Player Matchup

Merlin
Merlin
Gold I
DSHUchiha
Merlin
Gold I
Level 153
God Stats
14W - 9L
1,665 SR
Queue Stats
296W - 300L
1,695 MMR
Solo
Ullr
Ullr
Gold III
GiveMeMMR
Ullr
Gold III
Level 56
God Stats
3W - 4L
1,588 SR
Queue Stats
23W - 19L
1,690 MMR
Solo
Guan Yu
Guan Yu
Platinum II
bruno_silv
Guan Yu
Platinum II
Level 127
God Stats
26W - 16L
1,665 SR
Queue Stats
183W - 182L
1,928 MMR
Party 2
Ymir
Ymir
Gold III
novelocatota88
Ymir
Gold III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 68L
1,428 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
orduts8
Ao Kuang
Platinum V
Level 146
God Stats
10W - 11L
1,667 SR
Queue Stats
450W - 446L
1,651 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,617 SR
1,678 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,622 SR
1,679 MMR
Nu Wa
Nu Wa
Gold IV
Mn541
Nu Wa
Gold IV
Level 118
God Stats
11W - 5L
1,842 SR
Queue Stats
205W - 214L
1,501 MMR
Party 1
Thor
Thor
Platinum III
Sinclaire051
Thor
Platinum III
Level 142
God Stats
0W - 3L
1,487 SR
Queue Stats
322W - 315L
1,899 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Vaping Mexican
Xbalanque
Gold IV
Level 152
God Stats
1W - 1L
1,680 SR
Queue Stats
84W - 71L
1,673 MMR
Solo
Nike
Nike
Gold I
btg6160
Nike
Gold I
Level 137
God Stats
10W - 22L
1,422 SR
Queue Stats
236W - 249L
1,644 MMR
Solo
Geb
Geb
Silver I
joniker
Geb
Silver I
Level 142
God Stats
17W - 16L
1,677 SR
Queue Stats
89W - 64L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DSHUchiha
Merlin
18
3 / 3 / 4
12,023
523
5,389
12,379
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
20
8 / 2 / 7
14,453
628
21,116
17,931
7,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Guan Yu
bruno_silv
Guan Yu
19
4 / 2 / 9
12,893
561
15,287
21,246
27,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 17
11,838
515
6,872
18,261
20,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
orduts8
Ao Kuang
20
6 / 2 / 10
14,123
614
9,432
23,025
10,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetApolloJanusScylla

VS

Bans
AthenaCu ChulainnFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mn541
Nu Wa
16
3 / 4 / 4
9,833
428
16,607
9,006
2,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 1
11,354
494
7,115
17,686
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Vaping Mexican
Xbalanque
17
0 / 6 / 6
10,344
450
13,788
19,790
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
btg6160
Nike
18
0 / 5 / 2
12,600
548
9,793
18,297
15,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
16
4 / 5 / 5
9,715
422
12,007
18,372
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
26
Kills
10
10
Deaths
26
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
DSHUchiha
Merlin
3
3
4
1.67
W
Ullr
8
2
7
5.75
L
Nu Wa
Mn541
Nu Wa
3
4
4
1.25
L
3
6
1
0.58
L
Xbalanque
Vaping Mexican
Xbalanque
0
6
6
0.5
W
Guan Yu
bruno_silv
Guan Yu
4
2
9
4.25
L
Nike
btg6160
Nike
0
5
2
0.2
L
Geb
4
5
5
1.3
W
5
1
17
13.5
W
Ao Kuang
orduts8
Ao Kuang
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,096
Damage
59,310
92,842
Taken
83,151
70,870
Mitigated
46,125
40,420
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DSHUchiha
Merlin
5,389
363
193
3,308
12,379
4,928
1,028
6,288
5,683
94,075
0
W
Ullr
21,116
9,528
0
3,622
17,931
7,974
360
4,677
12,831
0
140,539
L
Nu Wa
Mn541
Nu Wa
16,607
2,531
0
1,517
9,006
2,457
0
4,571
4,385
61,803
0
L
7,115
1,420
0
4,002
17,686
6,921
0
4,414
13,197
0
75,909
L
Xbalanque
Vaping Mexican
Xbalanque
13,788
8,133
0
8,587
19,790
5,860
0
2,534
17,231
0
80,732
W
Guan Yu
bruno_silv
Guan Yu
15,287
1,831
4,959
12,121
21,246
27,222
691
3,998
16,877
344
80,408
L
Nike
btg6160
Nike
9,793
790
0
1,500
18,297
15,225
0
2,785
14,742
201
76,942
L
Geb
12,007
1,223
0
4,880
18,372
15,662
0
7,733
10,614
32,880
0
W
6,872
1,101
0
1,055
18,261
20,059
269
7,100
10,365
32,138
0
W
Ao Kuang
orduts8
Ao Kuang
9,432
2,238
0
15,162
23,025
10,687
0
6,677
15,793
117,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,330
Gold Earned
53,846
702
Minions Killed
587
0
Camps Cleared
0
2,164,618
Distance Traveled
2,070,802
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,023
523
153
7
0
384,903
9
W
Ullr
14,453
628
198
9
0
452,367
5
L
Nu Wa
9,833
428
122
5
0
394,644
10
L
Thor
11,354
494
125
5
0
412,850
6
L
Xbalanque
10,344
450
155
7
0
379,041
5
W
Guan Yu
12,893
561
131
6
0
449,687
4
L
Nike
12,600
548
146
6
0
412,145
10
L
Geb
9,715
422
39
2
0
472,122
6
W
Ymir
11,838
515
55
2
0
406,231
9
W
Ao Kuang
14,123
614
165
7
0
471,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role