Player Matchup

Nox
Nox
Alexran
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 51L
1,454 Elo+
Solo
Tiamat
Tiamat
DARKLORDS8
Tiamat
Level 22
God Stats
6W - 4L
1,557 SR
Queue Stats
21W - 12L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
Laff3y
Jormungandr
Level 10
God Stats
2W - 3L
1,353 SR
Queue Stats
17W - 14L
1,469 Elo+
Party 1
Neith
Neith
Pepcsi
Neith
Level 18
God Stats
50W - 42L
1,530 SR
Queue Stats
380W - 388L
1,458 Elo+
Solo
Kali
Kali
Silaris
Kali
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,466 Elo+
Party 1
Team Averages
Level 31
1,488 SR
1,481 Elo+

VS

Team Averages
Level 19
1,500 SR
1,432 Elo+
Cerberus
Cerberus
CrobaISgod
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,601 Elo+
Party 2
Ra
Ra
LunarChildren
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,284 Elo+
Party 2
Neith
Neith
kenobihawkeye
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
trolimpus
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,359 Elo+
Solo
Hou Yi
Hou Yi
uniicorn
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
12 / 1 / 19
13,875
1,156
20,947
12,483
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
DARKLORDS8
Tiamat
20
13 / 3 / 16
14,256
1,188
24,707
16,837
28,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Laff3y
Jormungandr
20
6 / 1 / 23
13,062
1,089
19,153
17,963
17,555
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Pepcsi
Neith
18
1 / 2 / 19
11,527
961
11,979
9,220
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Silaris
Kali
19
7 / 4 / 20
13,226
1,102
12,610
14,008
7,070
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrobaISgod
Cerberus
18
1 / 11 / 8
11,408
951
14,483
28,483
31,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 10 / 5
12,306
1,026
15,162
17,792
6,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 5 / 4
12,315
1,026
17,893
13,265
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
trolimpus
Cthulhu
18
2 / 13 / 8
12,076
1,006
15,619
34,145
35,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
uniicorn
Hou Yi
13
0 / 0 / 0
7,650
638
0
0
0

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
36
39
Kills
11
11
Deaths
39
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
12
1
19
21.5
L
Cerberus
CrobaISgod
Cerberus
1
11
8
0.45
W
Tiamat
DARKLORDS8
Tiamat
13
3
16
7
W
Jormungandr
Laff3y
Jormungandr
6
1
23
17.5
L
4
10
5
0.65
W
Neith
Pepcsi
Neith
1
2
19
5.25
W
Kali
Silaris
Kali
7
4
20
4.25
L
4
5
4
1.2
L
Cthulhu
trolimpus
Cthulhu
2
13
8
0.46
L
Hou Yi
uniicorn
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,396
Damage
63,157
70,511
Taken
93,685
60,711
Mitigated
78,336
12,487
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
20,947
1,606
0
0
12,483
4,657
0
9,123
3,360
40,518
0
L
Cerberus
CrobaISgod
Cerberus
14,483
2,042
0
3,611
28,483
31,680
0
18,236
9,890
25,448
0
W
Tiamat
DARKLORDS8
Tiamat
24,707
2,741
572
4,203
16,837
28,053
0
9,361
7,476
37,404
0
W
Jormungandr
Laff3y
Jormungandr
19,153
6,838
0
1,070
17,963
17,555
0
11,237
6,488
42,519
0
L
15,162
2,457
3,580
3,035
17,792
6,303
0
14,052
3,432
38,544
0
W
Neith
Pepcsi
Neith
11,979
4,447
0
3,038
9,220
3,376
0
7,578
1,642
0
33,415
W
Kali
Silaris
Kali
12,610
6,785
0
3,604
14,008
7,070
0
7,965
6,043
0
20,388
L
17,893
11,054
0
1,986
13,265
4,697
0
9,515
3,616
0
40,598
L
Cthulhu
trolimpus
Cthulhu
15,619
723
0
64
34,145
35,656
0
21,689
11,940
38,077
0
L
Hou Yi
uniicorn
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,946
Gold Earned
55,755
200
Minions Killed
205
4
Camps Cleared
3
1,107,662
Distance Traveled
882,068
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,875
1,156
50
4
1
233,898
3
L
Cerberus
11,408
951
31
3
0
216,151
1
W
Tiamat
14,256
1,188
21
2
2
211,123
0
W
Jormungandr
13,062
1,089
53
4
0
224,923
0
L
Ra
12,306
1,026
62
5
2
212,432
2
W
Neith
11,527
961
59
5
0
230,079
0
W
Kali
13,226
1,102
17
1
1
207,639
0
L
Neith
12,315
1,026
54
5
1
204,574
0
L
Cthulhu
12,076
1,006
58
5
0
248,911
0
L
Hou Yi
7,650
638
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role