Player Matchup

Anubis
Anubis
AbuDanbi
Anubis
Level 25
God Stats
6W - 5L
1,652 SR
Queue Stats
146W - 153L
1,546 Elo+
Party 2
Artemis
Artemis
EmmaXCVI
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,764 Elo+
Party 2
Serqet
Serqet
SoulEater42
Serqet
Level 62
God Stats
6W - 3L
1,259 SR
Queue Stats
104W - 100L
1,527 Elo+
Party 2
Cerberus
Cerberus
UzbekiSam
Cerberus
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
127W - 137L
1,520 Elo+
Party 2
Bellona
Bellona
Waifubathwater69
Bellona
Level 19
God Stats
11W - 13L
1,480 SR
Queue Stats
88W - 89L
1,519 Elo+
Party 2
Team Averages
Level 29
1,527 SR
1,575 Elo+

VS

Team Averages
Level 22
1,605 SR
1,465 Elo+
Izanami
Izanami
ArKanToSnd
Izanami
Level 27
God Stats
19W - 6L
1,804 SR
Queue Stats
93W - 76L
1,521 Elo+
Party 1
Thor
Thor
Immortal323
Thor
Level 29
God Stats
4W - 5L
1,424 SR
Queue Stats
55W - 51L
1,437 Elo+
Party 1
Yemoja
Yemoja
Krycopton
Yemoja
Level 28
God Stats
5W - 3L
1,598 SR
Queue Stats
24W - 17L
1,542 Elo+
Party 1
Anubis
Anubis
LOrdzOfPvP
Anubis
Level 17
God Stats
14W - 6L
1,701 SR
Queue Stats
19W - 14L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
SeKayAi
Guan Yu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbuDanbi
Anubis
20
24 / 8 / 7
14,561
560
32,082
24,455
12,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
EmmaXCVI
Artemis
17
1 / 9 / 5
11,065
426
8,264
15,321
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
19
16 / 10 / 14
13,715
528
25,791
22,709
9,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
UzbekiSam
Cerberus
17
3 / 11 / 19
11,582
445
15,530
34,019
27,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 11 / 7
12,053
464
12,060
20,030
12,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArKanToSnd
Izanami
20
20 / 6 / 11
17,607
677
28,215
16,085
6,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 16 / 22
14,307
550
18,744
28,496
9,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Krycopton
Yemoja
17
2 / 8 / 30
13,294
511
11,720
26,564
22,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
LOrdzOfPvP
Anubis
20
12 / 14 / 15
15,134
582
21,299
24,299
10,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SeKayAi
Guan Yu
20
7 / 7 / 18
13,892
534
12,062
23,255
26,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
145
51
Kills
49
49
Deaths
51
52
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Anubis
AbuDanbi
Anubis
24
8
7
3.44
W
Izanami
ArKanToSnd
Izanami
20
6
11
4.25
L
Artemis
EmmaXCVI
Artemis
1
9
5
0.39
W
8
16
22
1.19
W
Yemoja
Krycopton
Yemoja
2
8
30
2.13
W
Anubis
LOrdzOfPvP
Anubis
12
14
15
1.39
W
Guan Yu
SeKayAi
Guan Yu
7
7
18
2.29
L
Serqet
16
10
14
2.3
L
Cerberus
UzbekiSam
Cerberus
3
11
19
1.14
L
7
11
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,727
Damage
92,040
116,534
Taken
118,699
69,401
Mitigated
75,466
24,510
Healing
25,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AbuDanbi
Anubis
32,082
1,090
0
7,930
24,455
12,789
452
7,698
16,657
109,201
0
W
Izanami
ArKanToSnd
Izanami
28,215
16,212
0
0
16,085
6,158
7,084
4,584
11,501
0
124,183
L
Artemis
EmmaXCVI
Artemis
8,264
3,701
0
315
15,321
6,783
933
2,581
12,715
0
69,376
W
18,744
6,403
0
4,947
28,496
9,422
645
11,619
15,645
0
68,779
W
Yemoja
Krycopton
Yemoja
11,720
3,955
4,341
1,638
26,564
22,786
1,009
13,936
11,950
24,642
0
W
Anubis
LOrdzOfPvP
Anubis
21,299
871
0
6,693
24,299
10,396
1,199
12,575
10,515
58,266
0
W
Guan Yu
SeKayAi
Guan Yu
12,062
1,699
2,694
4,719
23,255
26,704
1,723
4,898
17,705
0
54,265
L
Serqet
25,791
10,168
0
4,284
22,709
9,355
366
5,970
16,589
0
70,459
L
Cerberus
UzbekiSam
Cerberus
15,530
699
753
10,483
34,019
27,620
0
10,910
22,967
61,190
0
L
12,060
5,549
0
745
20,030
12,854
208
5,473
13,945
0
54,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,976
Gold Earned
74,234
530
Minions Killed
389
0
Camps Cleared
0
2,123,636
Distance Traveled
2,359,872
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,561
560
135
5
0
391,841
1
W
Izanami
17,607
677
129
5
0
468,094
6
L
Artemis
11,065
426
107
4
0
441,211
0
W
Thor
14,307
550
74
3
0
438,939
3
W
Yemoja
13,294
511
24
1
0
479,054
9
W
Anubis
15,134
582
68
3
0
418,158
3
W
Guan Yu
13,892
534
94
4
0
555,627
5
L
Serqet
13,715
528
93
4
0
430,795
0
L
Cerberus
11,582
445
98
4
0
447,777
3
L
Bellona
12,053
464
97
4
0
412,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role