Player Matchup

Baron Samedi
Baron Samedi
Dv8m
Baron Samedi
Level 28
God Stats
6W - 6L
1,813 SR
Queue Stats
40W - 45L
1,341 Elo+
Party 1
Nemesis
Nemesis
Dxc0
Nemesis
Level 20
God Stats
18W - 21L
1,476 SR
Queue Stats
45W - 47L
1,341 Elo+
Party 1
Artemis
Artemis
KR0NNoS
Artemis
Level 29
God Stats
6W - 2L
1,613 SR
Queue Stats
16W - 20L
1,299 Elo+
Solo
Anubis
Anubis
SEYVANHEL
Anubis
Level 27
God Stats
61W - 44L
1,347 SR
Queue Stats
1,805W - 2,003L
1,267 Elo+
Solo
Ra
Ra
SteeredPoem2517
Ra
Level 25
God Stats
11W - 17L
1,368 SR
Queue Stats
71W - 71L
1,339 Elo+
Solo
Team Averages
Level 26
1,524 SR
1,318 Elo+

VS

Team Averages
Level 19
1,442 SR
1,377 Elo+
Ares
Ares
Fekrullah
Ares
Level 11
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 13L
1,128 Elo+
Solo
Artemis
Artemis
MURKONG924
Artemis
Level 25
God Stats
1W - 2L
1,461 SR
Queue Stats
7W - 8L
1,383 Elo+
Solo
Fenrir
Fenrir
Omberha
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
RoughNeckUSA
Chaac
Level 25
God Stats
18W - 17L
1,622 SR
Queue Stats
140W - 139L
1,416 Elo+
Solo
Apollo
Apollo
iTsLobo X20
Apollo
Level 7
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dv8m
Baron Samedi
18
2 / 5 / 5
12,593
466
10,094
18,092
12,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Dxc0
Nemesis
20
6 / 3 / 3
14,476
536
8,689
21,295
13,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
KR0NNoS
Artemis
18
4 / 1 / 12
12,781
473
13,803
11,666
5,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SEYVANHEL
Anubis
18
6 / 5 / 3
12,747
472
7,709
17,083
7,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 2 / 9
14,885
551
20,322
20,321
10,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 4 / 0
6,967
258
584
5,115
1,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MURKONG924
Artemis
16
0 / 9 / 7
9,979
370
9,061
16,024
6,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Omberha
Fenrir
19
7 / 4 / 4
12,410
460
13,435
21,082
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 7 / 6
12,670
469
17,026
25,994
21,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
8
1 / 5 / 0
7,891
292
4,320
7,346
2,390
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
29
Kills
13
16
Deaths
29
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dv8m
Baron Samedi
2
5
5
0.9
W
Nemesis
Dxc0
Nemesis
6
3
3
2.5
L
Ares
0
4
0
0
W
Artemis
KR0NNoS
Artemis
4
1
12
10
L
Artemis
MURKONG924
Artemis
0
9
7
0.39
L
Fenrir
Omberha
Fenrir
7
4
4
2.25
L
5
7
6
1.14
W
Anubis
SEYVANHEL
Anubis
6
5
3
1.5
W
11
2
9
7.75
L
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,617
Damage
44,426
88,457
Taken
75,561
49,559
Mitigated
41,265
39,928
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dv8m
Baron Samedi
10,094
2,162
516
3,691
18,092
12,996
2,309
554
17,538
65,405
0
W
Nemesis
Dxc0
Nemesis
8,689
4,463
0
8,415
21,295
13,772
3,814
715
20,580
0
117,037
L
Ares
584
32
0
14
5,115
1,687
0
2,449
2,512
5,501
0
W
Artemis
KR0NNoS
Artemis
13,803
8,804
0
4,040
11,666
5,009
3,952
1,369
10,297
0
64,235
L
Artemis
MURKONG924
Artemis
9,061
3,756
0
1,220
16,024
6,634
429
6,846
8,756
0
45,903
L
Fenrir
Omberha
Fenrir
13,435
1,011
0
3,242
21,082
8,828
1,543
9,993
10,495
0
47,237
L
17,026
3,452
0
7,273
25,994
21,726
275
12,099
13,339
0
58,695
W
Anubis
SEYVANHEL
Anubis
7,709
589
0
5,130
17,083
7,583
2,239
1,445
15,638
85,627
0
W
20,322
2,987
4,489
13,647
20,321
10,199
1,345
1,564
18,757
103,301
0
L
Apollo
4,320
2,593
0
106
7,346
2,390
324
4,858
2,334
0
20,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
49,917
614
Minions Killed
248
0
Camps Cleared
0
2,319,740
Distance Traveled
1,724,924
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,593
466
105
4
0
422,947
0
W
Nemesis
14,476
536
161
6
0
571,288
0
L
Ares
6,967
258
2
0
0
143,702
1
W
Artemis
12,781
473
93
3
0
440,465
0
L
Artemis
9,979
370
66
2
0
319,792
1
L
Fenrir
12,410
460
73
3
0
543,535
0
L
Chaac
12,670
469
68
3
0
518,922
6
W
Anubis
12,747
472
102
4
0
381,668
1
W
Ra
14,885
551
153
6
0
503,372
4
L
Apollo
7,891
292
39
1
0
198,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role