Player Matchup

Yemoja
Yemoja
Death021901
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,186 Elo+
Solo
Amaterasu
Amaterasu
Jtoy11
Amaterasu
Level 126
God Stats
1W - 2L
1,755 SR
Queue Stats
115W - 104L
1,489 Elo+
Solo
Susano
Susano
ReaIIyMusty
Susano
Level 69
God Stats
4W - 10L
1,527 SR
Queue Stats
140W - 141L
1,501 Elo+
Solo
Chiron
Chiron
YeaImSmokinLoud
Chiron
Level 65
God Stats
9W - 4L
1,651 SR
Queue Stats
233W - 163L
1,657 Elo+
Party 1
Chang'e
Chang'e
iAvaricious
Chang'e
Level 125
God Stats
10W - 12L
1,695 SR
Queue Stats
475W - 391L
1,571 Elo+
Party 1
Team Averages
Level 98
1,625 SR
1,481 Elo+

VS

Team Averages
Level 108
1,620 SR
1,488 Elo+
Athena
Athena
I_Miss_N64
Athena
Level 107
God Stats
3W - 3L
1,550 SR
Queue Stats
79W - 72L
1,406 Elo+
Solo
Nike
Nike
Is Seth Ok
Nike
Level 91
God Stats
23W - 19L
1,628 SR
Queue Stats
414W - 432L
1,501 Elo+
Party 2
Skadi
Skadi
humsrock
Skadi
Level 140
God Stats
6W - 3L
1,439 SR
Queue Stats
333W - 318L
1,490 Elo+
Solo
Chang'e
Chang'e
thedocisin1225
Chang'e
Level 115
God Stats
12W - 6L
1,981 SR
Queue Stats
445W - 416L
1,489 Elo+
Solo
He Bo
He Bo
xShoTGuNMikex
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 80L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 0
7,295
456
3,590
10,594
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Jtoy11
Amaterasu
13
2 / 2 / 1
7,415
463
4,289
14,657
9,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
13
4 / 5 / 1
7,832
490
9,369
12,303
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 2
7,328
458
6,404
11,986
4,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iAvaricious
Chang'e
12
0 / 7 / 1
6,985
437
4,503
11,435
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
I_Miss_N64
Athena
12
0 / 2 / 8
7,768
486
7,486
11,657
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 2 / 2
8,890
556
9,487
10,728
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
humsrock
Skadi
14
3 / 2 / 2
8,089
506
6,494
7,784
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 1 / 3
10,498
656
15,820
10,106
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 8
8,165
510
5,224
7,356
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
9
Kills
19
20
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
0
1
W
Athena
I_Miss_N64
Athena
0
2
8
2
W
4
2
2
2.5
L
Amaterasu
Jtoy11
Amaterasu
2
2
1
1.25
L
Susano
4
5
1
0.9
L
1
4
2
0.5
W
Skadi
humsrock
Skadi
3
2
2
2
L
Chang'e
iAvaricious
Chang'e
0
7
1
0.07
W
11
1
3
12.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
44,511
60,975
Taken
47,631
32,471
Mitigated
25,086
19,967
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,590
1,006
1,407
2,104
10,594
9,086
0
4,695
5,874
25,162
0
W
Athena
I_Miss_N64
Athena
7,486
2,321
0
2,106
11,657
8,719
156
2,113
9,490
22,485
0
W
9,487
573
0
2,311
10,728
8,186
196
310
10,414
0
52,462
L
Amaterasu
Jtoy11
Amaterasu
4,289
1,314
0
6,920
14,657
9,943
812
4,528
9,470
0
36,035
L
Susano
9,369
2,366
0
2,992
12,303
4,609
0
5,578
6,675
0
42,073
L
6,404
3,225
602
2,785
11,986
4,413
0
5,414
6,482
0
48,038
W
Skadi
humsrock
Skadi
6,494
2,602
0
2,961
7,784
2,503
3,165
2,271
5,443
0
59,257
L
Chang'e
iAvaricious
Chang'e
4,503
205
878
2,279
11,435
4,420
468
8,315
3,095
37,573
0
W
15,820
1,056
343
5,701
10,106
3,671
670
2,712
7,172
67,491
0
W
5,224
209
223
3,051
7,356
2,007
193
337
7,019
47,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
43,410
342
Minions Killed
459
0
Camps Cleared
0
1,409,135
Distance Traveled
1,549,735
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,295
456
37
2
0
246,652
4
W
Athena
7,768
486
31
2
0
341,566
4
W
Nike
8,890
556
114
7
0
314,803
0
L
Amaterasu
7,415
463
74
5
0
331,560
8
L
Susano
7,832
490
66
4
0
317,435
3
L
Chiron
7,328
458
91
6
0
250,043
2
W
Skadi
8,089
506
105
7
0
256,617
3
L
Chang'e
6,985
437
74
5
0
263,445
5
W
Chang'e
10,498
656
120
8
0
312,083
1
W
He Bo
8,165
510
89
6
0
324,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role