Player Matchup

Mulan
Mulan
Aaronadore
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Ace5083
Chronos
Level 155
God Stats
2W - 1L
2,018 SR
Queue Stats
118W - 89L
1,681 Elo+
Party 1
Bacchus
Bacchus
FuzzyBlvnt
Bacchus
Level 16
God Stats
9W - 4L
1,719 SR
Queue Stats
36W - 28L
1,422 Elo+
Party 1
Tyr
Tyr
Uisef
Tyr
Level 123
God Stats
11W - 11L
1,587 SR
Queue Stats
570W - 608L
1,567 Elo+
Party 1
Rama
Rama
saxorforce
Rama
Level 156
God Stats
2W - 0L
1,510 SR
Queue Stats
90W - 57L
1,678 Elo+
Party 1
Team Averages
Level 122
1,667 SR
1,569 Elo+

VS

Team Averages
Level 49
1,665 SR
1,476 Elo+
Chang'e
Chang'e
KingGilly13
Chang'e
Level 47
God Stats
0W - 2L
1,308 SR
Queue Stats
97W - 102L
1,480 Elo+
Party 3
Set
Set
MT-Squishy
Set
Level 29
God Stats
2W - 3L
1,805 SR
Queue Stats
105W - 95L
1,527 Elo+
Party 3
Izanami
Izanami
Mce74
Izanami
Level 65
God Stats
16W - 11L
1,713 SR
Queue Stats
75W - 86L
1,410 Elo+
Party 3
Fenrir
Fenrir
Qualadee
Fenrir
Level 29
God Stats
0W - 1L
1,690 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 2
Athena
Athena
challenger0437
Athena
Level 74
God Stats
0W - 1L
1,810 SR
Queue Stats
43W - 32L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
5 / 0 / 5
9,411
588
9,710
9,932
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
Ace5083
Chronos
16
5 / 3 / 8
10,080
630
11,441
12,927
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
FuzzyBlvnt
Bacchus
12
2 / 4 / 5
7,263
454
6,580
9,086
4,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Uisef
Tyr
17
4 / 0 / 5
10,048
628
8,881
13,168
8,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 4
9,178
574
12,653
15,550
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingGilly13
Chang'e
13
2 / 6 / 1
7,581
474
11,347
13,709
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 2
7,800
488
5,044
13,885
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Mce74
Izanami
13
3 / 3 / 1
7,807
488
3,905
6,831
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Qualadee
Fenrir
12
0 / 4 / 1
6,565
410
6,780
11,393
8,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 7
7,635
477
9,683
19,275
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
22
Kills
9
9
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
0
5
7.5
W
Chronos
Ace5083
Chronos
5
3
8
3
W
Bacchus
FuzzyBlvnt
Bacchus
2
4
5
1.13
L
Chang'e
KingGilly13
Chang'e
2
6
1
0.42
L
3
4
2
1
L
Izanami
Mce74
Izanami
3
3
1
1.17
L
Fenrir
Qualadee
Fenrir
0
4
1
0.13
W
Tyr
Uisef
Tyr
4
0
5
6.5
L
1
5
7
0.9
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,265
Damage
36,759
60,663
Taken
65,093
28,232
Mitigated
31,706
28,928
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,710
1,206
0
5,463
9,932
4,385
0
2,472
7,372
0
61,001
W
Chronos
Ace5083
Chronos
11,441
4,743
0
6,506
12,927
4,424
3,186
3,227
9,650
72,825
0
W
Bacchus
FuzzyBlvnt
Bacchus
6,580
1,256
151
1,253
9,086
4,996
220
4,486
4,519
22,759
0
L
Chang'e
KingGilly13
Chang'e
11,347
1,957
1,003
4,412
13,709
4,915
0
1,479
12,230
49,248
0
L
5,044
2,546
0
3,644
13,885
5,507
0
1,426
12,459
0
41,269
L
Izanami
Mce74
Izanami
3,905
2,024
441
1,915
6,831
2,419
0
4,859
1,972
0
44,183
L
Fenrir
Qualadee
Fenrir
6,780
679
0
116
11,393
8,274
117
1,657
9,736
0
29,195
W
Tyr
Uisef
Tyr
8,881
1,310
0
6,752
13,168
8,820
185
3,229
9,887
0
64,482
L
9,683
2,167
0
5,893
19,275
10,591
21
8,600
10,675
29,806
0
W
12,653
9,905
0
8,803
15,550
5,607
1,000
6,959
8,205
0
56,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
37,388
500
Minions Killed
351
0
Camps Cleared
0
1,557,985
Distance Traveled
1,570,479
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,411
588
121
8
0
336,613
1
W
Chronos
10,080
630
122
8
0
288,876
2
W
Bacchus
7,263
454
36
2
0
337,782
0
L
Chang'e
7,581
474
84
5
0
286,087
10
L
Set
7,800
488
74
5
0
335,070
4
L
Izanami
7,807
488
103
6
0
314,611
1
L
Fenrir
6,565
410
52
3
0
333,201
3
W
Tyr
10,048
628
126
8
0
318,974
1
L
Athena
7,635
477
38
2
0
301,510
1
W
Rama
9,178
574
95
6
0
275,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role