Player Matchup

Ymir
Ymir
CALCIOROTANTE70
Ymir
Level 28
God Stats
23W - 13L
1,244 SR
Queue Stats
114W - 71L
1,397 Elo+
Party 2
Zeus
Zeus
Labbestia91
Zeus
Level 7
God Stats
63W - 44L
1,706 SR
Queue Stats
129W - 93L
1,558 Elo+
Party 2
Nemesis
Nemesis
Lagrange31415
Nemesis
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 77L
1,709 Elo+
Party 2
Scylla
Scylla
Sewilll_05
Scylla
Level 29
God Stats
3W - 4L
1,426 SR
Queue Stats
119W - 123L
1,492 Elo+
Solo
Neith
Neith
restart-svs
Neith
Level 19
God Stats
20W - 19L
1,486 SR
Queue Stats
30W - 33L
1,469 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,525 Elo+

VS

Team Averages
Level 18
1,502 SR
1,420 Elo+
Tyr
Tyr
AkyToxik
Tyr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 48L
1,488 Elo+
Party 1
Cerberus
Cerberus
DenisSaurus
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Solo
Scylla
Scylla
Sultanas_Dream
Scylla
Level 26
God Stats
25W - 14L
1,738 SR
Queue Stats
153W - 93L
1,619 Elo+
Solo
Thanatos
Thanatos
martformer
Thanatos
Level 28
God Stats
0W - 2L
1,082 SR
Queue Stats
34W - 35L
1,389 Elo+
Solo
Nemesis
Nemesis
tueurdenaab69
Nemesis
Level 4
God Stats
2W - 1L
1,689 SR
Queue Stats
6W - 4L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 27
13,951
1,073
15,429
15,131
19,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 7 / 21
13,812
1,062
22,829
13,193
4,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
20
8 / 1 / 26
14,378
1,106
13,970
14,040
5,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Sewilll_05
Scylla
20
9 / 10 / 21
13,257
1,020
17,945
16,674
4,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 6 / 21
15,174
1,167
24,306
16,249
6,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 11
13,173
1,013
10,025
20,770
15,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
DenisSaurus
Cerberus
19
0 / 21 / 13
12,040
926
4,073
34,217
14,303
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
13 / 3 / 7
16,881
1,299
33,118
15,148
5,905
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
martformer
Thanatos
20
4 / 6 / 12
13,720
1,055
11,942
16,187
7,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
20
4 / 10 / 15
13,892
1,069
11,781
21,338
9,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
84
44
Kills
26
26
Deaths
45
116
Assists
58
Player
Kills
Deaths
Assists
KDA
L
5
5
11
2.1
W
8
2
27
10.75
L
Cerberus
DenisSaurus
Cerberus
0
21
13
0.31
W
9
7
21
2.79
W
Nemesis
8
1
26
21
W
Scylla
Sewilll_05
Scylla
9
10
21
1.95
L
13
3
7
5.5
L
Thanatos
martformer
Thanatos
4
6
12
1.67
W
10
6
21
3.42
L
Nemesis
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,479
Damage
70,939
75,287
Taken
107,660
40,275
Mitigated
52,298
5,440
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,025
853
0
1,698
20,770
15,835
0
11,138
9,632
0
24,353
W
15,429
2,868
0
0
15,131
19,079
0
8,640
6,271
25,447
0
L
Cerberus
DenisSaurus
Cerberus
4,073
622
0
504
34,217
14,303
0
18,749
15,468
12,806
0
W
22,829
3,615
0
0
13,193
4,185
0
5,282
7,775
54,196
0
W
Nemesis
13,970
7,266
0
165
14,040
5,786
0
6,634
7,280
0
22,809
W
Scylla
Sewilll_05
Scylla
17,945
3,406
1,117
1,452
16,674
4,887
0
7,731
8,727
48,633
0
L
33,118
2,829
274
1,051
15,148
5,905
0
6,566
8,582
73,645
0
L
Thanatos
martformer
Thanatos
11,942
2,071
633
8,442
16,187
7,086
0
7,243
8,944
0
42,358
W
24,306
14,443
1,121
1,585
16,249
6,338
0
8,034
8,043
0
46,681
L
Nemesis
11,781
5,068
0
686
21,338
9,169
0
12,507
8,831
0
28,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,572
Gold Earned
69,706
234
Minions Killed
229
9
Camps Cleared
9
1,171,461
Distance Traveled
1,276,504
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,173
1,013
28
2
0
273,586
0
W
Ymir
13,951
1,073
21
2
0
251,451
0
L
Cerberus
12,040
926
5
0
0
199,795
1
W
Zeus
13,812
1,062
79
6
4
182,152
0
W
Nemesis
14,378
1,106
13
1
0
343,914
0
W
Scylla
13,257
1,020
75
6
1
181,805
0
L
Scylla
16,881
1,299
107
8
5
233,216
3
L
Thanatos
13,720
1,055
56
4
2
286,373
0
W
Neith
15,174
1,167
46
4
4
212,139
0
L
Nemesis
13,892
1,069
33
3
2
283,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role