Player Matchup

Artemis
Artemis
Agony222
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,506 Elo+
Solo
Cerberus
Cerberus
Beck0905
Cerberus
Level 14
God Stats
0W - 2L
1,282 SR
Queue Stats
12W - 17L
1,397 Elo+
Party 1
Hun Batz
Hun Batz
NeptunesLeftFoot
Hun Batz
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
419W - 445L
1,390 Elo+
Solo
Neith
Neith
SoyDotaa
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,442 Elo+
Solo
Amaterasu
Amaterasu
baiyeqingsu
Amaterasu
Level 17
God Stats
3W - 3L
1,585 SR
Queue Stats
22W - 27L
1,425 Elo+
Party 1
Team Averages
Level 14
1,473 SR
1,432 Elo+

VS

Team Averages
Level 20
1,447 SR
1,473 Elo+
Xing Tian
Xing Tian
Dakeyras38
Xing Tian
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Noghusta
Agni
Level 21
God Stats
3W - 6L
1,231 SR
Queue Stats
160W - 159L
1,614 Elo+
Party 3
Neith
Neith
ra4ko
Neith
Level 18
God Stats
24W - 12L
1,589 SR
Queue Stats
106W - 102L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
reidloSllorT
Sun Wukong
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 123L
1,583 Elo+
Party 3
Cerberus
Cerberus
shoTLerr
Cerberus
Level 9
God Stats
8W - 12L
1,414 SR
Queue Stats
10W - 13L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agony222
Artemis
10
3 / 7 / 1
6,472
498
3,216
6,724
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Beck0905
Cerberus
9
0 / 4 / 1
5,491
422
3,126
6,902
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 1
5,883
453
3,437
7,816
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SoyDotaa
Neith
10
1 / 5 / 0
6,075
467
5,391
7,849
2,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
baiyeqingsu
Amaterasu
10
0 / 3 / 1
5,797
446
3,323
7,276
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dakeyras38
Xing Tian
11
3 / 2 / 10
7,240
557
4,115
9,777
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
12
4 / 0 / 6
7,019
540
7,443
6,222
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ra4ko
Neith
12
7 / 1 / 4
7,472
575
5,851
6,690
2,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
reidloSllorT
Sun Wukong
15
7 / 0 / 4
8,576
660
5,842
7,820
4,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
shoTLerr
Cerberus
8
1 / 3 / 0
5,791
445
802
5,501
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
22
22
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
Agony222
Artemis
3
7
1
0.5
L
Cerberus
Beck0905
Cerberus
0
4
1
0.13
W
Xing Tian
Dakeyras38
Xing Tian
3
2
10
4
L
1
3
1
0.5
W
Agni
4
0
6
7
L
Neith
SoyDotaa
Neith
1
5
0
0.2
L
Amaterasu
baiyeqingsu
Amaterasu
0
3
1
0.17
W
Neith
ra4ko
Neith
7
1
4
9
W
Sun Wukong
reidloSllorT
Sun Wukong
7
0
4
9
W
Cerberus
shoTLerr
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
24,053
36,567
Taken
36,010
15,916
Mitigated
15,912
6,828
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Agony222
Artemis
3,216
1,407
0
280
6,724
2,629
0
976
5,748
0
21,422
L
Cerberus
Beck0905
Cerberus
3,126
125
0
995
6,902
3,719
0
3,018
3,814
11,735
0
W
Xing Tian
Dakeyras38
Xing Tian
4,115
644
0
3,691
9,777
4,498
333
1,434
8,343
18,596
0
L
3,437
1,376
0
3,001
7,816
2,337
58
994
6,750
0
32,228
W
Agni
7,443
497
0
2,296
6,222
1,754
886
364
5,858
29,798
0
L
Neith
SoyDotaa
Neith
5,391
2,071
212
1,178
7,849
2,610
486
4,546
2,865
0
37,783
L
Amaterasu
baiyeqingsu
Amaterasu
3,323
960
0
1,162
7,276
4,621
0
2,174
5,030
0
19,118
W
Neith
ra4ko
Neith
5,851
3,476
0
3,439
6,690
2,116
1,676
692
5,998
0
33,645
W
Sun Wukong
reidloSllorT
Sun Wukong
5,842
1,575
0
2,905
7,820
4,498
0
448
7,372
0
61,783
W
Cerberus
shoTLerr
Cerberus
802
38
0
319
5,501
3,046
273
188
5,313
13,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
36,098
270
Minions Killed
297
0
Camps Cleared
0
1,126,723
Distance Traveled
1,127,020
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,472
498
43
3
0
197,092
0
L
Cerberus
5,491
422
31
2
0
229,381
0
W
Xing Tian
7,240
557
25
2
0
234,143
1
L
Hun Batz
5,883
453
60
5
0
257,251
1
W
Agni
7,019
540
70
5
0
220,748
2
L
Neith
6,075
467
79
6
0
207,997
2
L
Amaterasu
5,797
446
57
4
0
235,002
2
W
Neith
7,472
575
57
4
0
195,498
0
W
Sun Wukong
8,576
660
119
9
0
223,392
2
W
Cerberus
5,791
445
26
2
0
253,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role