Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Fortressdnb
Mulan
Level 36
God Stats
17W - 17L
1,564 SR
Queue Stats
142W - 156L
1,421 Elo+
Party 2
Cerberus
Cerberus
Loki Biryani
Cerberus
Level 84
God Stats
5W - 1L
1,894 SR
Queue Stats
104W - 90L
1,418 Elo+
Solo
Hou Yi
Hou Yi
OldestSoul
Hou Yi
Level 39
God Stats
14W - 20L
1,539 SR
Queue Stats
169W - 182L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
wedevil
Baron Samedi
Level 88
God Stats
9W - 14L
1,483 SR
Queue Stats
74W - 69L
1,399 Elo+
Solo
Team Averages
Level 58
1,596 SR
1,434 Elo+

VS

Team Averages
Level 56
1,362 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
charly_30_3
Chaac
Level 98
God Stats
5W - 9L
1,500 SR
Queue Stats
408W - 391L
1,456 Elo+
Solo
Sobek
Sobek
shkry2
Sobek
Level 64
God Stats
5W - 6L
1,451 SR
Queue Stats
256W - 242L
1,450 Elo+
Solo
Ne Zha
Ne Zha
swerkyx
Ne Zha
Level 47
God Stats
4W - 6L
1,269 SR
Queue Stats
176W - 172L
1,386 Elo+
Party 1
Discordia
Discordia
öAAAö
Discordia
Level 26
God Stats
1W - 5L
1,090 SR
Queue Stats
90W - 103L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 3 / 3
7,986
570
7,344
8,636
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 1
7,416
530
4,981
8,517
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Loki Biryani
Cerberus
11
1 / 2 / 7
7,096
507
7,722
9,853
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
OldestSoul
Hou Yi
11
1 / 1 / 3
6,250
446
5,675
6,116
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
wedevil
Baron Samedi
13
3 / 1 / 3
7,805
558
11,412
7,869
3,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 4
7,103
507
8,075
8,934
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 0
7,958
568
7,433
12,501
9,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
shkry2
Sobek
8
0 / 2 / 3
6,074
434
2,041
13,121
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
swerkyx
Ne Zha
12
6 / 4 / 0
7,625
545
6,402
11,141
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
öAAAö
Discordia
11
0 / 4 / 3
6,235
445
3,098
7,065
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
9
10
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
3
2.5
L
Neith
 
Neith
0
2
4
1
W
5
3
1
1.83
W
Cerberus
Loki Biryani
Cerberus
1
2
7
2.25
W
Hou Yi
OldestSoul
Hou Yi
1
1
3
2.5
L
3
4
0
0.75
L
Sobek
shkry2
Sobek
0
2
3
0.75
L
Ne Zha
swerkyx
Ne Zha
6
4
0
1.5
W
Baron Samedi
wedevil
Baron Samedi
3
1
3
4.5
L
Discordia
öAAAö
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
27,049
40,991
Taken
52,762
19,439
Mitigated
27,768
15,728
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,344
3,273
0
996
8,636
3,741
57
313
8,283
0
44,876
L
Neith
 
Neith
8,075
3,066
731
3,849
8,934
2,728
2,162
2,831
6,103
0
52,593
W
4,981
1,488
0
1,786
8,517
4,728
0
246
8,247
0
28,759
W
Cerberus
Loki Biryani
Cerberus
7,722
748
0
5,363
9,853
5,709
0
1,166
8,665
27,677
0
W
Hou Yi
OldestSoul
Hou Yi
5,675
3,450
0
3,054
6,116
1,871
0
709
5,367
0
32,801
L
7,433
1,727
0
3,397
12,501
9,274
0
4,177
8,324
0
44,734
L
Sobek
shkry2
Sobek
2,041
121
0
3,194
13,121
9,945
0
5,196
7,925
7,534
0
L
Ne Zha
swerkyx
Ne Zha
6,402
2,265
0
2,554
11,141
3,660
0
3,169
7,972
0
37,772
W
Baron Samedi
wedevil
Baron Samedi
11,412
740
698
3,831
7,869
3,390
314
2,361
5,290
48,770
0
L
Discordia
öAAAö
Discordia
3,098
324
0
909
7,065
2,161
0
3,761
3,304
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
34,995
339
Minions Killed
304
0
Camps Cleared
0
1,339,894
Distance Traveled
1,324,720
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,986
570
75
5
0
275,108
2
L
Neith
7,103
507
101
7
0
236,761
3
W
Mulan
7,416
530
68
5
0
282,119
0
W
Cerberus
7,096
507
52
4
0
289,315
3
W
Hou Yi
6,250
446
66
5
0
247,478
6
L
Chaac
7,958
568
87
6
0
272,606
1
L
Sobek
6,074
434
13
1
0
284,545
2
L
Ne Zha
7,625
545
69
5
0
292,513
0
W
Baron Samedi
7,805
558
78
6
0
245,874
4
L
Discordia
6,235
445
34
2
0
238,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role