Player Matchup

Nu Wa
Nu Wa
Chr1st1mon
Nu Wa
Level 160
God Stats
12W - 12L
1,653 SR
Queue Stats
376W - 359L
1,713 Elo+
Solo
Cabrakan
Cabrakan
ErikEverhard
Cabrakan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 19L
1,788 Elo+
Solo
King Arthur
King Arthur
Shmeepo
King Arthur
Level 149
God Stats
17W - 18L
1,839 SR
Queue Stats
861W - 636L
1,807 Elo+
Party 2
Chernobog
Chernobog
SteveJobsAlive
Chernobog
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 275L
1,605 Elo+
Solo
Eset
Eset
Weak3n
Eset
Level 160
God Stats
5W - 6L
1,685 SR
Queue Stats
670W - 478L
1,734 Elo+
Party 2
Team Averages
Level 137
1,635 SR
1,729 Elo+

VS

Team Averages
Level 157
1,605 SR
1,659 Elo+
Eset
Eset
BornSolace
Eset
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 191L
1,633 Elo+
Party 1
Cerberus
Cerberus
Miikkeeyy
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Tacamahac
Horus
Level 160
God Stats
3W - 2L
1,696 SR
Queue Stats
305W - 251L
1,636 Elo+
Party 1
Kali
Kali
Teddy522
Kali
Level 147
God Stats
65W - 17L
1,736 SR
Queue Stats
505W - 237L
1,744 Elo+
Solo
Chernobog
Chernobog
sBillyG
Chernobog
Level 160
God Stats
2W - 0L
1,591 SR
Queue Stats
20W - 7L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 5 / 5
8,307
462
8,392
9,276
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
ErikEverhard
Cabrakan
14
4 / 5 / 3
9,284
516
11,067
14,644
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Shmeepo
King Arthur
15
2 / 1 / 1
9,081
505
9,467
16,820
9,317
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SteveJobsAlive
Chernobog
15
2 / 5 / 4
9,536
530
4,387
12,227
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Weak3n
Eset
15
0 / 6 / 4
8,515
473
9,339
12,298
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,848
547
8,301
9,569
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Miikkeeyy
Cerberus
17
4 / 1 / 5
10,386
577
12,619
14,667
10,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Tacamahac
Horus
14
1 / 0 / 8
8,803
489
4,647
14,025
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
18
7 / 2 / 5
11,124
618
8,889
14,360
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
sBillyG
Chernobog
18
8 / 2 / 5
11,107
617
13,653
10,615
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
9
Kills
22
22
Deaths
9
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Nu Wa
1
5
5
0.7
L
Cabrakan
ErikEverhard
Cabrakan
4
5
3
1.1
W
Cerberus
Miikkeeyy
Cerberus
4
1
5
6.5
L
King Arthur
Shmeepo
King Arthur
2
1
1
2.5
L
Chernobog
SteveJobsAlive
Chernobog
2
5
4
0.8
W
Horus
Tacamahac
Horus
1
0
8
5
W
Kali
7
2
5
4.75
L
Eset
Weak3n
Eset
0
6
4
0.33
W
Chernobog
sBillyG
Chernobog
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,652
Damage
48,109
65,265
Taken
63,236
41,479
Mitigated
36,022
15,623
Healing
27,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,301
782
267
2,244
9,569
3,423
0
2,727
6,729
77,753
0
L
Nu Wa
8,392
2,711
0
2,044
9,276
3,452
697
1,974
7,302
66,880
0
L
Cabrakan
ErikEverhard
Cabrakan
11,067
1,650
0
2,095
14,644
19,770
0
3,468
11,176
20,601
0
W
Cerberus
Miikkeeyy
Cerberus
12,619
1,001
0
8,508
14,667
10,319
517
5,236
9,431
76,151
0
L
King Arthur
Shmeepo
King Arthur
9,467
1,160
0
6,325
16,820
9,317
0
8,058
8,762
0
54,999
L
Chernobog
SteveJobsAlive
Chernobog
4,387
3,455
0
3,012
12,227
4,940
0
5,059
7,168
0
63,377
W
Horus
Tacamahac
Horus
4,647
1,460
2,380
6,459
14,025
12,738
134
7,158
6,867
0
15,577
W
Kali
8,889
5,027
0
3,116
14,360
5,234
0
6,576
7,784
0
86,495
L
Eset
Weak3n
Eset
9,339
698
220
1,927
12,298
4,000
514
2,361
9,937
74,840
0
W
Chernobog
sBillyG
Chernobog
13,653
8,554
0
4,073
10,615
4,308
2,789
7,101
3,514
0
87,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
51,268
538
Minions Killed
645
0
Camps Cleared
0
1,642,053
Distance Traveled
1,856,801
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,848
547
130
7
0
331,089
4
L
Nu Wa
8,307
462
126
7
0
320,474
5
L
Cabrakan
9,284
516
21
1
0
345,455
7
W
Cerberus
10,386
577
199
11
0
375,657
8
L
King Arthur
9,081
505
130
7
0
364,785
3
L
Chernobog
9,536
530
118
7
0
293,412
5
W
Horus
8,803
489
18
1
0
392,472
9
W
Kali
11,124
618
124
7
0
415,454
8
L
Eset
8,515
473
143
8
0
317,927
5
W
Chernobog
11,107
617
174
10
0
342,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role