Player Matchup

Neith
Neith
EmmatheTrash
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Nicktick5
Olorun
Level 19
God Stats
26W - 32L
1,388 SR
Queue Stats
74W - 89L
1,283 Elo+
Solo
Nu Wa
Nu Wa
Skeox2807
Nu Wa
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 134L
1,500 Elo+
Solo
Set
Set
Wikz-W
Set
Level 28
God Stats
18W - 19L
1,379 SR
Queue Stats
99W - 98L
1,332 Elo+
Solo
Cthulhu
Cthulhu
wardog2448
Cthulhu
Level 29
God Stats
6W - 3L
1,698 SR
Queue Stats
111W - 100L
1,417 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,406 Elo+

VS

Team Averages
Level 15
1,371 SR
1,373 Elo+
Jormungandr
Jormungandr
Brandon_colt220
Jormungandr
Level 24
God Stats
9W - 11L
1,316 SR
Queue Stats
161W - 168L
1,362 Elo+
Solo
Yemoja
Yemoja
Klaw Hex
Yemoja
Level 17
God Stats
0W - 2L
1,316 SR
Queue Stats
57W - 60L
1,393 Elo+
Party 1
Bacchus
Bacchus
Lethalites
Bacchus
Level 16
God Stats
0W - 2L
1,247 SR
Queue Stats
64W - 67L
1,364 Elo+
Party 1
Artemis
Artemis
SpringTwo787670
Artemis
Level 6
God Stats
3W - 1L
1,477 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
welticians
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,844
531
2,552
2,559
789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Nicktick5
Olorun
10
4 / 1 / 5
6,033
548
4,145
4,787
1,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Skeox2807
Nu Wa
10
4 / 2 / 1
6,036
549
3,418
4,806
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Wikz-W
Set
12
5 / 2 / 3
6,853
623
4,001
6,285
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
wardog2448
Cthulhu
10
6 / 1 / 9
6,819
620
8,553
6,961
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brandon_colt220
Jormungandr
9
1 / 2 / 0
5,313
483
1,151
6,147
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Klaw Hex
Yemoja
7
0 / 3 / 1
4,835
440
1,741
6,269
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Lethalites
Bacchus
6
2 / 5 / 1
5,303
482
1,853
5,738
3,438
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 5 / 2
5,064
460
2,724
5,205
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
welticians
Sylvanus
8
1 / 4 / 3
5,427
493
3,262
7,440
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
5
6
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brandon_colt220
Jormungandr
1
2
0
0.5
W
0
0
1
0.5
L
Yemoja
Klaw Hex
Yemoja
0
3
1
0.17
L
Bacchus
Lethalites
Bacchus
2
5
1
0.5
W
Olorun
Nicktick5
Olorun
4
1
5
6.5
W
Nu Wa
Skeox2807
Nu Wa
4
2
1
2.25
L
1
5
2
0.4
W
Set
Wikz-W
Set
5
2
3
3.25
W
Cthulhu
wardog2448
Cthulhu
6
1
9
10.5
L
Sylvanus
welticians
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
10,731
25,398
Taken
30,799
9,893
Mitigated
13,891
8,412
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brandon_colt220
Jormungandr
1,151
203
0
706
6,147
3,166
0
930
5,155
16,092
0
W
2,552
1,047
0
623
2,559
789
1,941
744
1,815
0
20,902
L
Yemoja
Klaw Hex
Yemoja
1,741
586
328
126
6,269
2,775
0
4,564
1,450
16,065
0
L
Bacchus
Lethalites
Bacchus
1,853
338
0
138
5,738
3,438
312
3,147
2,436
5,973
0
W
Olorun
Nicktick5
Olorun
4,145
2,070
309
2,538
4,787
1,616
551
2,232
2,555
22,108
0
W
Nu Wa
Skeox2807
Nu Wa
3,418
323
0
950
4,806
1,229
390
624
4,182
28,615
0
L
2,724
1,756
0
15
5,205
1,665
406
2,754
2,311
0
9,370
W
Set
Wikz-W
Set
4,001
2,272
0
3,071
6,285
2,783
389
1,535
4,750
0
43,278
W
Cthulhu
wardog2448
Cthulhu
8,553
957
0
921
6,961
3,476
0
2,591
4,370
24,047
0
L
Sylvanus
welticians
Sylvanus
3,262
1,648
759
1,733
7,440
2,847
698
3,906
3,331
19,126
2,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
25,942
252
Minions Killed
127
0
Camps Cleared
0
1,009,748
Distance Traveled
893,159
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,313
483
30
3
0
196,383
0
W
Neith
5,844
531
38
3
0
209,688
4
L
Yemoja
4,835
440
33
3
0
160,647
1
L
Bacchus
5,303
482
10
1
0
153,995
0
W
Olorun
6,033
548
36
3
0
182,999
0
W
Nu Wa
6,036
549
53
5
0
168,788
2
L
Artemis
5,064
460
14
1
0
180,877
0
W
Set
6,853
623
81
7
0
214,617
0
W
Cthulhu
6,819
620
44
4
0
233,656
0
L
Sylvanus
5,427
493
40
4
0
201,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role