W
Hercules
Cyderrrr
Hercules
5,096
1,977
0
1,700
7,367
3,401
0
4,593
2,774
0
12,270
L
3,546
132
0
1,129
5,267
2,022
0
3,095
2,172
30,876
0
L
Awilix
2,242
1,026
0
2,400
6,022
2,155
0
1,821
4,201
0
34,671
W
King Arthur
JumalX10
King Arthur
3,775
534
0
1,212
4,907
2,502
0
1,554
3,353
0
36,294
W
Heimdallr
MEKITATA
Heimdallr
6,126
3,323
0
631
6,344
2,686
0
2,484
3,860
0
30,402
W
Baba Yaga
Usyrian
Baba Yaga
3,730
235
0
1,064
3,906
1,326
836
785
3,121
32,415
0
W
Cerberus
ZacHope
Cerberus
1,647
134
0
3,546
5,916
2,106
0
1,059
4,857
34,612
0
L
153
41
0
603
2,893
738
0
0
2,893
0
4,912
L
1,478
515
745
1,106
6,170
4,096
0
150
6,020
7,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
27,294
337
Minions Killed
243
0
Camps Cleared
0
1,047,850
Distance Traveled
1,000,743
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,824
529
74
7
0
213,259
4
W
Hercules
6,473
588
19
2
0
239,734
3
L
Nox
6,082
553
65
6
0
227,465
1
L
Awilix
6,421
584
80
7
0
253,336
3
W
King Arthur
6,973
634
85
8
0
193,323
3
W
Heimdallr
6,449
586
49
4
0
178,464
1
W
Baba Yaga
5,979
544
70
6
0
212,169
2
W
Cerberus
5,606
510
114
10
0
224,160
2
L
Tyr
3,905
355
9
1
0
57,577
0
L
Yemoja
5,062
460
15
1
0
249,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role