Player Matchup

Aphrodite
Aphrodite
Platinum II
DOVVN
Aphrodite
Platinum II
Level 145
God Stats
1W - 1L
1,776 SR
Queue Stats
124W - 110L
1,762 MMR
Solo
Danzaburou
Danzaburou
Platinum II
ITS x DemonTime
Danzaburou
Platinum II
Level 155
God Stats
13W - 14L
1,746 SR
Queue Stats
186W - 185L
1,845 MMR
Party 1
Sylvanus
Sylvanus
Gold I
NESTYSAURUS
Sylvanus
Gold I
Level 135
God Stats
0W - 2L
1,729 SR
Queue Stats
31W - 28L
1,706 MMR
Party 1
Loki
Loki
Platinum I
TMG-Jahaziel
Loki
Platinum I
Level 104
God Stats
24W - 16L
1,500 SR
Queue Stats
291W - 265L
1,746 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
goorlami
Sun Wukong
Gold I
Level 133
God Stats
5W - 7L
1,652 SR
Queue Stats
726W - 737L
1,766 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,681 SR
1,765 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,641 SR
1,655 MMR
Cabrakan
Cabrakan
Gold II
El-Pollazo
Cabrakan
Gold II
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,785 MMR
Solo
Apollo
Apollo
Gold II
Fraetor
Apollo
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
KOACH420
Hun Batz
Gold IV
Level 154
God Stats
30W - 26L
1,778 SR
Queue Stats
996W - 1,014L
1,415 MMR
Solo
Tyr
Tyr
Gold III
KageBakaXD
Tyr
Gold III
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,742 MMR
Party 2
Nu Wa
Nu Wa
Platinum IV
Phoenixfull
Nu Wa
Platinum IV
Level 134
God Stats
8W - 3L
1,927 SR
Queue Stats
366W - 342L
1,832 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DOVVN
Aphrodite
19
2 / 3 / 2
11,569
463
8,035
18,019
8,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ITS x DemonTime
Danzaburou
16
2 / 8 / 0
10,299
412
10,422
21,644
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NESTYSAURUS
Sylvanus
17
2 / 5 / 4
10,061
402
7,906
21,376
18,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
4 / 4 / 2
11,831
473
8,852
21,171
11,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
goorlami
Sun Wukong
19
0 / 3 / 3
11,835
473
11,954
26,202
29,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
SetArtioCu ChulainnAthenaGuan Yu

VS

Bans
TiamatScyllaNemesisPersephoneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
El-Pollazo
Cabrakan
19
6 / 0 / 12
14,389
576
14,850
19,884
31,854
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Fraetor
Apollo
20
10 / 3 / 10
16,795
672
25,121
24,657
12,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
KOACH420
Hun Batz
20
1 / 2 / 6
13,857
554
6,353
21,584
10,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 5
15,208
608
13,992
20,227
27,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 4 / 5
15,128
605
20,901
11,503
5,474
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
23
23
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DOVVN
Aphrodite
2
3
2
1
W
Cabrakan
El-Pollazo
Cabrakan
6
0
12
12
W
Apollo
Fraetor
Apollo
10
3
10
5
L
Danzaburou
ITS x DemonTime
Danzaburou
2
8
0
0.25
W
Hun Batz
KOACH420
Hun Batz
1
2
6
2
W
3
1
5
5.5
L
Sylvanus
NESTYSAURUS
Sylvanus
2
5
4
0.8
W
3
4
5
1.38
L
4
4
2
1.25
L
Sun Wukong
goorlami
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,169
Damage
81,217
108,412
Taken
97,855
76,246
Mitigated
87,630
34,333
Healing
46,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DOVVN
Aphrodite
8,035
1,004
4,474
9,166
18,019
8,455
0
6,814
10,847
102,194
0
W
Cabrakan
El-Pollazo
Cabrakan
14,850
2,150
0
9,598
19,884
31,854
667
4,503
15,381
57,812
0
W
Apollo
Fraetor
Apollo
25,121
21,373
0
15,001
24,657
12,707
7,008
2,771
21,886
0
146,574
L
Danzaburou
ITS x DemonTime
Danzaburou
10,422
3,555
0
4,802
21,644
7,889
0
6,102
15,412
0
68,618
W
Hun Batz
KOACH420
Hun Batz
6,353
2,021
0
9,574
21,584
10,423
803
2,339
19,245
0
108,143
W
13,992
865
0
9,878
20,227
27,172
1,025
3,713
16,172
0
105,871
L
Sylvanus
NESTYSAURUS
Sylvanus
7,906
1,355
1,741
3,522
21,376
18,916
180
8,069
13,002
32,194
4,422
W
20,901
5,151
0
2,307
11,503
5,474
6,419
2,937
8,566
120,330
0
L
8,852
2,242
0
5,496
21,171
11,291
0
7,988
12,949
0
98,540
L
Sun Wukong
goorlami
Sun Wukong
11,954
926
0
5,132
26,202
29,695
154
5,505
20,451
0
98,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,595
Gold Earned
75,377
690
Minions Killed
844
0
Camps Cleared
0
2,160,481
Distance Traveled
2,370,963
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,569
463
211
8
0
453,394
13
W
Cabrakan
14,389
576
66
3
0
513,141
11
W
Apollo
16,795
672
214
9
0
438,945
6
L
Danzaburou
10,299
412
107
4
0
353,594
11
W
Hun Batz
13,857
554
164
7
0
518,875
0
W
Tyr
15,208
608
192
8
0
503,010
3
L
Sylvanus
10,061
402
40
2
0
386,420
2
W
Nu Wa
15,128
605
208
8
0
396,992
2
L
Loki
11,831
473
147
6
0
452,758
2
L
Sun Wukong
11,835
473
185
7
0
514,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role