Player Matchup

King Arthur
King Arthur
GoldenMaglus
King Arthur
Level 25
God Stats
14W - 14L
1,497 SR
Queue Stats
64W - 61L
1,417 Elo+
Solo
Yemoja
Yemoja
JaoQNaseuPelado
Yemoja
Level 23
God Stats
3W - 6L
1,767 SR
Queue Stats
95W - 101L
1,436 Elo+
Solo
Neith
Neith
SoulmortGTA
Neith
Level 29
God Stats
7W - 8L
1,730 SR
Queue Stats
94W - 102L
1,459 Elo+
Solo
Ra
Ra
VlaaroSveen
Ra
Level 26
God Stats
7W - 5L
1,556 SR
Queue Stats
110W - 98L
1,481 Elo+
Solo
Ravana
Ravana
tncveidan
Ravana
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,474 Elo+
Solo
Team Averages
Level 21
1,610 SR
1,453 Elo+

VS

Team Averages
Level 22
1,444 SR
1,356 Elo+
Ah Muzen Cab
Ah Muzen Cab
DRIP DA LoW
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
EzequielRoldan
Tsukuyomi
Level 27
God Stats
34W - 46L
1,411 SR
Queue Stats
182W - 228L
1,457 Elo+
Solo
Artemis
Artemis
MushroomXY
Artemis
Level 25
God Stats
1W - 4L
1,378 SR
Queue Stats
42W - 45L
1,324 Elo+
Party 1
Yemoja
Yemoja
TheusAP
Yemoja
Level 17
God Stats
17W - 19L
1,378 SR
Queue Stats
34W - 42L
1,268 Elo+
Party 1
Discordia
Discordia
YanzinXD
Discordia
Level 14
God Stats
2W - 2L
1,552 SR
Queue Stats
14W - 22L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenMaglus
King Arthur
18
4 / 1 / 4
10,899
545
8,241
17,972
11,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 11
10,287
514
12,106
13,056
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 13
10,397
520
11,424
12,968
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 6
9,989
499
6,403
13,498
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
tncveidan
Ravana
20
22 / 3 / 3
13,229
661
19,161
13,394
9,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DRIP DA LoW
Ah Muzen Cab
16
3 / 5 / 3
10,146
507
14,968
12,789
4,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
EzequielRoldan
Tsukuyomi
16
6 / 9 / 2
10,266
513
11,634
15,399
5,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
MushroomXY
Artemis
13
2 / 9 / 4
8,405
420
9,839
15,083
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
TheusAP
Yemoja
12
0 / 7 / 5
7,980
399
3,764
15,286
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
YanzinXD
Discordia
15
2 / 9 / 4
9,124
456
10,267
11,031
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
39
Kills
13
13
Deaths
39
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DRIP DA LoW
Ah Muzen Cab
3
5
3
0.9
L
Tsukuyomi
EzequielRoldan
Tsukuyomi
6
9
2
0.78
W
King Arthur
GoldenMaglus
King Arthur
4
1
4
6
W
5
2
11
5.25
L
Artemis
MushroomXY
Artemis
2
9
4
0.44
W
4
2
13
5.25
L
Yemoja
TheusAP
Yemoja
0
7
5
0.36
W
4
5
6
1.4
L
Discordia
YanzinXD
Discordia
2
9
4
0.44
W
Ravana
tncveidan
Ravana
22
3
3
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,335
Damage
50,472
70,888
Taken
69,588
39,056
Mitigated
29,377
24,295
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DRIP DA LoW
Ah Muzen Cab
14,968
7,699
0
4,101
12,789
4,920
456
672
11,949
0
66,750
L
Tsukuyomi
EzequielRoldan
Tsukuyomi
11,634
3,471
727
3,447
15,399
5,170
978
2,419
12,902
0
50,881
W
King Arthur
GoldenMaglus
King Arthur
8,241
941
0
7,876
17,972
11,833
570
1,626
16,185
0
62,650
W
12,106
2,082
1,061
2,790
13,056
6,752
707
2,486
10,437
30,847
0
L
Artemis
MushroomXY
Artemis
9,839
3,494
673
1,357
15,083
5,937
623
7,100
7,917
0
35,383
W
11,424
6,394
0
4,665
12,968
5,053
2,779
3,264
9,510
0
62,992
L
Yemoja
TheusAP
Yemoja
3,764
428
872
1,401
15,286
10,056
240
5,060
10,160
12,820
0
W
6,403
631
0
3,258
13,498
5,586
622
1,620
11,696
46,554
0
L
Discordia
YanzinXD
Discordia
10,267
842
0
223
11,031
3,294
453
2,894
7,983
37,630
0
W
Ravana
tncveidan
Ravana
19,161
7,304
0
4,645
13,394
9,832
1,025
3,934
9,029
0
113,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,801
Gold Earned
45,921
534
Minions Killed
342
0
Camps Cleared
0
1,847,556
Distance Traveled
1,703,773
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,146
507
131
7
0
330,405
1
L
Tsukuyomi
10,266
513
77
4
0
383,623
2
W
King Arthur
10,899
545
134
7
0
358,992
1
W
Yemoja
10,287
514
37
2
0
372,373
2
L
Artemis
8,405
420
58
3
0
332,257
1
W
Neith
10,397
520
112
6
0
351,795
0
L
Yemoja
7,980
399
21
1
0
290,831
1
W
Ra
9,989
499
94
5
0
351,454
7
L
Discordia
9,124
456
55
3
0
366,657
0
W
Ravana
13,229
661
157
8
0
412,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role