Player Matchup

Artio
Artio
AnonymousFairy
Artio
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 114L
1,465 Elo+
Solo
Janus
Janus
Janek2510666
Janus
Level 41
God Stats
134W - 118L
1,482 SR
Queue Stats
628W - 601L
1,434 Elo+
Solo
Artemis
Artemis
MadAnt2276
Artemis
Level 60
God Stats
6W - 4L
1,647 SR
Queue Stats
60W - 54L
1,466 Elo+
Solo
Chaac
Chaac
ZbRk014
Chaac
Level 80
God Stats
0W - 1L
1,673 SR
Queue Stats
178W - 198L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
teachmehow2fupa
Erlang Shen
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,349 Elo+
Solo
Team Averages
Level 58
1,560 SR
1,439 Elo+

VS

Team Averages
Level 92
1,475 SR
1,406 Elo+
Ganesha
Ganesha
JagiReborn
Ganesha
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 226L
1,417 Elo+
Solo
Bakasura
Bakasura
LoIoFelix
Bakasura
Level 38
God Stats
4W - 3L
1,616 SR
Queue Stats
114W - 135L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MaikaoNash
Danzaburou
Level 121
God Stats
2W - 2L
1,301 SR
Queue Stats
51W - 42L
1,379 Elo+
Solo
Chronos
Chronos
Samuraix-101
Chronos
Level 51
God Stats
2W - 7L
1,527 SR
Queue Stats
94W - 125L
1,389 Elo+
Solo
Bellona
Bellona
vontewiaz
Bellona
Level 107
God Stats
4W - 3L
1,433 SR
Queue Stats
218W - 214L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 10
10,322
397
11,639
33,945
22,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 10
13,513
520
24,857
15,078
5,082
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Artemis
MadAnt2276
Artemis
20
12 / 5 / 7
13,723
528
30,180
26,403
12,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
ZbRk014
Chaac
18
4 / 12 / 7
11,323
436
14,771
28,642
31,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
teachmehow2fupa
Erlang Shen
17
4 / 9 / 11
11,038
425
10,414
24,163
12,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JagiReborn
Ganesha
17
0 / 8 / 21
11,800
454
13,970
29,400
30,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
LoIoFelix
Bakasura
20
15 / 3 / 6
15,628
601
22,437
30,769
16,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MaikaoNash
Danzaburou
18
4 / 7 / 11
12,085
465
15,092
22,603
11,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Samuraix-101
Chronos
19
7 / 8 / 10
12,539
482
23,645
23,730
10,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
vontewiaz
Bellona
19
10 / 5 / 18
13,685
526
25,799
28,265
27,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
102
31
Kills
36
36
Deaths
31
45
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
7
10
1.14
W
Ganesha
JagiReborn
Ganesha
0
8
21
1.31
L
8
3
10
4.33
W
Bakasura
LoIoFelix
Bakasura
15
3
6
6
L
Artemis
MadAnt2276
Artemis
12
5
7
3.1
W
Danzaburou
MaikaoNash
Danzaburou
4
7
11
1.36
W
Chronos
Samuraix-101
Chronos
7
8
10
1.5
L
Chaac
ZbRk014
Chaac
4
12
7
0.63
L
Erlang Shen
teachmehow2fupa
Erlang Shen
4
9
11
1.06
W
Bellona
vontewiaz
Bellona
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,861
Damage
100,943
128,231
Taken
134,767
83,841
Mitigated
97,483
39,469
Healing
42,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,639
1,853
1,789
9,639
33,945
22,366
278
11,936
21,313
33,570
0
W
Ganesha
JagiReborn
Ganesha
13,970
1,304
0
3,283
29,400
30,692
279
11,353
18,047
38,095
0
L
24,857
1,473
0
4,291
15,078
5,082
369
6,954
6,981
105,600
0
W
Bakasura
LoIoFelix
Bakasura
22,437
17,234
1,347
14,859
30,769
16,996
500
6,195
23,600
0
94,407
L
Artemis
MadAnt2276
Artemis
30,180
13,026
0
12,277
26,403
12,065
620
5,506
19,903
0
103,720
W
Danzaburou
MaikaoNash
Danzaburou
15,092
6,178
1,518
6,698
22,603
11,329
1,530
4,443
18,160
0
77,111
W
Chronos
Samuraix-101
Chronos
23,645
7,883
0
5,909
23,730
10,881
2,898
6,649
17,081
79,325
0
L
Chaac
ZbRk014
Chaac
14,771
2,558
0
7,728
28,642
31,682
1,031
7,143
20,749
0
61,494
L
Erlang Shen
teachmehow2fupa
Erlang Shen
10,414
4,973
0
3,745
24,163
12,646
80
7,556
15,650
0
58,333
W
Bellona
vontewiaz
Bellona
25,799
11,989
0
9,112
28,265
27,585
2,674
7,856
20,409
5,677
70,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,919
Gold Earned
65,737
560
Minions Killed
514
0
Camps Cleared
0
2,130,512
Distance Traveled
2,300,818
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,322
397
38
1
0
422,724
0
W
Ganesha
11,800
454
8
0
0
455,540
0
L
Janus
13,513
520
175
7
0
514,503
1
W
Bakasura
15,628
601
172
7
0
531,768
1
L
Artemis
13,723
528
161
6
0
380,680
5
W
Danzaburou
12,085
465
100
4
0
416,370
4
W
Chronos
12,539
482
125
5
0
448,864
6
L
Chaac
11,323
436
103
4
0
367,885
0
L
Erlang Shen
11,038
425
83
3
0
444,720
1
W
Bellona
13,685
526
109
4
0
448,276
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role