Player Matchup

Zhong Kui
Zhong Kui
Silver IV
Joao ReisP
Zhong Kui
Silver IV
Level 121
God Stats
88W - 63L
1,424 SR
Queue Stats
151W - 159L
962 MMR
Solo
Artemis
Artemis
Silver III
KR_Handsome-Guy
Artemis
Silver III
Level 126
God Stats
0W - 2L
1,233 SR
Queue Stats
27W - 47L
946 MMR
Solo
Nemesis
Nemesis
Silver II
Sensei_SooZei
Nemesis
Silver II
Level 139
God Stats
6W - 8L
1,484 SR
Queue Stats
51W - 59L
1,009 MMR
Solo
Aphrodite
Aphrodite
Silver I
blackhallow526
Aphrodite
Silver I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 75L
983 MMR
Solo
Zeus
Zeus
Silver I
kemkempalace
Zeus
Silver I
Level 117
God Stats
2W - 4L
1,667 SR
Queue Stats
235W - 257L
1,046 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,461 SR
989 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,447 SR
990 MMR
Ganesha
Ganesha
Silver II
DjinnFire
Ganesha
Silver II
Level 129
God Stats
2W - 1L
1,397 SR
Queue Stats
76W - 86L
998 MMR
Solo
Da Ji
Da Ji
Silver III
Lost_SKripTZ_
Da Ji
Silver III
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
438W - 457L
855 MMR
Solo
Olorun
Olorun
Silver I
remilson1
Olorun
Silver I
Level 160
God Stats
30W - 18L
1,184 SR
Queue Stats
1,120W - 1,120L
1,037 MMR
Solo
Danzaburou
Danzaburou
Silver I
staytrue619
Danzaburou
Silver I
Level 160
God Stats
14W - 21L
1,490 SR
Queue Stats
377W - 394L
1,039 MMR
Solo
Guan Yu
Guan Yu
Silver I
yellamach1
Guan Yu
Silver I
Level 126
God Stats
45W - 24L
1,665 SR
Queue Stats
272W - 262L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Joao ReisP
Zhong Kui
19
1 / 9 / 2
13,227
472
19,477
26,046
15,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 2
13,353
477
19,087
16,620
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
20
5 / 6 / 8
13,731
490
17,429
28,887
12,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
blackhallow526
Aphrodite
19
4 / 7 / 4
13,358
477
10,018
25,865
13,878
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 8 / 4
14,333
512
20,824
18,278
7,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetAnubisScyllaHadesCu Chulainn

VS

Bans
TsukuyomiApolloCthulhuIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DjinnFire
Ganesha
20
0 / 1 / 28
16,109
575
16,455
24,878
28,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
13 / 6 / 6
17,004
607
18,316
24,140
18,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
remilson1
Olorun
20
7 / 5 / 12
16,052
573
19,621
30,098
15,693
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
staytrue619
Danzaburou
20
6 / 7 / 8
16,498
589
19,600
23,701
11,236
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
yellamach1
Guan Yu
20
10 / 1 / 13
16,681
596
14,420
26,186
39,259
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
20
Kills
36
36
Deaths
20
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DjinnFire
Ganesha
0
1
28
14
L
Zhong Kui
Joao ReisP
Zhong Kui
1
9
2
0.22
L
3
6
2
0.67
W
13
6
6
2.67
L
Nemesis
5
6
8
1.5
L
Aphrodite
blackhallow526
Aphrodite
4
7
4
0.86
L
7
8
4
1.13
W
Olorun
remilson1
Olorun
7
5
12
2.6
W
Danzaburou
staytrue619
Danzaburou
6
7
8
1.43
W
Guan Yu
yellamach1
Guan Yu
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,835
Damage
88,412
115,696
Taken
129,003
56,284
Mitigated
113,197
37,399
Healing
61,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DjinnFire
Ganesha
16,455
652
0
3,295
24,878
28,950
835
10,426
14,452
51,662
0
L
Zhong Kui
Joao ReisP
Zhong Kui
19,477
1,368
209
8,163
26,046
15,480
408
5,662
20,384
109,438
0
L
19,087
7,549
0
365
16,620
6,816
3,391
5,928
10,692
0
108,721
W
18,316
5,126
0
4,956
24,140
18,059
392
11,852
12,288
0
106,164
L
Nemesis
17,429
8,096
0
8,291
28,887
12,810
526
11,504
17,383
75
81,520
L
Aphrodite
blackhallow526
Aphrodite
10,018
565
6,500
11,319
25,865
13,878
480
8,206
17,659
75,734
0
L
20,824
2,879
0
2,552
18,278
7,300
82
4,776
13,502
99,703
0
W
Olorun
remilson1
Olorun
19,621
10,092
2,875
16,034
30,098
15,693
5,728
8,489
21,609
124,387
0
W
Danzaburou
staytrue619
Danzaburou
19,600
11,121
0
7,390
23,701
11,236
2,196
7,511
16,190
0
128,287
W
Guan Yu
yellamach1
Guan Yu
14,420
1,773
9,698
17,302
26,186
39,259
1,425
13,364
12,822
0
90,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,002
Gold Earned
82,344
758
Minions Killed
692
0
Camps Cleared
0
2,324,003
Distance Traveled
2,501,784
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
16,109
575
20
1
0
546,038
5
L
Zhong Kui
13,227
472
182
7
0
390,802
2
L
Artemis
13,353
477
175
6
0
460,821
4
W
Da Ji
17,004
607
144
5
0
496,573
6
L
Nemesis
13,731
490
126
5
0
539,157
9
L
Aphrodite
13,358
477
114
4
0
480,481
1
L
Zeus
14,333
512
161
6
0
452,742
2
W
Olorun
16,052
573
172
6
0
463,554
8
W
Danzaburou
16,498
589
177
6
0
456,047
7
W
Guan Yu
16,681
596
179
6
0
539,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role