Player Matchup

Ymir
Ymir
Alexsenpai95
Ymir
Level 28
God Stats
27W - 19L
1,626 SR
Queue Stats
90W - 92L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
DonaldQuack
Hun Batz
Level 23
God Stats
7W - 4L
1,734 SR
Queue Stats
88W - 85L
1,432 Elo+
Solo
Tiamat
Tiamat
Ingibee
Tiamat
Level 29
God Stats
23W - 26L
1,505 SR
Queue Stats
160W - 182L
1,435 Elo+
Party 1
Cupid
Cupid
Kiillha
Cupid
Level 29
God Stats
7W - 6L
1,476 SR
Queue Stats
53W - 51L
1,473 Elo+
Party 1
Discordia
Discordia
Kindis
Discordia
Level 25
God Stats
25W - 20L
1,955 SR
Queue Stats
100W - 91L
1,448 Elo+
Solo
Team Averages
Level 27
1,659 SR
1,446 Elo+

VS

Team Averages
Level 19
1,406 SR
1,531 Elo+
Yemoja
Yemoja
Elgato4
Yemoja
Level 28
God Stats
2W - 2L
1,240 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PeroTheGolub
Tsukuyomi
Level 12
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TTVILUVSEEKERS
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Nemesis
Nemesis
YogTheTripod
Nemesis
Level 28
God Stats
18W - 19L
1,494 SR
Queue Stats
130W - 146L
1,432 Elo+
Solo
Cerberus
Cerberus
m0schuu
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,111
568
732
4,092
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
DonaldQuack
Hun Batz
10
1 / 2 / 1
5,600
622
2,175
6,238
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Ingibee
Tiamat
9
0 / 1 / 0
4,958
551
2,846
3,170
2,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Kiillha
Cupid
9
5 / 0 / 1
5,769
641
4,158
2,482
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Kindis
Discordia
9
1 / 1 / 2
5,828
648
2,398
3,234
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elgato4
Yemoja
9
1 / 0 / 2
5,206
578
1,962
2,996
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PeroTheGolub
Tsukuyomi
8
2 / 1 / 1
4,840
538
2,467
5,658
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
2
0 / 1 / 0
3,456
384
282
636
144
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
YogTheTripod
Nemesis
7
1 / 2 / 0
4,627
514
1,241
6,287
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
m0schuu
Cerberus
7
1 / 4 / 0
4,418
491
1,516
5,577
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Hun Batz
DonaldQuack
Hun Batz
1
2
1
0.75
L
Yemoja
Elgato4
Yemoja
1
0
2
2
W
Tiamat
Ingibee
Tiamat
0
1
0
0
W
Cupid
Kiillha
Cupid
5
0
1
5.5
W
Discordia
Kindis
Discordia
1
1
2
2
L
Tsukuyomi
PeroTheGolub
Tsukuyomi
2
1
1
2.5
L
Jing Wei
0
1
0
0
L
Nemesis
YogTheTripod
Nemesis
1
2
0
0.5
L
Cerberus
m0schuu
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
7,468
19,216
Taken
21,154
8,947
Mitigated
7,290
6,384
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
732
106
397
567
4,092
3,410
416
652
3,315
12,989
0
W
Hun Batz
DonaldQuack
Hun Batz
2,175
316
0
2,925
6,238
1,849
0
1,058
5,180
0
24,138
L
Yemoja
Elgato4
Yemoja
1,962
474
1,742
1,217
2,996
1,419
264
1,091
1,905
11,512
0
W
Tiamat
Ingibee
Tiamat
2,846
217
0
1,236
3,170
2,213
0
904
2,266
20,082
0
W
Cupid
Kiillha
Cupid
4,158
2,526
0
563
2,482
631
2,050
457
1,975
0
23,885
W
Discordia
Kindis
Discordia
2,398
129
0
696
3,234
844
711
207
3,002
24,290
0
L
Tsukuyomi
PeroTheGolub
Tsukuyomi
2,467
976
0
238
5,658
1,700
284
1,755
3,903
0
18,731
L
Jing Wei
282
102
0
0
636
144
0
370
132
0
2,715
L
Nemesis
YogTheTripod
Nemesis
1,241
523
0
1,939
6,287
1,523
0
1,634
4,525
0
18,010
L
Cerberus
m0schuu
Cerberus
1,516
50
0
745
5,577
2,504
0
830
4,713
16,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
22,547
235
Minions Killed
161
0
Camps Cleared
0
841,012
Distance Traveled
761,592
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,111
568
24
3
0
170,216
3
W
Hun Batz
5,600
622
66
7
0
183,334
1
L
Yemoja
5,206
578
29
3
0
170,084
0
W
Tiamat
4,958
551
36
4
0
168,500
0
W
Cupid
5,769
641
52
6
0
168,708
0
W
Discordia
5,828
648
57
6
0
150,254
2
L
Tsukuyomi
4,840
538
40
4
0
174,675
0
L
Jing Wei
3,456
384
7
1
0
38,128
0
L
Nemesis
4,627
514
40
4
0
196,760
0
L
Cerberus
4,418
491
45
5
0
181,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role