Player Matchup

Hachiman
Hachiman
Dabstronaut
Hachiman
Level 17
God Stats
17W - 16L
1,538 SR
Queue Stats
102W - 80L
1,449 Elo+
Solo
Hun Batz
Hun Batz
EstaVaPalKhan
Hun Batz
Level 26
God Stats
18W - 15L
1,528 SR
Queue Stats
77W - 86L
1,383 Elo+
Solo
Yemoja
Yemoja
Fierfoxbeta0130
Yemoja
Level 17
God Stats
3W - 0L
1,844 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo
Merlin
Merlin
PrimeMediator
Merlin
Level 29
God Stats
2W - 2L
1,348 SR
Queue Stats
84W - 91L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
SeventeenXO
Sun Wukong
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 99L
1,584 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,451 Elo+

VS

Team Averages
Level 18
1,509 SR
1,509 Elo+
Chang'e
Chang'e
AlphaCueGentlie
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,688 Elo+
Solo
Izanami
Izanami
Chikarîka
Izanami
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 8L
1,760 Elo+
Solo
Nemesis
Nemesis
UnsaferHook312
Nemesis
Level 29
God Stats
4W - 8L
1,441 SR
Queue Stats
125W - 163L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
X--BIG--AL--X
Cu Chulainn
Level 18
God Stats
22W - 25L
1,805 SR
Queue Stats
838W - 936L
1,356 Elo+
Solo
Yemoja
Yemoja
razer42069
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dabstronaut
Hachiman
20
9 / 6 / 10
15,333
548
30,313
26,998
10,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
EstaVaPalKhan
Hun Batz
20
7 / 4 / 12
14,660
524
16,073
21,263
9,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 7 / 12
11,484
410
7,506
22,870
20,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 7 / 13
12,976
463
21,340
20,924
8,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SeventeenXO
Sun Wukong
20
15 / 4 / 7
17,456
623
21,643
27,158
28,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 5
16,701
596
30,564
29,750
13,507
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Chikarîka
Izanami
20
2 / 5 / 13
12,735
455
20,095
23,373
13,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 7 / 3
11,052
395
9,757
18,890
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
X--BIG--AL--X
Cu Chulainn
17
3 / 10 / 6
10,992
393
10,174
28,657
29,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
razer42069
Yemoja
18
1 / 7 / 11
12,045
430
10,240
21,808
20,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
66
35
Kills
28
28
Deaths
35
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
17
6
5
3.25
L
Izanami
Chikarîka
Izanami
2
5
13
1.7
W
Hachiman
Dabstronaut
Hachiman
9
6
10
2.33
W
Hun Batz
EstaVaPalKhan
Hun Batz
7
4
12
3.25
W
1
7
12
1
W
3
7
13
1.36
W
Sun Wukong
SeventeenXO
Sun Wukong
15
4
7
4.63
L
5
7
3
0.93
L
Cu Chulainn
X--BIG--AL--X
Cu Chulainn
3
10
6
0.6
L
Yemoja
razer42069
Yemoja
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,875
Damage
80,830
119,213
Taken
122,478
77,741
Mitigated
85,822
37,335
Healing
33,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,564
3,117
3,495
12,340
29,750
13,507
0
5,471
24,279
117,781
0
L
Izanami
Chikarîka
Izanami
20,095
12,930
0
5,456
23,373
13,361
559
8,175
15,198
0
106,960
W
Hachiman
Dabstronaut
Hachiman
30,313
20,940
0
10,832
26,998
10,846
4,281
13,383
13,240
0
116,044
W
Hun Batz
EstaVaPalKhan
Hun Batz
16,073
4,667
712
7,546
21,263
9,156
1,156
7,451
13,522
0
124,145
W
7,506
1,836
2,147
625
22,870
20,576
1,252
7,614
14,895
43,612
0
W
21,340
1,050
1,545
6,008
20,924
8,530
1,865
5,324
15,486
73,419
0
W
Sun Wukong
SeventeenXO
Sun Wukong
21,643
5,491
0
7,920
27,158
28,633
4,528
8,824
17,616
0
109,920
L
9,757
4,047
0
3,452
18,890
8,853
0
3,374
15,516
0
47,979
L
Cu Chulainn
X--BIG--AL--X
Cu Chulainn
10,174
1,399
0
4,113
28,657
29,141
309
5,766
22,891
12,433
34,614
L
Yemoja
razer42069
Yemoja
10,240
2,989
3,073
1,769
21,808
20,960
0
6,060
15,748
45,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,909
Gold Earned
63,525
661
Minions Killed
545
0
Camps Cleared
0
2,529,497
Distance Traveled
2,107,213
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,701
596
165
6
0
464,907
3
L
Izanami
12,735
455
172
6
0
395,999
1
W
Hachiman
15,333
548
135
5
0
482,183
3
W
Hun Batz
14,660
524
160
6
0
602,661
2
W
Yemoja
11,484
410
59
2
0
429,273
5
W
Merlin
12,976
463
97
3
0
490,221
10
W
Sun Wukong
17,456
623
210
8
0
525,159
9
L
Nemesis
11,052
395
82
3
0
428,862
2
L
Cu Chulainn
10,992
393
66
2
0
389,378
1
L
Yemoja
12,045
430
60
2
0
428,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role