Player Matchup

Mulan
Mulan
Dankahontas
Mulan
Level 106
God Stats
13W - 24L
1,387 SR
Queue Stats
1,254W - 1,229L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Gabrinator
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 169L
1,397 Elo+
Solo
Nemesis
Nemesis
Northern_exposur
Nemesis
Level 82
God Stats
3W - 3L
1,423 SR
Queue Stats
339W - 378L
1,410 Elo+
Solo
Nu Wa
Nu Wa
hiemdal
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
javyleon
Osiris
Level 146
God Stats
0W - 2L
1,351 SR
Queue Stats
177W - 187L
1,471 Elo+
Solo
Team Averages
Level 101
1,432 SR
1,444 Elo+

VS

Team Averages
Level 80
1,637 SR
1,408 Elo+
Fenrir
Fenrir
July Nineteenth
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,179 Elo+
Solo
Zeus
Zeus
RedBeardActualx
Zeus
Level 99
God Stats
1W - 0L
1,706 SR
Queue Stats
9W - 13L
1,410 Elo+
Solo
Vamana
Vamana
Shimly
Vamana
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 343L
1,475 Elo+
Solo
Nox
Nox
SwazyWK
Nox
Level 52
God Stats
2W - 0L
1,673 SR
Queue Stats
88W - 67L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Thomboy1
Cthulhu
Level 65
God Stats
5W - 1L
1,806 SR
Queue Stats
113W - 133L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
9,724
695
10,736
17,095
23,641
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Gabrinator
Danzaburou
16
2 / 6 / 8
9,493
678
13,632
13,440
5,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 2
8,292
592
4,391
13,517
5,932
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
hiemdal
Nu Wa
18
6 / 4 / 5
10,200
729
17,595
8,551
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
javyleon
Osiris
14
2 / 8 / 5
8,589
614
9,570
17,087
10,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 13
9,373
670
4,052
10,316
5,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 2 / 11
12,718
908
24,716
9,606
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
Shimly
Vamana
19
5 / 3 / 17
11,230
802
9,902
25,427
29,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
18
7 / 2 / 14
11,506
822
13,880
8,944
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Thomboy1
Cthulhu
18
3 / 2 / 20
10,682
763
11,410
17,231
20,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
14
Kills
30
30
Deaths
15
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
Danzaburou
Gabrinator
Danzaburou
2
6
8
1
W
1
6
13
1.25
L
2
6
2
0.5
W
14
2
11
9.75
W
Vamana
Shimly
Vamana
5
3
17
4.5
W
Nox
7
2
14
7
W
Cthulhu
Thomboy1
Cthulhu
3
2
20
6.5
L
Nu Wa
hiemdal
Nu Wa
6
4
5
2.13
L
Osiris
javyleon
Osiris
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,924
Damage
63,960
69,690
Taken
71,524
49,623
Mitigated
64,939
17,487
Healing
27,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,736
1,280
1,854
2,717
17,095
23,641
0
11,788
5,307
0
16,950
L
Danzaburou
Gabrinator
Danzaburou
13,632
7,617
525
2,820
13,440
5,712
0
9,103
4,337
0
31,390
W
4,052
2,618
284
937
10,316
5,285
1,299
3,253
7,063
0
9,043
L
4,391
682
1,086
2,452
13,517
5,932
0
9,606
3,911
0
14,275
W
24,716
2,090
1,083
3,326
9,606
5,078
1,158
1,811
7,795
57,907
0
W
Vamana
Shimly
Vamana
9,902
4,027
2,108
12,564
25,427
29,651
545
6,614
18,813
0
23,237
W
Nox
13,880
624
1,555
987
8,944
4,271
662
2,173
6,771
26,774
0
W
Cthulhu
Thomboy1
Cthulhu
11,410
1,024
1,655
2,826
17,231
20,654
1,258
3,744
13,487
27,528
0
L
Nu Wa
hiemdal
Nu Wa
17,595
5,623
2,352
730
8,551
3,710
0
6,434
2,117
28,445
0
L
Osiris
javyleon
Osiris
9,570
1,511
989
1,962
17,087
10,628
0
13,075
4,012
0
16,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
55,509
108
Minions Killed
169
0
Camps Cleared
0
1,186,517
Distance Traveled
1,320,614
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,724
695
10
1
0
203,386
0
L
Danzaburou
9,493
678
34
2
0
228,453
0
W
Fenrir
9,373
670
14
1
0
263,880
0
L
Nemesis
8,292
592
24
2
0
248,210
0
W
Zeus
12,718
908
75
5
0
233,416
0
W
Vamana
11,230
802
21
2
0
258,147
0
W
Nox
11,506
822
35
3
0
265,634
0
W
Cthulhu
10,682
763
24
2
0
299,537
2
L
Nu Wa
10,200
729
29
2
0
246,579
5
L
Osiris
8,589
614
11
1
0
259,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role