Player Matchup

Cupid
Cupid
Puskomitraljez
Cupid
Level 35
God Stats
8W - 8L
1,427 SR
Queue Stats
65W - 69L
1,461 Elo+
Solo
Bacchus
Bacchus
RedAvodoru
Bacchus
Level 28
God Stats
0W - 1L
1,781 SR
Queue Stats
49W - 49L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
Sahyabara
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,560 Elo+
Party 1
Chaac
Chaac
Tartine84
Chaac
Level 59
God Stats
1W - 2L
1,558 SR
Queue Stats
38W - 39L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
guldirn
Ratatoskr
Level 89
God Stats
9W - 12L
1,537 SR
Queue Stats
93W - 88L
1,542 Elo+
Party 1
Team Averages
Level 45
1,561 SR
1,519 Elo+

VS

Team Averages
Level 83
1,552 SR
1,511 Elo+
Hercules
Hercules
BraveG
Hercules
Level 27
God Stats
33W - 37L
1,493 SR
Queue Stats
119W - 113L
1,502 Elo+
Party 2
Cupid
Cupid
SPIDraner
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TheJuser03
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,573 Elo+
Party 3
Nu Wa
Nu Wa
XiTerran
Nu Wa
Level 149
God Stats
5W - 5L
1,621 SR
Queue Stats
711W - 572L
1,512 Elo+
Party 2
Anhur
Anhur
unsio98
Anhur
Level 127
God Stats
1W - 1L
1,645 SR
Queue Stats
3W - 7L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 8
12,695
907
21,595
23,403
9,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
RedAvodoru
Bacchus
19
2 / 8 / 12
13,841
989
15,812
24,092
35,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Sahyabara
Baron Samedi
18
3 / 12 / 9
12,462
890
22,326
24,031
11,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Tartine84
Chaac
19
3 / 11 / 11
12,790
914
17,646
34,774
49,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
guldirn
Ratatoskr
19
6 / 5 / 7
14,088
1,006
20,387
37,911
40,345
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BraveG
Hercules
20
7 / 2 / 20
14,227
1,016
17,424
23,407
33,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
SPIDraner
Cupid
20
7 / 3 / 23
14,485
1,035
24,274
13,467
5,832
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
TheJuser03
Ao Kuang
20
18 / 3 / 14
16,243
1,160
35,069
33,140
26,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
XiTerran
Nu Wa
20
1 / 1 / 31
13,663
976
30,787
11,371
4,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
unsio98
Anhur
20
9 / 8 / 13
13,918
994
29,055
22,469
9,165
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
143
17
Kills
42
42
Deaths
17
47
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Hercules
BraveG
Hercules
7
2
20
8.5
L
3
6
8
1.17
L
Bacchus
RedAvodoru
Bacchus
2
8
12
1
W
Cupid
SPIDraner
Cupid
7
3
23
6.17
L
Baron Samedi
Sahyabara
Baron Samedi
3
12
9
0.63
L
Chaac
Tartine84
Chaac
3
11
11
0.77
W
Ao Kuang
TheJuser03
Ao Kuang
18
3
14
8.33
W
Nu Wa
XiTerran
Nu Wa
1
1
31
16.5
L
Ratatoskr
guldirn
Ratatoskr
6
5
7
1.9
W
Anhur
unsio98
Anhur
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,766
Damage
136,609
144,211
Taken
103,854
147,086
Mitigated
78,962
34,391
Healing
24,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BraveG
Hercules
17,424
5,030
0
7,754
23,407
33,322
0
11,666
11,616
0
27,395
L
21,595
14,073
2,101
4,845
23,403
9,983
0
11,383
12,020
0
52,401
L
Bacchus
RedAvodoru
Bacchus
15,812
1,275
0
1,218
24,092
35,138
0
9,238
14,854
34,990
0
W
Cupid
SPIDraner
Cupid
24,274
12,164
785
1,890
13,467
5,832
0
5,240
8,002
0
56,250
L
Baron Samedi
Sahyabara
Baron Samedi
22,326
3,911
4,189
2,265
24,031
11,937
0
12,706
11,325
49,340
0
L
Chaac
Tartine84
Chaac
17,646
3,901
2,135
7,869
34,774
49,683
0
14,701
20,073
0
40,414
W
Ao Kuang
TheJuser03
Ao Kuang
35,069
7,716
0
8,858
33,140
26,070
0
8,623
24,117
53,679
0
W
Nu Wa
XiTerran
Nu Wa
30,787
8,759
448
1,843
11,371
4,573
0
3,170
8,126
57,753
0
L
Ratatoskr
guldirn
Ratatoskr
20,387
3,975
0
9,769
37,911
40,345
0
17,828
20,083
0
42,471
W
Anhur
unsio98
Anhur
29,055
15,512
0
3,388
22,469
9,165
0
9,439
12,930
0
49,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,876
Gold Earned
72,536
238
Minions Killed
254
4
Camps Cleared
12
1,348,323
Distance Traveled
1,368,623
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,227
1,016
32
2
0
293,634
0
L
Cupid
12,695
907
53
4
2
259,405
1
L
Bacchus
13,841
989
28
2
1
289,360
0
W
Cupid
14,485
1,035
77
6
0
266,904
0
L
Baron Samedi
12,462
890
58
4
0
213,248
0
L
Chaac
12,790
914
57
4
0
272,799
0
W
Ao Kuang
16,243
1,160
38
3
7
286,304
0
W
Nu Wa
13,663
976
49
4
4
280,181
0
L
Ratatoskr
14,088
1,006
42
3
1
313,511
1
W
Anhur
13,918
994
58
4
1
241,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role