Player Matchup

Achilles
Achilles
MaddSpecialist
Achilles
Level 46
God Stats
15W - 12L
1,551 SR
Queue Stats
15W - 17L
1,461 Elo+
Party 1
Cerberus
Cerberus
MortisedDeer611
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Solo
Sol
Sol
SwaggyD503
Sol
Level 103
God Stats
2W - 3L
1,492 SR
Queue Stats
74W - 65L
1,536 Elo+
Party 1
Team Averages
Level 51
1,514 SR
1,387 Elo+

VS

Team Averages
Level 18
1,420 SR
1,439 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TSM_LongShot26
Nemesis
Level 23
God Stats
2W - 2L
1,409 SR
Queue Stats
82W - 94L
1,478 Elo+
Solo
Chaac
Chaac
royal_kylian
Chaac
Level 23
God Stats
9W - 8L
1,351 SR
Queue Stats
13W - 15L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
1 / 0 / 0
4,253
851
2,497
3,595
2,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
3
0 / 0 / 0
3,420
684
0
0
0
7
0 / 1 / 0
3,707
741
1,176
2,891
826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 0 / 1
4,002
800
2,239
599
183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
1 / 1 / 0
4,325
865
1,455
3,596
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,855
771
835
2,995
1,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Achilles
1
0
0
1
L
Cerberus
0
0
0
0
L
0
1
0
0
W
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,673
Damage
4,529
6,486
Taken
7,190
3,070
Mitigated
2,222
2,021
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,239
37
0
484
599
183
0
426
173
10,007
0
L
Achilles
2,497
650
0
1,005
3,595
2,244
0
1,014
2,581
0
7,530
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
1,176
503
270
746
2,891
826
0
1,252
1,639
8,692
0
W
1,455
880
0
919
3,596
978
0
318
3,153
0
12,023
W
835
72
0
878
2,995
1,061
0
577
2,318
0
6,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,380
Gold Earned
12,182
37
Minions Killed
55
0
Camps Cleared
0
194,517
Distance Traveled
294,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,002
800
21
4
0
87,594
0
L
Achilles
4,253
851
15
3
0
108,876
1
L
Cerberus
3,420
684
0
0
0
0
0
L
Sol
3,707
741
22
4
0
85,641
0
W
Nemesis
4,325
865
26
5
0
94,598
1
W
Chaac
3,855
771
8
2
0
112,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role