Player Matchup

Nox
Nox
BionoricaJen
Nox
Level 24
God Stats
20W - 24L
1,432 SR
Queue Stats
116W - 128L
1,395 Elo+
Solo
Anubis
Anubis
DaHosk
Anubis
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
314W - 290L
1,471 Elo+
Solo
Rama
Rama
Skizm90
Rama
Level 18
God Stats
4W - 5L
1,471 SR
Queue Stats
51W - 58L
1,348 Elo+
Solo
Yemoja
Yemoja
algerinho785
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,013 Elo+
Party 3
Kali
Kali
icyboy971
Kali
Level 17
God Stats
9W - 5L
1,500 SR
Queue Stats
69W - 86L
1,266 Elo+
Party 3
Team Averages
Level 19
1,481 SR
1,299 Elo+

VS

Team Averages
Level 18
1,491 SR
1,322 Elo+
Tsukuyomi
Tsukuyomi
Newtys
Tsukuyomi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Them5v
Olorun
Level 14
God Stats
0W - 1L
1,468 SR
Queue Stats
34W - 38L
1,218 Elo+
Party 2
Amaterasu
Amaterasu
Zullkraxx
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
jmglez1
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,428 Elo+
Solo
Loki
Loki
w0lrath
Loki
Level 29
God Stats
12W - 13L
1,489 SR
Queue Stats
43W - 43L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
7,866
492
7,642
8,609
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
DaHosk
Anubis
17
6 / 1 / 6
10,252
641
9,941
7,722
4,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Skizm90
Rama
14
4 / 2 / 4
8,383
524
6,334
9,139
3,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
12
1 / 4 / 2
7,560
473
920
8,369
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kali
14
10 / 3 / 1
8,884
555
7,306
10,840
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Newtys
Tsukuyomi
11
5 / 5 / 3
7,415
463
6,028
6,426
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Them5v
Olorun
11
0 / 5 / 6
7,010
438
5,025
9,650
3,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Zullkraxx
Amaterasu
11
2 / 4 / 5
6,537
409
3,798
7,396
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
jmglez1
Cthulhu
12
4 / 5 / 3
7,313
457
6,546
11,177
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
w0lrath
Loki
11
3 / 6 / 4
7,198
450
6,443
11,720
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
24
Kills
14
15
Deaths
25
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
W
Anubis
DaHosk
Anubis
6
1
6
9
L
Tsukuyomi
Newtys
Tsukuyomi
5
5
3
1.3
W
Rama
Skizm90
Rama
4
2
4
3
L
Olorun
Them5v
Olorun
0
5
6
0.6
L
Amaterasu
Zullkraxx
Amaterasu
2
4
5
1.13
W
Yemoja
1
4
2
0.5
W
Kali
10
3
1
3.5
L
Cthulhu
jmglez1
Cthulhu
4
5
3
1.1
L
Loki
w0lrath
Loki
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,143
Damage
27,840
44,679
Taken
46,369
20,271
Mitigated
18,197
14,554
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,642
387
0
1,209
8,609
2,903
1,015
3,192
5,252
33,931
0
W
Anubis
DaHosk
Anubis
9,941
559
0
4,486
7,722
4,411
0
1,264
6,433
74,322
0
L
Tsukuyomi
Newtys
Tsukuyomi
6,028
1,962
0
233
6,426
1,846
367
2,676
3,746
0
21,500
W
Rama
Skizm90
Rama
6,334
5,267
0
4,797
9,139
3,142
275
2,292
6,697
0
53,288
L
Olorun
Them5v
Olorun
5,025
2,850
43
1,886
9,650
3,076
1,679
2,486
7,044
34,049
0
L
Amaterasu
Zullkraxx
Amaterasu
3,798
1,696
0
682
7,396
2,898
330
3,479
3,837
0
21,486
W
Yemoja
920
435
477
524
8,369
6,006
356
2,680
5,589
18,601
0
W
Kali
7,306
4,901
0
3,061
10,840
3,809
0
1,696
9,137
0
41,314
L
Cthulhu
jmglez1
Cthulhu
6,546
787
0
1,125
11,177
7,150
0
5,806
5,094
17,246
0
L
Loki
w0lrath
Loki
6,443
2,295
0
2,916
11,720
3,227
489
3,541
8,145
0
28,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
35,473
393
Minions Killed
222
0
Camps Cleared
0
1,303,691
Distance Traveled
1,376,655
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,866
492
57
4
0
267,327
3
W
Anubis
10,252
641
147
9
0
256,483
2
L
Tsukuyomi
7,415
463
45
3
0
267,325
0
W
Rama
8,383
524
96
6
0
294,760
2
L
Olorun
7,010
438
67
4
0
281,214
3
L
Amaterasu
6,537
409
33
2
0
280,297
0
W
Yemoja
7,560
473
30
2
0
198,455
0
W
Kali
8,884
555
63
4
0
286,666
2
L
Cthulhu
7,313
457
24
2
0
279,399
0
L
Loki
7,198
450
53
3
0
268,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role