Player Matchup

Ne Zha
Ne Zha
Death4946
Ne Zha
Level 113
God Stats
4W - 2L
1,174 SR
Queue Stats
123W - 107L
1,572 Elo+
Solo
Hel
Hel
SmokeMinibeak
Hel
Level 141
God Stats
5W - 3L
1,655 SR
Queue Stats
49W - 83L
1,369 Elo+
Solo
Heimdallr
Heimdallr
Stookeroni
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,155 Elo+
Solo
Team Averages
Level 90
1,443 SR
1,365 Elo+

VS

Team Averages
Level 93
1,308 SR
1,468 Elo+
Tiamat
Tiamat
 
Tiamat
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Iv Monkey vI189
Terra
Level 137
God Stats
0W - 3L
1,116 SR
Queue Stats
17W - 10L
1,617 Elo+
Party 1
Arachne
Arachne
biscoitinho23
Arachne
Level 8
God Stats
4W - 12L
1,307 SR
Queue Stats
6W - 20L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Death4946
Ne Zha
18
8 / 1 / 5
13,085
727
16,655
12,996
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 5
12,280
682
16,874
14,066
5,787
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Stookeroni
Heimdallr
14
2 / 6 / 5
10,947
608
7,958
16,538
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 4 / 3
11,467
637
16,742
18,756
13,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 3
11,304
628
7,818
17,931
15,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
11
0 / 7 / 6
10,033
557
7,482
15,716
8,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
8
9
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
3
1.63
W
Ne Zha
Death4946
Ne Zha
8
1
5
10.5
L
3
3
3
1.5
W
4
2
5
3.25
W
Heimdallr
Stookeroni
Heimdallr
2
6
5
0.75
L
Arachne
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
32,042
43,600
Taken
52,403
21,975
Mitigated
38,274
19,598
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,742
1,147
838
5,762
18,756
13,790
0
7,566
10,884
58,899
0
W
Ne Zha
Death4946
Ne Zha
16,655
8,022
0
4,721
12,996
7,283
909
6,591
6,405
0
86,267
L
7,818
790
1,537
2,320
17,931
15,778
0
5,078
12,367
36,230
0
W
16,874
1,692
5,706
7,328
14,066
5,787
709
8,359
5,707
70,162
0
W
Heimdallr
Stookeroni
Heimdallr
7,958
3,075
0
1,843
16,538
8,905
1,764
9,993
6,545
0
43,571
L
Arachne
7,482
4,492
0
2,127
15,716
8,706
0
4,337
11,054
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
32,804
265
Minions Killed
163
0
Camps Cleared
0
958,198
Distance Traveled
917,787
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,467
637
75
4
0
289,230
0
W
Ne Zha
13,085
727
86
5
0
370,800
4
L
Terra
11,304
628
52
3
0
318,045
2
W
Hel
12,280
682
112
6
0
302,734
4
W
Heimdallr
10,947
608
67
4
0
284,664
3
L
Arachne
10,033
557
36
2
0
310,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role