Player Matchup

Tsukuyomi
Tsukuyomi
AlnVidaloka
Tsukuyomi
Level 25
God Stats
5W - 4L
1,373 SR
Queue Stats
111W - 80L
1,399 Elo+
Solo
Aphrodite
Aphrodite
Emileighb0753
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Scylla
Scylla
ThePreachersSon
Scylla
Level 25
God Stats
2W - 3L
1,407 SR
Queue Stats
208W - 155L
1,603 Elo+
Solo
Ra
Ra
Timothius10
Ra
Level 29
God Stats
35W - 37L
1,541 SR
Queue Stats
139W - 153L
1,578 Elo+
Solo
King Arthur
King Arthur
allZREEN
King Arthur
Level 14
God Stats
5W - 10L
1,468 SR
Queue Stats
9W - 15L
1,357 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,487 Elo+

VS

Team Averages
Level 17
1,541 SR
1,501 Elo+
Tyr
Tyr
Bunk318La
Tyr
Level 17
God Stats
2W - 2L
1,676 SR
Queue Stats
52W - 50L
1,572 Elo+
Solo
Fenrir
Fenrir
HALOGOD213
Fenrir
Level 28
God Stats
26W - 18L
1,678 SR
Queue Stats
190W - 159L
1,597 Elo+
Solo
Hachiman
Hachiman
Jeanpi32
Hachiman
Level 23
God Stats
2W - 1L
1,620 SR
Queue Stats
66W - 60L
1,358 Elo+
Solo
Pele
Pele
Zebra9669
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,718 Elo+
Solo
Danzaburou
Danzaburou
taraspanshin
Danzaburou
Level 12
God Stats
6W - 8L
1,232 SR
Queue Stats
38W - 45L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlnVidaloka
Tsukuyomi
20
12 / 10 / 17
15,042
1,074
22,773
22,025
11,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Emileighb0753
Aphrodite
18
1 / 7 / 13
11,864
847
750
11,354
5,809
20
13 / 2 / 19
15,288
1,092
37,964
16,056
6,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 25
15,636
1,117
29,552
14,437
8,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
allZREEN
King Arthur
20
6 / 7 / 21
14,280
1,020
11,839
29,782
29,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 10
13,963
997
5,681
12,496
15,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
HALOGOD213
Fenrir
20
21 / 4 / 5
18,643
1,332
35,932
30,633
14,386
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Jeanpi32
Hachiman
20
4 / 9 / 14
13,874
991
21,158
21,549
8,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
0 / 13 / 15
12,711
908
8,478
25,314
9,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
taraspanshin
Danzaburou
20
0 / 11 / 15
13,150
939
14,237
25,404
10,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
88
38
Kills
29
29
Deaths
38
95
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlnVidaloka
Tsukuyomi
12
10
17
2.05
L
4
1
10
9
W
Aphrodite
Emileighb0753
Aphrodite
1
7
13
1.07
L
Fenrir
HALOGOD213
Fenrir
21
4
5
5.88
L
Hachiman
Jeanpi32
Hachiman
4
9
14
1.22
W
13
2
19
11.25
W
6
3
25
6.17
L
Pele
0
13
15
0.58
W
King Arthur
allZREEN
King Arthur
6
7
21
2.36
L
Danzaburou
taraspanshin
Danzaburou
0
11
15
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,878
Damage
85,486
93,654
Taken
115,396
61,058
Mitigated
58,575
16,013
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlnVidaloka
Tsukuyomi
22,773
7,845
0
814
22,025
11,330
0
0
22,025
0
47,022
L
5,681
172
0
575
12,496
15,535
0
7,892
4,604
0
16,467
W
Aphrodite
Emileighb0753
Aphrodite
750
376
0
141
11,354
5,809
0
0
11,354
4,823
0
L
Fenrir
HALOGOD213
Fenrir
35,932
9,416
0
2,935
30,633
14,386
0
19,596
11,037
0
61,967
L
Hachiman
Jeanpi32
Hachiman
21,158
7,798
0
2,959
21,549
8,442
0
10,867
10,682
0
56,552
W
37,964
6,198
0
0
16,056
6,583
0
0
16,056
58,407
0
W
29,552
3,296
5,894
1,887
14,437
8,148
0
0
14,437
68,297
0
L
Pele
8,478
1,365
0
757
25,314
9,797
0
13,022
12,292
0
22,798
W
King Arthur
allZREEN
King Arthur
11,839
1,408
1,270
6,007
29,782
29,188
0
0
27,900
0
31,499
L
Danzaburou
taraspanshin
Danzaburou
14,237
3,138
0
2,318
25,404
10,415
0
16,889
8,515
0
42,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,110
Gold Earned
72,341
269
Minions Killed
227
5
Camps Cleared
9
1,277,128
Distance Traveled
1,312,491
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,042
1,074
60
4
2
260,765
0
L
Tyr
13,963
997
17
1
6
286,992
1
W
Aphrodite
11,864
847
9
1
0
192,808
0
L
Fenrir
18,643
1,332
59
4
1
319,837
0
L
Hachiman
13,874
991
70
5
1
224,052
1
W
Scylla
15,288
1,092
45
3
2
290,446
0
W
Ra
15,636
1,117
101
7
1
280,790
0
L
Pele
12,711
908
28
2
1
233,964
1
W
King Arthur
14,280
1,020
54
4
0
252,319
0
L
Danzaburou
13,150
939
53
4
0
247,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role