Player Matchup

Ra
Ra
CLADMIT
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CLADMITE
Bellona
Level 24
God Stats
15W - 13L
1,602 SR
Queue Stats
48W - 29L
1,491 Elo+
Party 1
Thanatos
Thanatos
Elhon
Thanatos
Level 21
God Stats
9W - 10L
1,500 SR
Queue Stats
219W - 203L
1,472 Elo+
Solo
Ymir
Ymir
HebiJebi
Ymir
Level 20
God Stats
175W - 111L
1,800 SR
Queue Stats
341W - 294L
1,448 Elo+
Party 1
Skadi
Skadi
alphamailprime
Skadi
Level 29
God Stats
4W - 2L
1,851 SR
Queue Stats
76W - 78L
1,410 Elo+
Solo
Team Averages
Level 22
1,651 SR
1,464 Elo+

VS

Team Averages
Level 13
1,411 SR
1,379 Elo+
Heimdallr
Heimdallr
Gladi8tor0707
Heimdallr
Level 25
God Stats
2W - 4L
1,284 SR
Queue Stats
33W - 21L
1,459 Elo+
Solo
Sobek
Sobek
Level10000
Sobek
Level 8
God Stats
2W - 3L
1,304 SR
Queue Stats
14W - 10L
1,477 Elo+
Solo
Olorun
Olorun
Quandrall
Olorun
Level 11
God Stats
1W - 3L
1,188 SR
Queue Stats
97W - 96L
1,385 Elo+
Party 2
Fenrir
Fenrir
link2312
Fenrir
Level 13
God Stats
4W - 1L
1,819 SR
Queue Stats
11W - 14L
1,254 Elo+
Party 2
Bellona
Bellona
tnorio
Bellona
Level 9
God Stats
11W - 13L
1,460 SR
Queue Stats
12W - 21L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 3
11,311
628
12,319
10,446
4,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
CLADMITE
Bellona
16
2 / 2 / 1
9,978
554
9,652
11,869
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Elhon
Thanatos
15
6 / 3 / 1
10,101
561
6,567
12,574
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
4 / 2 / 11
10,373
576
8,532
17,073
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
10 / 5 / 5
10,263
570
11,019
12,910
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gladi8tor0707
Heimdallr
15
7 / 5 / 3
9,697
539
16,298
11,894
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
7
0 / 6 / 2
6,382
355
2,870
10,550
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Quandrall
Olorun
14
4 / 11 / 4
9,039
502
11,040
15,545
5,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
link2312
Fenrir
12
1 / 8 / 5
7,848
436
2,573
12,455
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
tnorio
Bellona
15
2 / 3 / 0
8,822
490
5,848
13,060
10,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
33
Kills
14
16
Deaths
33
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
4
3
3.13
W
Bellona
CLADMITE
Bellona
2
2
1
1.25
W
Thanatos
Elhon
Thanatos
6
3
1
2.17
L
Heimdallr
Gladi8tor0707
Heimdallr
7
5
3
1.7
W
Ymir
4
2
11
4.75
L
Sobek
0
6
2
0.17
L
Olorun
Quandrall
Olorun
4
11
4
0.55
W
10
5
5
2.5
L
Fenrir
link2312
Fenrir
1
8
5
0.44
L
Bellona
tnorio
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
38,629
64,872
Taken
63,504
40,337
Mitigated
34,988
25,133
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,319
2,339
513
2,823
10,446
4,841
2,212
4,001
6,445
69,798
0
W
Bellona
CLADMITE
Bellona
9,652
2,195
0
1,246
11,869
9,686
1,523
452
11,417
4
51,751
W
Thanatos
Elhon
Thanatos
6,567
2,268
0
11,684
12,574
5,071
48
2,748
9,826
0
60,530
L
Heimdallr
Gladi8tor0707
Heimdallr
16,298
7,772
0
1,749
11,894
6,017
350
3,020
8,874
0
56,579
W
Ymir
8,532
2,211
0
5,643
17,073
15,780
339
4,739
12,334
44,956
0
L
Sobek
2,870
77
0
1,802
10,550
7,629
0
3,750
6,800
8,123
0
L
Olorun
Quandrall
Olorun
11,040
6,494
206
3,222
15,545
5,877
0
9,632
5,913
49,334
0
W
11,019
5,781
0
3,224
12,910
4,959
2,734
1,970
10,940
0
53,005
L
Fenrir
link2312
Fenrir
2,573
797
0
2,056
12,455
4,581
78
3,690
8,765
0
24,970
L
Bellona
tnorio
Bellona
5,848
1,674
0
2,976
13,060
10,884
0
759
12,301
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,026
Gold Earned
41,788
496
Minions Killed
339
0
Camps Cleared
0
1,768,646
Distance Traveled
1,440,812
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,311
628
135
8
0
312,195
0
W
Bellona
9,978
554
107
6
0
343,942
3
W
Thanatos
10,101
561
105
6
0
404,421
2
L
Heimdallr
9,697
539
110
6
0
303,654
0
W
Ymir
10,373
576
59
3
0
299,828
1
L
Sobek
6,382
355
6
0
0
228,804
0
L
Olorun
9,039
502
72
4
0
298,821
3
W
Skadi
10,263
570
90
5
0
408,260
2
L
Fenrir
7,848
436
46
3
0
279,771
0
L
Bellona
8,822
490
105
6
0
329,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role